The Drawing Lesson

The Drawing Lesson
Author: Mark Crilley
Publisher: Watson-Guptill
Total Pages: 146
Release: 2016-07-05
Genre: Art
ISBN: 0385346336


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Read This Comic and Start Drawing Today! Nominated for a 2017 Eisner Award For the first time ever, drawing instructor and graphic novelist Mark Crilley brings his easy-to-follow artistic instruction to aspiring artists in the form of a comic book, providing you with a one-of-a-kind how-to experience. In The Drawing Lesson, you’ll meet David—a young boy who wants nothing more than to learn how to draw. Luckily for David, he’s just met Becky—his helpful drawing mentor. Page by page, Becky teaches David (and you!) about the essential fundamentals that artists need in order to master drawing, all in a unique visual format. In panel after panel, Crilley provides lessons on shading, negative space, creating compositions, and more, with accompanying exercises that you can try for yourself. Are you ready to start your drawing lesson today?

The Comic Book Lesson

The Comic Book Lesson
Author: Mark Crilley
Publisher: Ten Speed Graphic
Total Pages: 161
Release: 2022-07-26
Genre: Art
ISBN: 1984858432


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An aspiring young creator learns the fundamentals of visual storytelling from three comic book mentors in this charming illustrated tale—a graphic novel that teaches you how to turn your stories into comics! Acclaimed illustrator and graphic novelist Mark Crilley returns with a new approach to learning the essential elements of making comics. His easy-to-follow instruction about comic book art, design, and storytelling provides aspiring creators a one-of-a-kind how-to experience. In The Comic Book Lesson, you’ll meet Emily—an enthusiastic young comics fan who has a story she needs to tell. On her quest to turn that story into a comic book, Emily meets three helpful mentors who share their knowledge. Trudy, a high school student who works at the local comics shop, teaches Emily how to create expressive characters and how art can convey action and suspense. Madeline, a self-published manga artist, teaches Emily how to use panel composition and layout to tell a story visually and how to develop a comic from script to sketch to finished pages. Sophie, a professional graphic novelist, guides Emily through fine-tuning the details of dialogue, sequence, and pacing to lead readers through the story. Page by page, you’ll discover more about the events that drive Emily to create her comic book as her mentors teach her (and you!) about the fundamentals of visual narrative and comic book art. Each lesson builds on the previous one, guiding you through the steps of planning and creating your comic, with accompanying exercises you can try for yourself. Are you ready to start your comic book lesson today?

Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels
Author: James Bucky Carter
Publisher: National Council of Teachers of English (Ncte)
Total Pages: 188
Release: 2007
Genre: Comics & Graphic Novels
ISBN:


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Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.

Teaching with Comics and Graphic Novels

Teaching with Comics and Graphic Novels
Author: Tim Smyth
Publisher: Taylor & Francis
Total Pages: 199
Release: 2022-07-06
Genre: Education
ISBN: 1000594297


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35th Annual Will Eisner Comic Industry Awards Nominee! This text will allow you to harness students’ love of comics and graphic novels while increasing critical thinking and engagement in the classroom. Author Tim Smyth offers a wide variety of lessons and ideas for using comics to teach close reading, working with textual evidence, literature adaptations, symbolism and culture, sequencing, essay writing, and more. He also models how to use comics to tackle tough topics and enhance social-emotional learning. Throughout the book, you’ll find a multitude of practical resources, including a variety of lesson plans—some quick and easy activities as well as more detailed ready-to-use unit plans. These thoughtful lessons meet the Common Core State Standards and are easy to adapt for any subject area or grade level to fit into your curriculum. Add this book to your professional library and you’ll have a new and exciting way of reaching and teaching your students!

Reinventing Comics

Reinventing Comics
Author: Scott McCloud
Publisher: Harper Collins
Total Pages: 260
Release: 2000-07-25
Genre: Art
ISBN: 0060953500


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In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

Curse Words

Curse Words
Author: Charles Soule
Publisher:
Total Pages: 0
Release: 2018-07-24
Genre: Cartoons and comics
ISBN: 9781534307520


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"Contains material originally published in single magazine form as Curse words #11-15"--Indicia.

EngiNerds

EngiNerds
Author: Jarrett Lerner
Publisher: Aladdin
Total Pages: 192
Release: 2019-02-19
Genre: Juvenile Fiction
ISBN: 1481468715


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The battle between boys and bots is on in this funny, fast-paced novel. Ken is an EngiNerd: one of a super-smart group of friends—all nerds—who have been close since kindergarten. They may be brainiacs, but they’re just like everyone else: they fight with one another, watch too much TV, eat Chinese food, and hate walking their dogs. Well, maybe not just like everyone because Ken’s best friend Dan has been building robots. He then secretly sent one to each of the EngiNerds, never letting them know he’s the mastermind. At first Ken is awed and delighted: what kid hasn’t dreamed of having a robot all their own? Someone who can be their friend, clean their room, walk the dog, answer homework questions…how amazing is that? But be careful what you wish for: Dan’s robot, Greeeg, may look innocent, but his ravenous consumption of food—comestibles—turns him into a butt-blasting bot. And once the other robots ‘come alive’ it’s up to the motley crew of EngiNerds to not only save the day, but save the planet!

Mastering Manga 3

Mastering Manga 3
Author: Mark Crilley
Publisher: Penguin
Total Pages: 129
Release: 2016-08-29
Genre: Art
ISBN: 1440340935


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Master the skills to create your very own manga! Expert manga artist Mark Crilley guides you to another level with this powered-up drawing book. Complete your Crilley collection with this third installation, which elevates the instruction to focus on drawing methods to help you create distinctive and detailed professional-level manga art. Through 40 in-depth step-by-step demonstrations not covered in other Mastering Manga books, Mark reveals his secrets for adding color, how to draw manga-style animals, ways to use photo reference, his preferred art supplies and how to fix character inconsistencies. The book is broken down into three sections: • Characters and Styles. Learn how to draw characters in every manga style--elegant Shojo, angular Dark Fantasy, action-packed Shonen and cute cartoon. Includes non-human characters like animal familiars (realistic or chibi) and aliens. Break-out lessons focus on anatomy, hairstyles and all genres of clothing, from classic anime uniforms to fantasy costuming. • Poses and Action. Make your characters bold, memorable and full of vitality. Get the most out of your poses by learning how to create natural, standing and dynamic running poses, plus sword fights, romantic Shojo interactions and stances for animals, manga monsters, chibi cuties and mech a robots. Advanced lessons include how to convey a sense of motion, tips on body language and how to effectively using foreshortening. • Finishing Touches. Elevate your art with Mark's professional instruction on completing your comic. These final lessons include page layouts, logo design, how to place a character in a setting, correctly using dialogue and speech bubbles, advanced costume design (fantasy armor, wings, and more) and how to create attention-grabbing cover art. "Manga is all about fresh concepts and fascinating characters. You've got ideas. You've invented new characters. There's a whole world waiting to see what you've come up with!" --Mark Crilley

The Breakaways

The Breakaways
Author: Cathy G. Johnson
Publisher: First Second
Total Pages: 226
Release: 2019-03-05
Genre: Juvenile Fiction
ISBN: 1626723575


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Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.

Why Comics?

Why Comics?
Author: Hillary Chute
Publisher: HarperCollins
Total Pages: 472
Release: 2017-12-05
Genre: Literary Criticism
ISBN: 0062476815


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A New York Times Notable Book Filled with beautiful color art, dynamic storytelling, and insightful analysis, Hillary Chute reveals what makes one of the most critically acclaimed and popular art forms so unique and appealing, and how it got that way. “In her wonderful book, Hillary Chute suggests that we’re in a blooming, expanding era of the art… Chute’s often lovely, sensitive discussions of individual expression in independent comics seem so right and true.” — New York Times Book Review Over the past century, fans have elevated comics from the back pages of newspapers into one of our most celebrated forms of culture, from Fun Home, the Tony Award–winning musical based on Alison Bechdel’s groundbreaking graphic memoir, to the dozens of superhero films that are annual blockbusters worldwide. What is the essence of comics’ appeal? What does this art form do that others can’t? Whether you’ve read every comic you can get your hands on or you’re just starting your journey, Why Comics? has something for you. Author Hillary Chute chronicles comics culture, explaining underground comics (also known as “comix”) and graphic novels, analyzing their evolution, and offering fascinating portraits of the creative men and women behind them. Chute reveals why these works—a blend of concise words and striking visuals—are an extraordinarily powerful form of expression that stimulates us intellectually and emotionally. Focusing on ten major themes—disaster, superheroes, sex, the suburbs, cities, punk, illness and disability, girls, war, and queerness—Chute explains how comics get their messages across more effectively than any other form. “Why Disaster?” explores how comics are uniquely suited to convey the scale and disorientation of calamity, from Art Spiegelman’s representation of the Holocaust and 9/11 to Keiji Nakazawa’s focus on Hiroshima. “Why the Suburbs?” examines how the work of Chris Ware and Charles Burns illustrates the quiet joys and struggles of suburban existence; and “Why Punk?” delves into how comics inspire and reflect the punk movement’s DIY aesthetics—giving birth to a democratic medium increasingly embraced by some of today’s most significant artists. Featuring full-color reproductions of more than one hundred essential pages and panels, including some famous but never-before-reprinted images from comics legends, Why Comics? is an indispensable guide that offers a deep understanding of this influential art form and its masters.