The Mecha Hack
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Total Pages | : |
Release | : 2018-05-25 |
Genre | : |
ISBN | : 9781944517168 |
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Author | : |
Publisher | : |
Total Pages | : |
Release | : 2018-05-25 |
Genre | : |
ISBN | : 9781944517168 |
Author | : Matt Click |
Publisher | : |
Total Pages | : 108 |
Release | : 2021-04-02 |
Genre | : Games & Activities |
ISBN | : 9781944517205 |
The Mecha Hack: Mission Manual is the jam-packed follow-up to our Platinum-bestselling rules-lite mecha roleplaying game, The Mecha Hack. In addition to new rules, enemies, and player options, this 100+ page supplement includes more than 40 one-page missions, comprising everything from training missions, action-packed skirmishes, high-octane chases, perilous salvage, and everything in between.
Author | : Johnathan Stanley Wright |
Publisher | : Wrightwerx |
Total Pages | : 176 |
Release | : 2014 |
Genre | : Games & Activities |
ISBN | : 9781937013752 |
Born in nuclear fire, they stride across the face of the world, unstoppable. They are the Kaiju -- giant monsters that have ravaged the nation of Japan for decades. Only one power can stand against these titans of destruction -- the mecha Assault Force! The giant robots of the M.A.F. stand ready to do battle against the monstrous might of the kaiju. Mecha vs Kaiju is a Fate Core role playing game inspired by Japanese "kaiju eiga" (monster movies) like Godzilla and Gamera, and robot anime like Gundam and Evangelion. Players become fearless mecha pilots based on anime archetypes and design giant robots with custom-made weapons and armor. Gamemasters will pit their players against monstrous kaiju capable of leveling cities. MvK features an intricate setting inspired by giant monster movies, military robot anime, and martial arts epics. Readers will uncover the secret history of Japan and use its wealth of story possibilities to inspire their own battles in the relentless, never-ending conflict of Mecha vs Kaiju!
Author | : Ernest Cline |
Publisher | : Ballantine Books |
Total Pages | : 386 |
Release | : 2011-08-16 |
Genre | : Fiction |
ISBN | : 0307887456 |
#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9
Author | : Marc Peter Deisenroth |
Publisher | : Cambridge University Press |
Total Pages | : 392 |
Release | : 2020-04-23 |
Genre | : Computers |
ISBN | : 1108569323 |
The fundamental mathematical tools needed to understand machine learning include linear algebra, analytic geometry, matrix decompositions, vector calculus, optimization, probability and statistics. These topics are traditionally taught in disparate courses, making it hard for data science or computer science students, or professionals, to efficiently learn the mathematics. This self-contained textbook bridges the gap between mathematical and machine learning texts, introducing the mathematical concepts with a minimum of prerequisites. It uses these concepts to derive four central machine learning methods: linear regression, principal component analysis, Gaussian mixture models and support vector machines. For students and others with a mathematical background, these derivations provide a starting point to machine learning texts. For those learning the mathematics for the first time, the methods help build intuition and practical experience with applying mathematical concepts. Every chapter includes worked examples and exercises to test understanding. Programming tutorials are offered on the book's web site.
Author | : Gabriella Coleman |
Publisher | : Verso Books |
Total Pages | : 497 |
Release | : 2015-10-06 |
Genre | : Political Science |
ISBN | : 1781689830 |
The ultimate book on the worldwide movement of hackers, pranksters, and activists collectively known as Anonymous—by the writer the Huffington Post says “knows all of Anonymous’ deepest, darkest secrets” “A work of anthropology that sometimes echoes a John le Carré novel.” —Wired Half a dozen years ago, anthropologist Gabriella Coleman set out to study the rise of this global phenomenon just as some of its members were turning to political protest and dangerous disruption (before Anonymous shot to fame as a key player in the battles over WikiLeaks, the Arab Spring, and Occupy Wall Street). She ended up becoming so closely connected to Anonymous that the tricky story of her inside–outside status as Anon confidante, interpreter, and erstwhile mouthpiece forms one of the themes of this witty and entirely engrossing book. The narrative brims with details unearthed from within a notoriously mysterious subculture, whose semi-legendary tricksters—such as Topiary, tflow, Anachaos, and Sabu—emerge as complex, diverse, politically and culturally sophisticated people. Propelled by years of chats and encounters with a multitude of hackers, including imprisoned activist Jeremy Hammond and the double agent who helped put him away, Hector Monsegur, Hacker, Hoaxer, Whistleblower, Spy is filled with insights into the meaning of digital activism and little understood facets of culture in the Internet age, including the history of “trolling,” the ethics and metaphysics of hacking, and the origins and manifold meanings of “the lulz.”
Author | : Stephen Watkins |
Publisher | : Elsevier |
Total Pages | : 481 |
Release | : 2006-11-06 |
Genre | : Computers |
ISBN | : 0080507743 |
This book looks at network security in a new and refreshing way. It guides readers step-by-step through the "stack" -- the seven layers of a network. Each chapter focuses on one layer of the stack along with the attacks, vulnerabilities, and exploits that can be found at that layer. The book even includes a chapter on the mythical eighth layer: The people layer. This book is designed to offer readers a deeper understanding of many common vulnerabilities and the ways in which attacker’s exploit, manipulate, misuse, and abuse protocols and applications. The authors guide the readers through this process by using tools such as Ethereal (sniffer) and Snort (IDS). The sniffer is used to help readers understand how the protocols should work and what the various attacks are doing to break them. IDS is used to demonstrate the format of specific signatures and provide the reader with the skills needed to recognize and detect attacks when they occur. What makes this book unique is that it presents the material in a layer by layer approach which offers the readers a way to learn about exploits in a manner similar to which they most likely originally learned networking. This methodology makes this book a useful tool to not only security professionals but also for networking professionals, application programmers, and others. All of the primary protocols such as IP, ICMP, TCP are discussed but each from a security perspective. The authors convey the mindset of the attacker by examining how seemingly small flaws are often the catalyst of potential threats. The book considers the general kinds of things that may be monitored that would have alerted users of an attack. * Remember being a child and wanting to take something apart, like a phone, to see how it worked? This book is for you then as it details how specific hacker tools and techniques accomplish the things they do. * This book will not only give you knowledge of security tools but will provide you the ability to design more robust security solutions * Anyone can tell you what a tool does but this book shows you how the tool works
Author | : Rob Siegel |
Publisher | : |
Total Pages | : 421 |
Release | : 2013 |
Genre | : Biography & Autobiography |
ISBN | : 9780837617206 |
For over 25 years Rob Siegel has written a monthly column called "The Hack Mechanic" for the BMW Car Club of America's magazine Roundel. In Memoirs of a Hack Mechanic, Rob Siegel shares his secrets to buying, fixing, and driving cool cars without risking the kids' tuition money or destroying his marriage. And that's something to brag about considering the dozens of cars, including twenty-five BMW 2002s, that have passed through his garage over the past three decades. With a steady dose of irreverent humor, Memoirs of a Hack Mechanic blends car stories, DIY advice, and cautionary tales in a way that will resonate with the car-obsessed (and the people who love them).
Author | : Trebor Scholz |
Publisher | : |
Total Pages | : 0 |
Release | : 2017 |
Genre | : Business & Economics |
ISBN | : 9781944869335 |
With the rollback of net neutrality, platform cooperativism becomes even more pressing: In one volume, some of the most cogent thinkers and doers on the subject of the cooptation of the Internet, and how we can resist and reverse the process.
Author | : David Kushner |
Publisher | : Random House |
Total Pages | : 394 |
Release | : 2003-04-24 |
Genre | : Biography & Autobiography |
ISBN | : 1588362892 |
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams