Digital Art in Ireland

Digital Art in Ireland
Author: James O'Sullivan
Publisher: Anthem Press
Total Pages: 166
Release: 2021-02-12
Genre: Art
ISBN: 1785274791


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This collection of essays explores digital art in Ireland. Comprising contributions from EL Putnam, Anne Karhio, Ken Keating, Conor McGarrigle, Kieran Nolan, Claire Fitch, Kirstie North and Chris Clarke, it examines how new media technologies are shaping the island’s contemporary artistic practices. As one of the first dedicated culture-specific treatments of Irish digital art, it fills a major gap in the national media archaeology of Ireland, engaging with a range of topics, including electronic literature, video games and the data-city.

Digital Art in Ireland

Digital Art in Ireland
Author: James O'Sullivan
Publisher: Anthem Press
Total Pages: 206
Release: 2021-02-12
Genre: Art
ISBN: 1785274805


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This collection of essays explores digital art in Ireland. Comprising contributions from EL Putnam, Anne Karhio, Ken Keating, Conor McGarrigle, Kieran Nolan, Claire Fitch, Kirstie North and Chris Clarke, it examines how new media technologies are shaping the island’s contemporary artistic practices. As one of the first dedicated culture-specific treatments of Irish digital art, it fills a major gap in the national media archaeology of Ireland, engaging with a range of topics, including electronic literature, video games and the data-city.

Digital Art in Ireland

Digital Art in Ireland
Author: Aoibhie McCarthy
Publisher:
Total Pages: 0
Release: 2023-09-11
Genre:
ISBN: 9781739433109


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Digital Art in Ireland: Reflections & Visuals is a collection of images and essays that captures a snapshot of Irish digital art as it exists in the present moment. The book showcases the work of 12 contemporary artists through a series of visuals and practitioner reflections, featuring Andrew McSweeney, Cailean Finn, Cliona Harmey, Filip Berte, Elaine Hoey, Fiona McDonald, Mark Cullen, Martina Cleary, Nadia Armstrong, Mícheál Ó Catháin, Joseph Feller, Sarah Jayne Booth, and Trevor Furlong. Artist contributions are coupled with a series of essays from leading scholars, critics and commentators, including The Unimagined Future (Gemma Tipton), Digital Art: An Incomplete Story (Conor McGarrigle), Archiving Ireland's Digital Art (Catherine Bourne), Digital Art & Social Inclusion (Mary Galvin), What Digital Angst Reveals (Robin Parmar), and Digital Art, Ireland, the Future (Micheál O'Connell). Digital Art in Ireland: Reflections & Visuals is a collaboration with Sample-Studios, one of Ireland's largest artist studios and creative workspaces. Generously supported by the Arts Council of Ireland.

The Artistic Expressions of an Irish Digital Artist

The Artistic Expressions of an Irish Digital Artist
Author: John Christopher Treacy
Publisher: Lulu.com
Total Pages: 48
Release: 2017-11-14
Genre: Art
ISBN: 9781387368945


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The Artistic Expressions of an Irish Digital Artist is a rather unusual book of Digital Art. It comes with the descriptions of why the Artist designed each image. No longer do you have to stand and wonder what the Art Piece is about, each design is explained to you. John Christopher Treacy: a rising star in the world of digital design in Ireland goes into depth at a very personal level, explaining the emotions and feelings that inspired his brilliantly unique imagery in this book.

Ireland

Ireland
Author: William Laffan
Publisher: Yale University Press
Total Pages: 289
Release: 2015-01-01
Genre: Art
ISBN: 0300210604


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A sweeping survey of the arts of Ireland spanning 150 years and an astonishing range of artists and media This groundbreaking book captures a period in Ireland's history when countless foreign architects, artisans, and artists worked side by side with their native counterparts. Nearly all of the works within this remarkable volume--many of them never published before--have been drawn from North American collections. This catalogue accompanies the first exhibition to celebrate the Irish as artists, collectors, and patrons over 150 years of Ireland's sometimes turbulent history. Featuring the work of a wide range of artists--known and unknown--and a diverse array of media, the catalogue also includes an impressive assembly of essays by a pre-eminent group of international experts working on the art and cultural history of Ireland. Major essays discuss the subjects of the Irish landscape and tourism, Irish country houses, and Dublin's role as a center of culture and commerce. Also included are numerous shorter essays covering a full spectrum of topics and artworks, including bookbinding, ceramics, furniture, glass, mezzotints, miniatures, musical instruments, pastels, silver, and textiles.

Technology in Irish Literature and Culture

Technology in Irish Literature and Culture
Author: Margaret Kelleher
Publisher: Cambridge University Press
Total Pages: 637
Release: 2022-12-31
Genre: Literary Criticism
ISBN: 1009192450


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Technology in Irish Literature and Culture shows how such significant technologies—typewriters, gramophones, print, radio, television, computers—have influenced Irish literary practices and cultural production, while also examining how technology has been embraced as a theme in Irish writing. Once a largely rural and agrarian society, contemporary Ireland has embraced the communicative, performative and consumptive habits of a culture utterly reliant on the digital. This text plumbs the origins of the present moment, examining the longer history of literature's interactions with the technological and exploring how the transformative capacity of modern technology has been mediated throughout a diverse national canon. Comprising essays from some of the major figures of Irish literary and cultural studies, this volume offers a wide-ranging, comprehensive account of how Irish literature and culture have interacted with technology.

The Digital Arts and Humanities

The Digital Arts and Humanities
Author: Charles Travis
Publisher: Springer
Total Pages: 206
Release: 2016-10-25
Genre: Science
ISBN: 3319409530


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The case studies in this book illuminate how arts and humanities tropes can aid in contextualizing Digital Arts and Humanities, Neogeographic and Social Media activity and data through the creation interpretive schemas to study interactions between visualizations, language, human behaviour, time and place.

Augmented Reality Art

Augmented Reality Art
Author: Vladimir Geroimenko
Publisher: Springer Nature
Total Pages: 407
Release: 2022-05-16
Genre: Computers
ISBN: 3030968634


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This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a novel artistic medium, the book covers cultural, social, spatial and cognitive facets of augmented reality art. It has been written by a virtual team of 33 researchers and artists from 11 countries who are pioneering in the new form of art, and contains numerous colour illustrations showing both classic and recent augmented reality artworks. Intended as a starting point for exploring this new fascinating area of research and creative practice, it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.

Digital Art Revolution

Digital Art Revolution
Author: Scott Ligon
Publisher: Watson-Guptill
Total Pages: 258
Release: 2011-07-06
Genre: Art
ISBN: 0823008339


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There’s no question that applications like Photoshop have changed the art world forever. Master digital artists already use these tools to create masterpieces that stretch the limits of the imagination—but you don’t have to be a master to create your own digital art. Whether you’re a beginner who’s never picked up a pen or paintbrush, or a traditional artist who wants to explore everything a digital canvas might inspire, digital artist and arts educator Scott Ligon guides you and inspires you with clear instructions and exercises that explore all the visual and technical possibilities. Featuring the work of 40 of the finest digital artists working today, Digital Art Revolution is your primary resource for creating amazing artwork using your computer.

An Ethico-Phenomenology of Digital Art Practices

An Ethico-Phenomenology of Digital Art Practices
Author: Giuseppe Torre
Publisher: Routledge
Total Pages: 83
Release: 2020-12-30
Genre: Performing Arts
ISBN: 100029689X


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Digital art practitioners work under the constant threat of a medium – the digital – that objectifies the self and depersonalises artistic identities. If digital technology is a pharmakon in that it can be either cure or poison, with regard to digital art practices the digital may have in fact worked as a placebo that has allowed us to push back the date in which the crisis between digital and art will be given serious thought. This book is hence concerned with an analysis of such a relationship and proposes their rethinking in terms of an ethico-phenomenological practice informed by an in-depth understanding of the digital medium. Giuseppe Torre engages with underground cultures such as Free and Libre Open Source Software (FLOSS) and its ties with art discourse. The discussion is informed by various philosophical discourses and media theories, with a focus on how such ideas connect back to the existing literature in performance studies. Replete with examples of artwork and practices, this book will be of great interest to students and scholars of theatre and performance studies, art and technology.