The Mathematica GuideBook for Programming

The Mathematica GuideBook for Programming
Author: Michael Trott
Publisher: Springer
Total Pages: 1060
Release: 2013-12-21
Genre: Mathematics
ISBN: 1441985034


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This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.

The Mathematica GuideBook for Numerics

The Mathematica GuideBook for Numerics
Author: Michael Trott
Publisher: Springer Science & Business Media
Total Pages: 1243
Release: 2006-10-27
Genre: Computers
ISBN: 0387288147


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Provides the reader with working knowledge of Mathematica and key aspects of Mathematica's numerical capabilities needed to deal with virtually any "real life" problem Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www.MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations

The Mathematica GuideBook for Symbolics

The Mathematica GuideBook for Symbolics
Author: Michael Trott
Publisher: Springer Science & Business Media
Total Pages: 1490
Release: 2007-04-03
Genre: Computers
ISBN: 0387288155


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Provides reader with working knowledge of Mathematica and key aspects of Mathematica symbolic capabilities, the real heart of Mathematica and the ingredient of the Mathematica software system that makes it so unique and powerful Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www/MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations

The Mathematica GuideBook for Graphics

The Mathematica GuideBook for Graphics
Author: Michael Trott
Publisher: Springer
Total Pages: 1374
Release: 2017-02-11
Genre: Computers
ISBN: 144198576X


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This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes - Programming, Graphics, and Mathematics - each with a CD, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This second volume covers 2 and 3D graphics, providing a detailed treatment of creating images from graphic primitives such as points, lines, and polygons. It also shows how to graphically display functions that are given either analytically or in discrete form and a number of images from the Mathamatica graphics gallery. The use of Mathematicas graphics capabilities provides a very efficient and instructive way to learn how to deal with the structures arising in solving complicated problems.

The Mathematica Graphics Guidebook

The Mathematica Graphics Guidebook
Author: Cameron Smith
Publisher: Addison Wesley Longman
Total Pages: 380
Release: 1995
Genre: Computers
ISBN:


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Mathematica is a system for doing mathematics with a computer. Among its features are powerful capabilities for producing mathematical graphics. This guidebook explains everything you need to know in order to use these functions to write custom programs and to get the most out of Mathematica's graphics. Source code from the program examples are included in the disk.

Mathematica Graphics

Mathematica Graphics
Author: Tom Wickham-Jones
Publisher: Springer Science & Business Media
Total Pages: 754
Release: 1994-11-04
Genre: Computers
ISBN: 9780387940472


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Since its first release in 1988, Mathematica has sold over a quarter of a million copies throughout the world, enabling the manipulation of fields of mathematics such as numerics, symbolic algebra, and graphics. This step-by-step guide deals solely with generating computer graphics using the Mathematica software. It is written by an expert in the field, himself an employee of Wolfram Research, Inc., the creators and distributors of the software. Dr. Wickham-Jones is directly involved in all the technical issues and programs relating to the graphics side of the Mathematica package, and is therefore an obvious choice as author of such a publication.

Mastering Mathematica

Mastering Mathematica
Author: John W. Gray
Publisher: Academic Press
Total Pages: 656
Release: 1998
Genre: Computers
ISBN: 9780122961052


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This new edition of Mastering Mathematica focuses on using Mathematica as a programming language, because programming in Mathematica is the best way to use the software to its fullest capacity. The book covers functional programming, imperative programming, rewrite programming, and object-oriented programming. It also addresses the use of Mathematica as a symbolic manipulator and a general tool for knowledge representation. * Focus on four different types of programming styles with Mathematica: functional programming, rewrite (or rule-based) programmng, imperative (or procedural) programming, and object-oriented programming, with many examples of each style * Compatible with Mathematica 3.0 and its programming language * Chapters on graphics programming show how to make the most of the considerable graphics capabilities of Mathematica * Includes coverage of programming needed for creation of Mathematica packages that allow a user to extend the language as needed for particular uses * Applications include: * Polya pattern analysis * Critical points of functions * Object-oriented graph theory * Minimal surfaces * Mathematica-Enhanced CD-ROM Enclosed * Complete text in active Mathematica Notebook files, enhanced for v3.0; Allows you to evaluate complex examples without retyping; Extensive use of the v3.0 math typesetting system * Hyperlink index and table of contents * Instant access to any chapter or topic * Index is automatically merged with the main Mathematica help system forming a master index of all the user's Mathematica related information; Quickly see listings on a given topic from The Mathematica Book, Mastering Mathematica, the Guide to Standard Packages, or any other Help Browswer aware books you have installed

Hands-on Start to Wolfram Mathematica

Hands-on Start to Wolfram Mathematica
Author: Cliff Hastings
Publisher:
Total Pages: 0
Release: 2016
Genre: Computers
ISBN: 9781579550127


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For more than 25 years, Mathematica has been the principal computation environment for millions of innovators, educators, students, and others around the world. This book is an introduction to Mathematica. The goal is to provide a hands-on experience introducing the breadth of Mathematica with a focus on ease of use. Readers get detailed instruction with examples for interactive learning and end-of-chapter exercises. Each chapter also contains authors' tips from their combined 50+ years of Mathematica use.

A Physicist's Guide to Mathematica

A Physicist's Guide to Mathematica
Author: Patrick T. Tam
Publisher: Academic Press
Total Pages: 750
Release: 2011-08-09
Genre: Mathematics
ISBN: 008092624X


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For the engineering and scientific professional, A Physicist’s Guide to Mathematica, Second Edition provides an updated reference guide based on the 2007 new 6.0 release, providing an organized and integrated desk reference with step-by-step instructions for the most commonly used features of the software as it applies to research in physics. For professors teaching physics and other science courses using the Mathematica software, A Physicist’s Guide to Mathematica, Second Edition is the only fully compatible (new software release) Mathematica text that engages students by providing complete topic coverage, new applications, exercises and examples that enable the user to solve a wide range of physics problems. Does not require prior knowledge of Mathematica or computer programming Can be used as either a primary or supplemental text for upper-division physics majors Provides over 450 end-of-section exercises and end-of-chapter problems Serves as a reference suitable for chemists, physical scientists, and engineers Compatible with Mathematica Version 6, a recent major release

Graphica 1

Graphica 1
Author: Michael Trott
Publisher: A K Peters/CRC Press
Total Pages: 110
Release: 1999-06-30
Genre: Computers
ISBN:


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Trott (mathematician and artist) uses the technical computing system Mathematica to create dazzling intricate color images of objects no human has ever seen. Some images are playful geometric explorations; others are directly inspired by the work of such artists as Escher and Vassarely; still others make use of sophisticated mathematical methods bo