Advances in Robotics and Virtual Reality

Advances in Robotics and Virtual Reality
Author: Tauseef Gulrez
Publisher: Springer Science & Business Media
Total Pages: 392
Release: 2011-11-13
Genre: Technology & Engineering
ISBN: 3642233635


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A beyond human knowledge and reach, robotics is strongly involved in tackling challenges of new emerging multidisciplinary fields. Together with humans, robots are busy exploring and working on the new generation of ideas and problems whose solution is otherwise impossible to find. The future is near when robots will sense, smell and touch people and their lives. Behind this practical aspect of human-robotics, there is a half a century spanned robotics research, which transformed robotics into a modern science. The Advances in Robotics and Virtual Reality is a compilation of emerging application areas of robotics. The book covers robotics role in medicine, space exploration and also explains the role of virtual reality as a non-destructive test bed which constitutes a premise of further advances towards new challenges in robotics. This book, edited by two famous scientists with the support of an outstanding team of fifteen authors, is a well suited reference for robotics researchers and scholars from related disciplines such as computer graphics, virtual simulation, surgery, biomechanics and neuroscience.

Advances in Telerobotics

Advances in Telerobotics
Author: Manuel Ferre
Publisher: Springer
Total Pages: 502
Release: 2007-08-10
Genre: Technology & Engineering
ISBN: 3540713646


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A fascinating book that covers in detail all of the most recent advances in Telerobotics. A must-read for scientists, researchers and students in teleoperation, it describes everything from methods and experimental results to applications and developments. Its three sections cover human system interfaces, control, and applications.

Multi-point Interaction with Real and Virtual Objects

Multi-point Interaction with Real and Virtual Objects
Author: Federico Barbagli
Publisher: Springer Science & Business Media
Total Pages: 304
Release: 2005-07-07
Genre: Technology & Engineering
ISBN: 9783540260363


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The problem of robotic and virtual interaction with physical objects has been the subject of research for many years in both the robotic manipulation and haptics communities. Both communities have focused much attention on human touch-based perception and manipulation, modelling contact between real or virtual hands and objects, or mechanism design. However, as a whole, these problems have not yet been addressed from a unified perspective. This edited book is the outcome of a well-attended workshop which brought together leading scholars from various branches of the robotics, virtual-reality, and human studies communities during the 2004 IEEE International Conference on Robotics and Automation. It covers some of the most challenging problems on the forefront of today’s research on physical interaction with real and virtual objects, with special emphasis on modelling contacts between objects, grasp planning algorithms, haptic perception, and advanced design of hands, devices and interfaces.

Virtual Reality

Virtual Reality
Author: Lila Bozgeyikli
Publisher: CRC Press
Total Pages: 295
Release: 2022-09-01
Genre: Technology & Engineering
ISBN: 100079301X


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Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.

Emerging Technologies for Health and Medicine

Emerging Technologies for Health and Medicine
Author: Dac-Nhuong Le
Publisher: John Wiley & Sons
Total Pages: 352
Release: 2018-10-02
Genre: Computers
ISBN: 1119509882


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Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care. With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing. This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices. The groundbreaking book presents state-of-the-art chapters on many subjects including: A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications A review of current augmenting dental care An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies A review of telemedicine technologies Building empathy in young children using augmented reality AI technologies for mobile health of stroke monitoring & rehabilitation robotics control Mobile doctor brain AI App An artificial intelligence mobile cloud computing tool Development of a robotic teaching aid for disabled children Training system design of lower limb rehabilitation robot based on virtual reality

Rehabilitation Robotics

Rehabilitation Robotics
Author: Sashi S. Kommu
Publisher: IntechOpen
Total Pages: 588
Release: 2007-08-01
Genre: Medical
ISBN: 9783902613042


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The coupling of several areas of the medical field with recent advances in robotic systems has seen a paradigm shift in our approach to selected sectors of medical care, especially over the last decade. Rehabilitation medicine is one such area. The development of advanced robotic systems has ushered with it an exponential number of trials and experiments aimed at optimising restoration of quality of life to those who are physically debilitated. Despite these developments, there remains a paucity in the presentation of these advances in the form of a comprehensive tool. This book was written to present the most recent advances in rehabilitation robotics known to date from the perspective of some of the leading experts in the field and presents an interesting array of developments put into 33 comprehensive chapters. The chapters are presented in a way that the reader will get a seamless impression of the current concepts of optimal modes of both experimental and ap- plicable roles of robotic devices.

Neuroscience, Robotics and Virtual Reality: Internalised vs Externalised Mind/Brain

Neuroscience, Robotics and Virtual Reality: Internalised vs Externalised Mind/Brain
Author: Irini Giannopulu
Publisher: Springer
Total Pages: 216
Release: 2019-02-22
Genre: Medical
ISBN: 3319955586


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This is the first volume in the Cognitive Computation Trends book series, summarising our understanding on the neural correlate of memory, perception-representation, action, language, emotion and consciousness and their mutual interactions. Integrating research in the field of the Neuroscience, Robotics and Virtual Reality, this book is an original and attainable resource that has not been developed in any other writing. In 5 chapters, the author considers that representations are based on allegorical traces and are consciously and/or unconsciously embrained, and that the creation of robots is the expression of the mind. Whole-body virtual motion is thought of as the archetypal expression of virtual reality. Therefore, visual reality is analysed in a context of visuo-vestibular and somesthetic conflict while mixed and augmented reality are scrutinised in a context of visuo-vestibular and somesthetic interaction. This monograph is an indispensable handbook for students and investigators engaged in history of science, philosophy, psychology, neuroscience, engineering and those interested in there interconnections. The ambition of the book is to give students and investigators ideas on which they can build their future research in this new blooming area.