The Proper Guide to Parlor Games

The Proper Guide to Parlor Games
Author: Holli Jo Monroe
Publisher: Brillig Press
Total Pages: 145
Release: 2022-12-01
Genre: Games & Activities
ISBN: 1958270040


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Do you want to have a Regency-themed Game Night and maybe find your own Mr. Tilney or Miss Bennet? Reading about the Regency is almost as fun as experiencing it! This complete guide will help with all the elements of throwing a Regency party including selected recipes, advice on wardrobe, and clear instructions on how to play the games. With this handbook, you can spend an evening just like Jane Austen playing speculation, drinking syllabub, solving conundrums, and indulging in parlor games with kissing forfeits. Including more than 30 unique games, this book is the perfect companion for Jane Austen and Regency fans!

Games That Time Forgot

Games That Time Forgot
Author: Adam Shefts
Publisher: Xlibris Corporation
Total Pages: 141
Release: 2019-10-03
Genre: Sports & Recreation
ISBN: 1796062049


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Parlor games were a staple of indoor entertainment during the 19th and early 20th century. Millions partook in these games which slowly fell out of favor for more modern forms of entertainment by the early 1910s.Eventually these games fell into obscurity, becoming lost over time.Games That Time Forgot shines a light on over 100 forgotten parlor games, which include detailed easy-to-follow instructions for those interested inreviving these games in their own households.This book will aid in turning any home into a location of living history, where you can enjoy these games as many did so long ago.

Game Feel

Game Feel
Author: Steve Swink
Publisher: CRC Press
Total Pages: 377
Release: 2008-10-13
Genre: Art
ISBN: 1482267330


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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

A History of Card Games

A History of Card Games
Author: David Parlett
Publisher: Oxford University Press, USA
Total Pages: 396
Release: 1991
Genre: Games & Activities
ISBN:


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An historical guide to the card games of Europe and America. It surveys how the games originated and developed, and the rituals and etiquette which surround them.

Beginner's Guide to American Mah Jongg

Beginner's Guide to American Mah Jongg
Author: Elaine Sandberg
Publisher: Tuttle Publishing
Total Pages: 140
Release: 2012-01-17
Genre: Games & Activities
ISBN: 1462904904


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Learn the fascinating game of American Mahjong with this expert guide. This affordable best-selling book is one of the only available game strategy guides that is specifically geared toward American Mahjong (Mah Jongg) and follows the official National Mah Jongg League rules. Offering first-time players an easy-to-follow guide to this complex game, A Beginner's Guide to American Mah Jongg includes simple, easy-to-follow instructions and clear diagrams to walk the reader through each step of the game, including how to select a hand, how to play and how to develop winning strategies. A key feature is the color text which clearly shows various hands and tiles. This Mahjong guide includes: Step-by-step instructions for gameplay. Hands-on "Do It" exercises Tips and quizzes for easy learning Mahjong background and history An explanation of tile symbolism Glossary of Mahjong terms A Beginner's Guide to American Mah Jongg is the perfect guide for all skill levels to learn Mahjong--from Mahjong beginners to pros.

A Complete Guide to Playing the World's Best 250 Card Games

A Complete Guide to Playing the World's Best 250 Card Games
Author: Jeremy Harwood
Publisher: Southwater
Total Pages: 0
Release: 2015-01-07
Genre: Games & Activities
ISBN: 9781780192284


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This expertly presented book gives all the information needed to begin playing cards, with advice on the rules and strategies of each game. The first section, Card Games, covers fun and classic games for families and friends. The second section, Poker, guides you through all the basic information needed to begin playing poker. For every game there is an explanation of the type of pack required, ideal age, playing and scoring, and plenty of diagrams of sample games. This beautifully presented guide is a great resource for all card game enthusiasts. Suitable for beginners and advanced players alike, this practical book will teach you everything you need to play a variety of exciting games.

Ultimate Book of Card Games

Ultimate Book of Card Games
Author: Scott McNeely
Publisher: Chronicle Books
Total Pages: 400
Release: 2012-01-06
Genre: Games & Activities
ISBN: 1452110484


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Classic and comprehensive, this guide to over 350 games is sure to appeal to all ages. From Bridge to Poker and Solitaireto Hearts, card games are a beloved source of entertainment and competition (and they are recession proof!). This authoritative book is ideal for every household, college dorm, family cabin, or neighborhood bar that has a pack of cards. Designed in the style of the popular Ultimate Bar Book, this essential resource provides the rules to dozensof variations of your favorite games, and a few you've probably never heard of (Bezique, anyone?). With simple instructions and clear illustrations to guide the way, this volume will be a welcome addition to any gamer's library.

The Little Black Book of Party Games

The Little Black Book of Party Games
Author: Ruth Cullen
Publisher: Peter Pauper Press, Inc.
Total Pages: 146
Release:
Genre: Games & Activities
ISBN: 1441300333


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This "Essential Guide to Grown-up Fun" provides wonderful ideas for hosting a great bash, with the best games for every occasion. Includes icebreakers, drinking games, thinking games, physical games, naughty games, and beyond. The Little Black Book of Party Games is the perfect book for hosts, hostesses, and all the party animals you know!

The Board Game Designer's Guide

The Board Game Designer's Guide
Author: Joe Slack
Publisher:
Total Pages: 0
Release: 2023
Genre: Board games
ISBN: 9781775189251


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Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...

The Pocket Guide to Dice & Dice Games

The Pocket Guide to Dice & Dice Games
Author: Keith Souter
Publisher: Simon and Schuster
Total Pages: 231
Release: 2013-01-28
Genre: Games & Activities
ISBN: 1620879786


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Dice games have been played for centuries and are a staple of the playground, board games, and casinos alike. This pocket guide spans the history of dice and offers clear explanations of popular dice games, including farkle (played since the Middle Ages), Gluckhaus (a German game of fortune, played since the medieval era), craps, and Jacks! This guide also includes tips on winning and how to avoid being tricked by loaded or “crooked” dice. Famous dice players, such as the Roman emperors Augustus and Caligula, lost money playing dice and quickly stole other people’s to continue their gaming sprees. In the early nineteenth century, fortunes could be won and lost at the roll of a die and it was not only money which was gambled away, but estates and even marriages. Full of fascinating facts and useful tips, this is a must-read book for everyone interested in family fun, games, gambling, or social history. Did you know? • Dice derives from the Latin datum, meaning “ought to be played” • The black marks showing the numbers are called pips • Dice were first played in India around 3000 bc • Dice were originally made from bones, including knuckle and ankle bones • Traditionally cubed, dice also come in other geometric shapes, incuding the zocchihedron, the 100-sided die, and the deltoidal icositetrahedron, where each side is shaped like a kite