Vault of Magic For 5e

Vault of Magic For 5e
Author: Phillip Larwood
Publisher:
Total Pages: 256
Release: 2021-11-23
Genre:
ISBN: 9781950789245


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The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game.

Tome of Beasts

Tome of Beasts
Author: Wolfgang Baur
Publisher:
Total Pages: 0
Release: 2016-11-08
Genre: Games & Activities
ISBN: 9781936781560


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"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.

Deep Magic for 5th Edition

Deep Magic for 5th Edition
Author: Jeff Lee
Publisher:
Total Pages: 0
Release: 2020-10-06
Genre: Games & Activities
ISBN: 9781936781317


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"Command 700 new spells for fifth edition"--Back cover.

The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons)
Author: Official Dungeons & Dragons Licensed
Publisher: Clarkson Potter Publishers
Total Pages: 146
Release: 2020-08-04
Genre: Art
ISBN: 1984824619


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This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.

Vault of Magic Pocket Edition for 5e

Vault of Magic Pocket Edition for 5e
Author: Phillip Larwood
Publisher:
Total Pages: 256
Release: 2022-07-12
Genre: Games & Activities
ISBN: 9781950789313


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The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game. This 256-page volume includes: * More than 30 unique items developed by special guests, including Patrick Rothfuss, Gail Simone, Deborah Ann Woll, and Luke Gygax * Fabled items that grow in power as characters rise in levels * New item themes, such as monster-inspired, clockwork, and apprentice wizards * Hundreds of full-color illustrations * Complete treasure-generation tables sorted by rarity Amaze and delight your players and spice up your 5th Edition campaign with fresh, new enchanted items from Vault of Magic. It'll turn that next treasure hoard into something . . . wondrous!

Deep Magic Pocket Edition for 5th Edition

Deep Magic Pocket Edition for 5th Edition
Author: Dan Dillon
Publisher:
Total Pages: 360
Release: 2021-07-13
Genre:
ISBN: 9781950789139


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Ultimate spellpower is yours! No matter how you slice it, magic is at the heart of fantasy. Nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands every awesome spell, cantrip, and glamour derived from years of the Deep Magic for 5th Edition series--more than 700 new and compiled spells. And it adds a lot more: 20 divine domains, new arcane subclasses like the infernal and time mage, expanded familiars and conjured servants, arcane traps, and yes, even more new spells. This tome is not just for wizards and sorcerers. Deep Magic for 5th Edition also expands the horizons for warlocks, bards, clerics, druids, and even for rangers and paladins with something new for every casting class! With these new options, your characters (and your villains) can become masters of winter magic, chaos magic, or shadow magic. Seek out hidden colleges and academies of lost lore. Learn new runes, hieroglyphs, and cantrips to crack open the walls of reality, or just bend them a bit. Deep Magic contains all magic from start to finish!

Special Edition Dungeon Master's Guide

Special Edition Dungeon Master's Guide
Author: Monte Cook
Publisher:
Total Pages: 0
Release: 2005-10
Genre: Dungeons and Dragons (Game)
ISBN: 9780786939428


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A deluxe version of the essential core rulebook every D&D Dungeon Master needs, this special release features an embossed, leather-bound cover and premium, gilt-edged paper.

Witiker's Well of Wondrous Magic Items

Witiker's Well of Wondrous Magic Items
Author: Justin Handlin
Publisher: Independently Published
Total Pages: 38
Release: 2021-05-21
Genre:
ISBN:


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Welcome to Witiker's Well of Wondrous Magic Items. This tome contains the powerful Archimage Witiker Von Elilume III's knowledge. Which has been imbued in an arcane well.Witiker's Wondrous Well imbues mundane items with powerful magic. Inside you will find three generators for magic items. These can be used to spice up any game as instantly generated loot or to diversify the weapons of enemies. Within, are weapons with incredible effects such as immolating the flesh of foes that their steel bites into, or simpler ones that emit light in dark times. One may also find armors that can withstand the toxic corrosiveness of a dark dragon or the frigid cold of an ice mage. Finally, there lie potions that can still the mind of the drinker and solidify their inner walls to prevent prying charms or spells from peeking or interfering within. Use this book for it all; it is here to serve you. The Generator is separated into three sections. The first one is for the creation of Weapons. The middle section contains Equipment of all kinds. At the end lies the potion generator. Using the generators is straightforward and explained briefly before each section. Create to your heart's content; Witiker looks forward to it.-Inside you will find table generators that use a large amount of prefix and affix words that combine to make thousands of possible combinations of unique named magic items.-As Game Master you can roll on a variety of tables, even more than once. This allows you to easily control the power of the magic items created.-The affix and prefix powers are rated to help you better understand the strength of the magic item.-The design allows for Game Masters to create random unique items on the fly. Perfect for rewarding characters who take an unplanned left turn, when you planned for them to go in any other direction.-Over 50 magic items ready to be tossed into your stories and campaigns

Book of Lost Spells - 5th Edition

Book of Lost Spells - 5th Edition
Author: Frog God Games
Publisher:
Total Pages: 138
Release: 2018-05
Genre:
ISBN: 9781622835157


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Ask any wizard. There's no such thing as too many spells. This massive compendium of magical mayhem ought to satisfy even the most discerning necromancers and thaumaturgists, and they aren't easy to please (especially the necromancers). Weighing in with a total of 708 spells, the Book of Lost Spells is a vital resources for anyone wanting to add a bit more mystery to the magic of Fifth Edition

Tome of Magic

Tome of Magic
Author: Matthew Sernett
Publisher:
Total Pages: 0
Release: 2006
Genre: Dungeons and Dragons (Game)
ISBN: 9780786939091


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This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.