The Crazy Careers of Video Game Designers

The Crazy Careers of Video Game Designers
Author: Arie Kaplan
Publisher: Lerner Publications ™
Total Pages: 36
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 1512452106


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You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Careers in Focus

Careers in Focus
Author:
Publisher: Infobase Publishing
Total Pages: 225
Release: 2009
Genre: Juvenile Nonfiction
ISBN: 1438117191


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For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.

Getting Ready for a Career as a Video Game Designer

Getting Ready for a Career as a Video Game Designer
Author: Bill Lund
Publisher: Capstone Press
Total Pages: 54
Release: 1998
Genre: Juvenile Nonfiction
ISBN: 9781560655527


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Discusses the development of video games as well as the skills and education required for a career as a game designer.

How to Become a Video Game Artist

How to Become a Video Game Artist
Author: Sam R. Kennedy
Publisher: Watson-Guptill
Total Pages: 162
Release: 2013-05-14
Genre: Art
ISBN: 0823008096


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Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Video Game Designer

Video Game Designer
Author: Kevin Cunningham
Publisher: Cherry Lake
Total Pages: 36
Release: 2015-08-01
Genre: Juvenile Nonfiction
ISBN: 1633627470


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Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

Computer Game Developer

Computer Game Developer
Author: Mary Firestone
Publisher: Infobase Publishing
Total Pages: 73
Release: 2006
Genre: Computers
ISBN: 143812354X


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Explore the training needed to become a computer game developer.

Careers for Tech Girls in Video Game Development

Careers for Tech Girls in Video Game Development
Author: Laura La Bella
Publisher: The Rosen Publishing Group, Inc
Total Pages: 80
Release: 2015-07-15
Genre: Juvenile Nonfiction
ISBN: 1499461089


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Women have faced an uphill climb in the male-dominated world of video game development, but that is beginning to change. Young women now make up nearly half of all gamers, and some companies are looking to expand the influence of women in the gaming industry and engage with them as creators, rather than only as consumers. This resource introduces middle and high school girls to the world of video game development, covering the kinds of courses, extracurricular activities, and organizations that can help them get into a career in video game development.

The Awesome Inner Workings of Video Games

The Awesome Inner Workings of Video Games
Author: Arie Kaplan
Publisher: Lerner Publications ™
Total Pages: 36
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 1512452041


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Gamers, beware—your video games can think for themselves! Ever wondered what's inside the plastic of your video game console but don't want to crack it open to find out? Crack open this book instead! You'll learn what computer code looks like, how a game console's "brain" makes decisions, and how its memory allows you to return to play each day without starting from scratch.

Hot Jobs in Video Games

Hot Jobs in Video Games
Author: Joe Funk
Publisher: Scholastic Inc.
Total Pages: 130
Release: 2010
Genre: Juvenile Nonfiction
ISBN: 0545218500


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Every gamer dreams of getting paid to play their favourite video games! But it's not just a dream. There are a ton of amazingly cool jobs in computer and video games, and gamers can learn all about those careers in this book. Packed with basic facts, education suggestions, and interviews with professional gamers, this book is perfect for video game fans everywhere!

Nintendo Video Game Designer Shigeru Miyamoto

Nintendo Video Game Designer Shigeru Miyamoto
Author: Kari Cornell
Publisher: Lerner Classroom
Total Pages: 36
Release: 2016
Genre: Juvenile Nonfiction
ISBN: 1467797235


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Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.