The End of Hardware

The End of Hardware
Author: Rolf R. Hainich
Publisher: Booksurge
Total Pages: 418
Release: 2009
Genre: Computers
ISBN: 143923602X


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Drag those windows from your screen and into the air in front of you. Use a simple glance to switch lights, open doors or surf the web. Virtual devices, virtual objects will surround us, anywhere. Only one piece of real hardware will do it all, replace anything. From application concepts to technical design to even a fiction chapter carrying us into the future, "this book is a blueprint for an entire technology". The new edition has been greatly extended, with many new ideas and materials. From the foreword by Oliver Bimber, professor of augmented reality: "I was captivated by the last edition of 'The End of Hardware' on a round-trip flight to Los Angeles. This book is not only an in-depth introduction to the concept of head-attached displays for augmented reality (AR), but also a great source of inspiration for many professionals - at least it is for me. Being a technical guy, I particularly enjoyed reading the technical design chapter which, in this new edition of the book, has been greatly extended with many details on holography, light fields and MEMS. Despite a technological focus, the book is written in a popular-scientific style - and therefore allows easy access to the material - even for non-experts. If I were to characterize this book in a single word, that word would be 'inspiring'. I can only hope that one day, someone will pick up and realize these ideas. For although, this might not be the 'End of Hardware' - it could well be the beginning of many new and exciting interfaces to the digital world in which we all live in."

The End of Hardware

The End of Hardware
Author: Rolf R. Hainich
Publisher:
Total Pages: 0
Release: 2006-04
Genre: Augmented reality
ISBN: 9781419630361


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Draw those windows from your PC screen right into plain air. Simply look to switch lights and open doors. Virtual devices, virtual objects will surround us, everywhere. Only one piece of hardware will do it all, replace anything. Technology is ripe for it now. "This is not one of the usual popular science books - this is the blueprint for an entire technology". It is addressed to the interested public as well as to technology experts. It's not just a summary of the already existing, but outlines new and astonishing solutions. Even some science fiction prose is included, to give the reader a hands-on experience of this new technology. 300 pages, 145 illustrations.

Code

Code
Author: Charles Petzold
Publisher: Microsoft Press
Total Pages: 563
Release: 2022-08-02
Genre: Computers
ISBN: 0137909292


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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

A Practical Introduction to Hardware/Software Codesign

A Practical Introduction to Hardware/Software Codesign
Author: Patrick R. Schaumont
Publisher: Springer Science & Business Media
Total Pages: 403
Release: 2010-09-09
Genre: Technology & Engineering
ISBN: 1441960007


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This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software co- sign works better than hardware design or software design alone: it can improve the overall performance of digital systems, and it can shorten their design time. Hardware/software codesign can help a designer to make trade-offs between the ?exibility and the performanceof a digital system. To achieve this, a designer needs to combine two radically different ways of design: the sequential way of dec- position in time, using software, with the parallel way of decomposition in space, using hardware. Intended Audience This book assumes that you have a basic understandingof hardware that you are - miliar with standard digital hardware componentssuch as registers, logic gates, and components such as multiplexers and arithmetic operators. The book also assumes that you know how to write a program in C. These topics are usually covered in an introductory course on computer engineering or in a combination of courses on digital design and software engineering.

PC Hardware in a Nutshell

PC Hardware in a Nutshell
Author: Robert Bruce Thompson
Publisher: "O'Reilly Media, Inc."
Total Pages: 877
Release: 2003-07-24
Genre: Computers
ISBN: 0596552343


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PC Hardware in a Nutshell is the practical guide to buying, building, upgrading, and repairing Intel-based PCs. A longtime favorite among PC users, the third edition of the book now contains useful information for people running either Windows or Linux operating systems. Written for novices and seasoned professionals alike, the book is packed with useful and unbiased information, including how-to advice for specific components, ample reference material, and a comprehensive case study on building a PC.In addition to coverage of the fundamentals and general tips about working on PCs, the book includes chapters focusing on motherboards, processors, memory, floppies, hard drives, optical drives, tape devices, video devices, input devices, audio components, communications, power supplies, and maintenance. Special emphasis is given to upgrading and troubleshooting existing equipment so you can get the most from your existing investments.This new edition is expanded to include: Detailed information about the latest motherboards and chipsets from AMD, Intel, SiS, and VIA Extensive coverage of the Pentium 4 and the latest AMD processors, including the Athlon XP/MP Full details about new hard drive standards, including the latest SCSI standards, ATA/133, Serial ATA, and the new 48-bit "Big Drive" ATA interface Extended coverage of DVD drives, including DVD-RAM, DVD-R/RW, and DVD+R/RW Details about Flat Panel Displays, including how to choose one (and why you might not want to) New chapters on serial communications, parallel communications, and USB communications (including USB 2.0) Enhanced troubleshooting coverage PC Hardware in a Nutshell, 3rd Edition provides independent, useful and practical information in a no-nonsense manner with specific recommendations on components. Based on real-world testing over time, it will help you make intelligent, informed decisions about buying, building, upgrading, and repairing PCs in a cost effective manner that will help you maximize new or existing computer hardware systems. It's loaded with real-world advice presented in a concise style that clearly delivers just the information you want, without your having to hunt for it.

Hardware and Software of Personal Computers

Hardware and Software of Personal Computers
Author: Sanjay K. Bose
Publisher: New Age International
Total Pages: 276
Release: 1996-07
Genre: IBM Personal Computer
ISBN: 9788122403039


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This Book Has Been Developed As A Text For A One Semester Course On The Hardware And Software Of Personal Computers. It Will Also Be Of Interest To Practicing Engineers And Professionals Who Wish To Develop Their Own Hardware And Software For Special Pc-Based Applications. Apart From Providing All The Significant Hardware And Software Details For Ibm-Pcs And Its Close Compatibles, It Also Presents A Comprehensive Description Of How The Pc Works And The Various Functions That It Can Provide. A Large Number Of Interesting And Useful Problems Have Been Given At The End Of Each Chapter. A Set Of Objective Type Questions Has Also Been Provided To Allow The Reader To Review His/Her Understanding Of The Material In The Text.This Book Has Been Developed As A Text For A One Semester Course On The Hardware And Software Of Personal Computers. It Will Also Be Of Interest To Practicing Engineers And Professionals Who Wish To Develop Their Own Hardware And Software For Special Pc-Based Applications. Apart From Providing All The Significant Hardware And Software Details For Ibm-Pcs And Its Close Compatibles, It Also Presents A Comprehensive Description Of How The Pc Works And The Various Functions That It Can Provide. A Large Number Of Interesting And Useful Problems Have Been Given At The End Of Each Chapter. A Set Of Objective Type Questions Has Also Been Provided To Allow The Reader To Review His/Her Understanding Of The Material In The Text.

Embedded Controller Hardware Design

Embedded Controller Hardware Design
Author: Ken Arnold
Publisher: Newnes
Total Pages: 250
Release: 2001
Genre: Computers
ISBN: 1878707523


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Review of electronics fundamentals -- Microcontroller concepts -- Worst-case timing, loading, analysis, and design -- Memory technologies and interfacing -- CPU bus interface and timing -- A detailed design example -- Programmable logic devices -- Basic I/O interfaces -- Other interfaces and bus cycles -- Other useful stuff -- Other interfaces.

The Art of Hardware Architecture

The Art of Hardware Architecture
Author: Mohit Arora
Publisher: Springer Science & Business Media
Total Pages: 235
Release: 2011-10-09
Genre: Technology & Engineering
ISBN: 1461403979


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This book highlights the complex issues, tasks and skills that must be mastered by an IP designer, in order to design an optimized and robust digital circuit to solve a problem. The techniques and methodologies described can serve as a bridge between specifications that are known to the designer and RTL code that is final outcome, reducing significantly the time it takes to convert initial ideas and concepts into right-first-time silicon. Coverage focuses on real problems rather than theoretical concepts, with an emphasis on design techniques across various aspects of chip-design.

Computer Hardware Maintenance

Computer Hardware Maintenance
Author: Stephen Rood
Publisher: Butterworth-Heinemann
Total Pages: 178
Release: 1996
Genre: Business & Economics
ISBN: 9780750694940


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Computer Hardware Maintenance presents the full scope and understanding of how the PC hardware maintenance function should operate and be managed in an organization, including steps involved in containing costs, keeping records, and planning the integration of the help desk function. In today's IS department too often the PC hardware maintenance function is treated as a 'necessary evil', with the understanding that eventually all equipment will have some degree of mechanical or electrical failure. This book discusses scenarios where keeping the maintenance function internal is most viable and where having it external, from a depot service, pickup and delivery, or on-site service, is most viable. Computer Hardware Maintenance concludes with brief descriptions of available third-party systems and how emerging trends in PC hardware configuration as proposed by the Desktop Management Task Force (DMTF) will have a major impact on the PC hardware maintenance function in the future.

Hardware

Hardware
Author:
Publisher:
Total Pages: 924
Release: 1900
Genre:
ISBN:


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