Introducing Autodesk Maya

Introducing Autodesk Maya
Author: Dariush Derakhshani
Publisher: CRC Press
Total Pages: 930
Release: 2024-07-15
Genre: Computers
ISBN: 0429956444


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This book is your perfect hands‐on guide to start animating quickly. Using approachable, real‐world exercises, you’ll master the fundamentals of this animation software by following full‐color screenshots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands‐on tutorials that give you firsthand experience and a good start. You’ll learn the basics of modeling, texturing, animating, and visual effects. Whether you’re a complete beginner or migrating from another 3D application, this task‐based book provides the solid grounding you need in Autodesk Maya. Key Features Model with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render scenes with great lighting and camera placement

INTRODUCING AUTODESK MAYA 2012: AUTODESK OFFICIAL TRAINING GUIDE

INTRODUCING AUTODESK MAYA 2012: AUTODESK OFFICIAL TRAINING GUIDE
Author: Dariush Derakhshani
Publisher:
Total Pages: 640
Release: 2011-07-01
Genre:
ISBN: 9788126531790


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Market_Desc: Targets those new to 3D generally, and beginning Maya users specifically. Traditional artists, students, 2D artists, educators, and hobbyists will also seek out this book for its exceptionally accessible coverage of Maya basics. Students, teachers (there are instructor materials available), and hobbyists alike will benefit from thorough techniques and tutorials Special Features: · NEW MATERIAL: Covers the latest features and includes new tutorials and art.· BEST-SELLING: Previous editions have been the best-selling Maya book on the market and received consistently great reviews.· INSPIRATIONAL: Color insert provides real-world examples from talented beginning Maya users to attract readers who aspire to learn the software.· COMPLEX MADE DOABLE: Maya pro Dariush Derakhshani gives beginners just what they need to understand the intricacies of 3D and Maya. The tutorials offer realistic challenges for those new to 3D with clear explanations along the way. About The Book: The ideal primer to getting started with Maya. Learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. The expository text is reinforced with fun and challenging step-by-step tutorials. Professional visual effects artist and instructor Dariush Derakhshani leads readers through the nuances of the complex software without over-explaining or over-simplifying. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application. Introducing Maya is the perfect guide to get you up and running in the world's most popular professional 3D software application

Introducing Autodesk Maya 2012

Introducing Autodesk Maya 2012
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 658
Release: 2011-03-29
Genre: Computers
ISBN: 1118088522


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A practical, step-by-step guide to Maya 2012 This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular professional 3D software application. Provides a thorough, step-by-step introduction to Maya 2012 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Concepts are reinforced with tutorials that offer realistic challenges and clear explanations Color insert provides real-world examples from talented beginning Maya users Build your Maya and animation skills from the ground up with this practical, thorough guide.

Mastering Autodesk Maya 2012

Mastering Autodesk Maya 2012
Author: Todd Palamar
Publisher: John Wiley & Sons
Total Pages: 1031
Release: 2011-07-07
Genre: Computers
ISBN: 1118148525


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The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.

Introducing Autodesk Maya 2013

Introducing Autodesk Maya 2013
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 656
Release: 2012-05-03
Genre: Computers
ISBN: 111823846X


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A complete update to the popular Autodesk Official Training Guide for Maya Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, cartoons, and other animation. This bestselling, official guide is a must for 3D beginners who want a thorough grounding in this dynamic and complex software. Fully updated for the newest version of Maya, the book explains the interface and the basics of modeling, texturing, animating, dynamics, visualization, and visual effects. Fun and challenging tutorials lead you through the nuances of the software and offer plenty of chances to practice what you've learned. The Autodesk Official Training Guide for Maya, endorsed and promoted by Autodesk to its 2,500 Authorized Training Centers worldwide Maya is the 3D animation and effects software used in the film, game, and advertising industries; it's a complex program and this book gives beginners the knowledge and confidence they need Shows how to master the interface and the basics of modeling, texturing, animating, and visual effects Step-by-step tutorials offer realistic, professional challenges for those new to 3D and those switching from another 3D application Materials are available for instructors who want to use this guide with their students Introducing Autodesk Maya is the perfect guide to get you up and running on the world's most popular professional 3D application.

Introducing Maya 2011

Introducing Maya 2011
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
Total Pages: 1154
Release: 2010-04-29
Genre: Computers
ISBN: 0470768053


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A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

Introducing Mudbox

Introducing Mudbox
Author: Ara Kermanikian
Publisher: John Wiley & Sons
Total Pages: 418
Release: 2010-09-16
Genre: Computers
ISBN: 0470908130


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One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool! Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier. Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk's 3ds Max and Maya products Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.

MASTERING AUTODESK MAYA 2012: AUTODESK OFFICIAL TRAINING GUIDE (With CD )

MASTERING AUTODESK MAYA 2012: AUTODESK OFFICIAL TRAINING GUIDE (With CD )
Author: Todd Palamar
Publisher:
Total Pages: 976
Release: 2011-09-01
Genre:
ISBN: 9788126532391


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Market_Desc: Intermediate and advanced Maya users. Appeals across a broad spectrum -- professional animators and directors in movies, games, TV, advertising, and other fields, and those students and amateurs aspiring to become high-end users. Special Features: " EXCLUSIVELY ENDORSED AND PROMOTED: This exclusive, official guide replaces Autodesk's internally produced courseware and is the book they've chosen as the Autodesk Official Training Guide for Maya." CHOCK-FULL: Over 1,000 pages of organized, professional, valuable insight into the leading 3D application on the market." INDUSTRY-LEVEL TRAINING: The diverse tutorials by our team of professional digital artists showcase techniques used in the real world of 3D animation and visual effects." DETAILED, EXPERT CONTENTS: Covers all of Maya's latest features and includes chapters on such advanced topics as cloth, fur, and fluids. " PREMIUM PACKAGE includes high-quality coated paper for crisp image reproduction, beautiful cover, and critically acclaimed interior design. About The Book: If you already know the basics of Maya, now you can elevate your skills with the advanced coverage in this authoritative reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, Mastering Autodesk Maya 2012 provides professional-level instruction on Maya. This fully updated book brings you up to speed on Maya's latest features, including Maya 2012's new fluid simulation tools. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline.

Maya Python for Games and Film

Maya Python for Games and Film
Author: Adam Mechtley
Publisher: CRC Press
Total Pages: 402
Release: 2011-09-28
Genre: Art
ISBN: 0123785790


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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for

Autodesk Maya 2022 Basics Guide

Autodesk Maya 2022 Basics Guide
Author: Kelly Murdock
Publisher: SDC Publications
Total Pages: 648
Release: 2021-07-26
Genre: Computers
ISBN: 1630574503


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Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.