Super Mario Bros. 3
Author | : Bob Chipman |
Publisher | : |
Total Pages | : 205 |
Release | : 2013-04-19 |
Genre | : Super Mario Bros. (Game) |
ISBN | : 9780615806105 |
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Author | : Bob Chipman |
Publisher | : |
Total Pages | : 205 |
Release | : 2013-04-19 |
Genre | : Super Mario Bros. (Game) |
ISBN | : 9780615806105 |
Author | : Nintendo of America |
Publisher | : |
Total Pages | : 126 |
Release | : 2004-03 |
Genre | : Games & Activities |
ISBN | : 9781930206373 |
Author | : Andrew Schartmann |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 169 |
Release | : 2015-05-21 |
Genre | : Music |
ISBN | : 1628928530 |
Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it with one in which game sounds constituted a legitimate form of artistic expression. Andrew Schartmann takes us through the various external factors (e.g., the video game crash of 1983, Nintendo's marketing tactics) that coalesced into a ripe environment in which Kondo's musical experiments could thrive. He then delves into the music itself, searching for reasons why our hearts still dance to the “primitive” 8-bit tunes of a bygone era. What musical features are responsible for Kondo's distinct “Mario sound”? How do the different themes underscore the vastness of Princess Peach's Mushroom Kingdom? And in what ways do the game's sound effects resonate with our physical experience of the world? These and other questions are explored within, through the lens of Kondo's compositional philosophy-one that would influence an entire generation of video game composers. As Kondo himself stated, “we [at Nintendo] were trying to do something that had never been done before.” In this book, Schartmann shows his readers how Kondo and his team not just succeeded, but heralded in a new era of video games.
Author | : Buffy Silverman |
Publisher | : Lerner Publications ™ |
Total Pages | : 35 |
Release | : 2018-01-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 154152179X |
Do you know the first video game that featured the character Mario? Do you know what animators do, and how they turn drawings into fast-paced video game action? Read on to learn about Mario Bros. games, movies, TV shows, and so much more—you'll even find out how to make your own Mario Bros. game. You'll have more fun than Mario squashing a Goomba!
Author | : Jon Irwin |
Publisher | : Boss Fight Books |
Total Pages | : 163 |
Release | : 2014 |
Genre | : Computers |
ISBN | : 1940535050 |
How Nintendo Mario-ified an existing Japanese NES game to creat Super Mario Bros. 2.
Author | : Kentaro Takekuma |
Publisher | : VIZ Media LLC |
Total Pages | : 0 |
Release | : 2016-10-11 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781421588643 |
From the pages of Nintendo Power magazine, a full-color graphic novel inspired by the classic Super Mario Bros. video game franchise! Super Mario Adventures, inspired by the bestselling Super Mario video game franchise, is a collection of comics that originally ran in Nintendo Power magazine in 1992-93. The peril-plagued Princess Toadstool is kidnapped by the diabolical deadbeat Bowser but super plumbers Mario and Luigi hatch a plan with their new friend Yoshi to rescue her. Are the Super Mario Bros’ plans a pipe dream? Can they stop the Koopa King before he forces the Princess to be his bride?! Long out of print, this stunning, full-color graphic novel is now available once again!
Author | : Malcolm Shealy |
Publisher | : Random House Books for Young Readers |
Total Pages | : 33 |
Release | : 2021-05-25 |
Genre | : Juvenile Fiction |
ISBN | : 0593304446 |
Power up your child's reading with Mario, Luigi and their friends in the Super MarioTM first-ever Step into Reading level reader! Nintendo and Super Mario fans ages 5-8 will love to meet Mario, Luigi, and all their friends and foes in this Step 3 Step into Reading level reader. Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own. Mario first appeared in 1981 with the arcade classic Donkey KongTM, and has since gone on to star in many adventures, allowing him to evolve into the beloved icon he is today. He is a video game sensation, appearing across all genres--from action-platformers to sports, kart racing and beyond.
Author | : Yukio Sawada |
Publisher | : VIZ Media LLC |
Total Pages | : 160 |
Release | : 2020-12-08 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781974718481 |
Experience the zany world of Super Mario through manga! Join Mario and pals in crazy adventures inspired by the hit video games! In this collection of short stories, Mario and Luigi go on adventures that showcase the fan-favorite characters of the Mario world in new, unconventional and hilarious ways. This compilation, handpicked from years of Mario comics in Japan, has never been available in English—until now!
Author | : Karen Finley |
Publisher | : |
Total Pages | : 176 |
Release | : 2018-10-23 |
Genre | : Poetry |
ISBN | : 9781944869953 |
A celebrated performance artist's mesmerizing riffs on sex in American politics. Based on her widely praised performance pieceUnicorn Gratitude Mystery ("Wickedly funny," as described byThe New York Times), Karen Finley'sGrabbing Pussy explores the Shakespearean dynamics that surface when libidos and loyalties clash in the public and private personas of Donald Trump, Hillary and Bill Clinton, Huma Abedin and Anthony Weiner, and now Harvey Weinstein. Standing in the tradition of Allen Ginsberg'sHowl, Finley's words jolt the reader into new insights about the ways the darkly private can drive the public realm in dizzying twists and turns. The aggression of intimacy, the disparity of gender, and the vital importance of hair are all encompassed in Finley's exhilarating canter.
Author | : Alyse Knorr |
Publisher | : Boss Fight Books |
Total Pages | : 176 |
Release | : 2016-07-08 |
Genre | : Computers |
ISBN | : 1940535131 |
A historical, critical, and personal look at the defining video game of the NES era.