Brain Teasers, Puzzles and Riddles for Miners (Unofficial)

Brain Teasers, Puzzles and Riddles for Miners (Unofficial)
Author: Megan Farwell
Publisher: CreateSpace
Total Pages: 36
Release: 2014-12-16
Genre:
ISBN: 9781505578850


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Get Excited Because We are Now Introducing... Minecraft Brain Teasers, Puzzles & Riddles! Get unlimited access to tons of fun, exciting, Minecraft brain twister questions, puzzles, and even riddles! Invite friends over and have a great time! This book is filled with fun activities that will make you laugh and smile. Let the fun begin. Play with your friends or by yourself. This is a great game to spice up any Minecraft party or play date. With this collection of brain teasers, puzzles, and riddles, you'll never be bored! Please remember that we are not associated with the creators of the game Minecraft. Minecraft (r)/TM & (c) 2009-2013 Mojang / Notch

How Would You Move Mount Fuji?

How Would You Move Mount Fuji?
Author: William Poundstone
Publisher: Little, Brown
Total Pages: 235
Release: 2003-05-01
Genre: Business & Economics
ISBN: 0759528020


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From Wall Street to Silicon Valley, employers are using tough and tricky questions to gauge job candidates' intelligence, imagination, and problem-solving ability -- qualities needed to survive in today's hypercompetitive global marketplace. For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?

The Unofficial Guide to Crafting in Minecraft

The Unofficial Guide to Crafting in Minecraft
Author: Jill Keppeler
Publisher: The Rosen Publishing Group, Inc
Total Pages: 26
Release: 2018-12-15
Genre: Juvenile Nonfiction
ISBN: 1538342383


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Creating things is fun! It's even more fun when you can take something practical you've made and personalize it just for you. Crafting is also an important part of the game of Minecraft, but not everything you make has to be practical. This book shows Minecraft fans how to put their own stamp on their in-game buildings and tools. Age-appropriate text will show them how these methods compare to methods used in the real world for years, such as dyeing, smelting glass, and metalworking.

Time Travel and Other Mathematical Bewilderments

Time Travel and Other Mathematical Bewilderments
Author: Martin Gardner
Publisher: American Mathematical Soc.
Total Pages: 295
Release: 2020-10-06
Genre: Mathematics
ISBN: 1470463652


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Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This is the original 1988 edition and contains columns published from 1974-1976.

The Kite Runner

The Kite Runner
Author: Khaled Hosseini
Publisher:
Total Pages: 0
Release: 2007
Genre: Afghanistan
ISBN: 9781594483172


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Traces the unlikely friendship of a wealthy Afghan youth and a servant's son in a tale that spans the final days of Afghanistan's monarchy through the atrocities of the present day.

On Curiosity

On Curiosity
Author: Franck Cochoy
Publisher:
Total Pages: 256
Release: 2016-07-25
Genre:
ISBN: 9780995527706


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What draws us towards a shop window display? What drives us to grab a special offer, to enter the privileged circle of premium newspaper subscribers, to peruse the pages of an enticing magazine? Without doubt, it is curiosity - that essential force of everyday action which invites us to break from our habits and to become transported beyond our very selves. Curiosity (whether healthy or unhealthy) is one of the favourite tricks of market seduction. Capturing a public - attracting the attention of a reader, seducing a customer, meeting the expectations of a user, persuading a voter ... - often requires the construction of a set of technical devices that can play upon people's inner motivations. Cochoy invites us to take a sociological trip into these cabinets of curiosity, accompanied throughout by Bluebeard, a fairy tale that is both a model of the genre and a pure curiosity machine. At once a work of history and economic anthropology, the book meticulously analyses the devices designed by markets to arouse, excite, and sustain curiosity: a window display, practices of 'teasing', packaging, bus shelters, mobile internet technologies, to name but a few. In the Bettencourt and Strauss-Kahn affairs and the Wikileaks controversy, Cochoy also uncovers the work of investigative journalism and its attention-grabbing 'scoops', revealing the secrets of the revealers of secrets. Available in English for the first time, this major work will arouse readers' curiosity over the course of its unusual and colourful journey. By the end, now better informed and more cautious, they will be able to identify the traps of which they are the target. So long as curiosity is kept at bay, at least!

Living as Form

Living as Form
Author: Nato Thompson
Publisher: MIT Press
Total Pages: 265
Release: 2012
Genre: Art
ISBN: 0262017342


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'Living as Form' grew out of a major exhibition at Creative Time in New York City. Like the exhibition, the book is a landmark survey of more than 100 projects selected by a 30-person curatorial advisory team; each project is documented by a selection of colour images.

1001 Chess Exercises for Beginners

1001 Chess Exercises for Beginners
Author: Franco Masetti
Publisher: New In Chess
Total Pages: 2069
Release: 2019-01-11
Genre: Games & Activities
ISBN: 9056915584


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Chess is 99% tactics. If this celebrated observation is true for the master, how much more so for beginners and casual players! If you want to win more games, nothing works better than training combinations. There are two types of books on tactics, those that introduce the concepts followed by some examples, and workbooks that contain numerous exercises. Chess masters and trainers Franco Masetti and Roberto Messa have done both: they explain the basic tactical ideas AND provide an enormous amount of exercises for each different theme. Masetti and Messa have created a great first tactics book. It teaches you how to: ¯ identify weak spots in the position of your opponent ¯ recognize patterns of combinations ¯ visualize tricks. 1001 Chess Exercises for Beginners can also be used as a course text book, because only the most didactically productive exercises have been used.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young.
Author: Nancy Linde
Publisher: Workman Publishing
Total Pages: 425
Release: 2012-09-25
Genre: Games & Activities
ISBN: 0761168257


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Based on the science that shows that people middle-aged or older who solve word games and brainteasers have a significant cognitive advantage over those who do not, 399 Games, Puzzles & Trivia Challenges is the illustrated game book specifically created to cross-train the brain. Here are 399 games to stretch, challenge, and push the reader, all of which stimulate the formation of neurons—literally, regrowing the brain. Plus they’re not only good for you, but just plain good—these games are fun. 399 Games, Puzzles & Trivia is a lively mix of challenges, riddles, and brainteasers—all vetted by a neuroscientist who specializes in aging brains and designed to work the six key areas of cognitive function that are vulnerable in normal aging: long-term memory, working memory, executive functioning, attention to detail, multitasking, and processing speed. The games are arranged from easiest to most difficult and are labeled according to which cognitive functions they exercise so they can be mixed and matched into a custom “workout.” In just 15 minutes a day, anyone can improve his brain’s strength, flexibility, and long-term health.

Sacred Games

Sacred Games
Author: Vikram Chandra
Publisher: Faber & Faber
Total Pages: 1203
Release: 2011-03-03
Genre: Fiction
ISBN: 0571267149


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An enormously satisfying, exciting and enriching book, Vikram Chandra's novel draws the reader deep into the lives of detective Sartaj Singh and Ganesh Gaitonde, the most wanted gangster in India. Sartaj, the only Sikh inspector in the whole of Mumbai, is used to being identified by his turban, beard and the sharp cut of his trousers. But 'the silky Sikh' is now past forty, his marriage is over and his career prospects are on the slide. When Sartaj gets an anonymous tip off as to the secret hideout of the legendary boss of the G-company, he's determined that he'll be the one to collect the prize. This is a sprawling, epic novel of friendships and betrayals, of terrible violence, of an astonishing modern city and its underworld. Drawing on the best of Victorian fiction, mystery novels, Bollywood movies and Vikram Chandra's years of first hand research on the streets of Mumbai, this novel reads like a potboiling page-turner but resonates with the intelligence and emotional depth of the best of literature.