Steven Caney's Toy Book

Steven Caney's Toy Book
Author: Steven Caney
Publisher: Workman Publishing
Total Pages: 180
Release: 1972
Genre: Family & Relationships
ISBN:


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First published in 1972, Steven Caney's classic Toy Book was written only after much research by the author and a group of 30 friends, all under the age of 13. A designer at the Boston Children's Museum (who had lectured at Harvard on the virtues of the refrigerator carton as a plaything), Caney came up with ideas the kids tested: they constructed and built, tried variations, used different materials, played. No toy could be included in the now-famous collection until it was agreed upon by every child. Could it be made easily? Was it fun? Safe? Caney and the children did their work well. As soon as Toy Book was released, it was recommended by the Museum of Modern Art, numerous book clubs, critics. Use it now as boys and girls always have: to enter new worlds of imagination, concentration, and confidence.

Steven Caney's Toy Book

Steven Caney's Toy Book
Author: Steven Caney
Publisher: Turtleback
Total Pages:
Release: 1988-02-01
Genre:
ISBN: 9780613905244


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Directions for making fifty-one toys and games from easily available materials.

Steven Caney's Toybook

Steven Caney's Toybook
Author: Steven Caney
Publisher:
Total Pages: 175
Release: 1977
Genre: Creative activities and seat work
ISBN: 9780725102661


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Steven Caney's Invention Book

Steven Caney's Invention Book
Author: Steven Caney
Publisher:
Total Pages: 0
Release: 1985
Genre: Inventions
ISBN: 9780894800764


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A project book for the would-be inventor with activities, a list of "contraptions" in need of invention, and the stories behind thirty-six existing inventions.

Steven Caney's Ultimate Building Book

Steven Caney's Ultimate Building Book
Author: Steven Caney
Publisher: Running Press
Total Pages: 608
Release: 2006-10-10
Genre: Juvenile Nonfiction
ISBN: 9780762404094


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Ever wonder how a suspension bridge can cross a gap thousands of feet wide? Want to know how to build a comfortable lounge chair out of cardboard boxes? Or what keeps a massive cathedral dome from collapsing? Discover the answers to these and many more questions in Steven Caney's Ultimate Building Book, a wonderfully comprehensive exploration of design, construction, and invention that will stimulate the curiosity of children and adults alike. Much as David Macaulay's blockbuster The Way Things Work did for machines and devices a decade ago, this definitive volume from best-selling author Steven Caney details the ins and outs of construction in all its fascinating forms. Packed with exciting building projects guaranteed to engage anyone from age 4 to 104, the Ultimate Building Book gives easy-to-follow instructions for creating amazing models and toys that are as much fun to make as they are to play with! Readers are also introduced to a wide variety of household materials and tools that can be used for building, along with fascinating insights into the architectural and design properties of everything from drinking straws to yurts. A mammoth project in its own right, this book has been under construction for more than a decade. The result is hundreds of superbly illustrated pages that will enlighten and fascinate armchair architects of all ages for years to come.

Steven Caney's Kids' America

Steven Caney's Kids' America
Author: Steven Caney
Publisher: Workman Publishing
Total Pages: 0
Release: 1978
Genre: Amusements
ISBN: 9780911104806


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Introduces life in early American settlements by means of suggested projects including churning butter, making rope, and tracing a family tree.

Unbored

Unbored
Author: Joshua Glenn
Publisher: A&C Black
Total Pages: 353
Release: 2013-07-18
Genre: Crafts & Hobbies
ISBN: 1408830256


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Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.

What Goes Up Must Come Down

What Goes Up Must Come Down
Author: Anne Mazer
Publisher: Scholastic Paperbacks
Total Pages: 0
Release: 2008
Genre: Juvenile Fiction
ISBN: 9780439829267


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Abby is ecstatic about her family's plans for a vacation in Paris. But when they get there, it's more of the same old thing: her siblings fighting non-stop, with nobody able to agree on so much as where to eat dinner. Abby feels a connection to the city, though -- after all, it's the home of many famous writers. So she decides to take matters into her own hands...and go off on an adventure of her own.

The Stories of I.C. Eason, King of the Dog People

The Stories of I.C. Eason, King of the Dog People
Author: I. C. Eason
Publisher: University of North Texas Press
Total Pages: 164
Release: 1996
Genre: History
ISBN: 9781574410129


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Pipelines, and put up miles of power lines. All of a sudden he was in the middle of a big battle, and he soon became known as "The King of the Dog People."

Dependency Injection Principles, Practices, and Patterns

Dependency Injection Principles, Practices, and Patterns
Author: Mark Seemann
Publisher: Simon and Schuster
Total Pages: 911
Release: 2019-03-06
Genre: Computers
ISBN: 1638357102


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Summary Dependency Injection Principles, Practices, and Patterns teaches you to use DI to reduce hard-coded dependencies between application components. You'll start by learning what DI is and what types of applications will benefit from it. Then, you'll work through concrete scenarios using C# and the .NET framework to implement DI in your own projects. As you dive into the thoroughly-explained examples, you'll develop a foundation you can apply to any of the many DI libraries for .NET and .NET Core. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Dependency Injection (DI) is a great way to reduce tight coupling between software components. Instead of hard-coding dependencies, such as specifying a database driver, you make those connections through a third party. Central to application frameworks like ASP.NET Core, DI enables you to better manage changes and other complexity in your software. About the Book Dependency Injection Principles, Practices, and Patterns is a revised and expanded edition of the bestselling classic Dependency Injection in .NET. It teaches you DI from the ground up, featuring relevant examples, patterns, and anti-patterns for creating loosely coupled, well-structured applications. The well-annotated code and diagrams use C# examples to illustrate principles that work flawlessly with modern object-oriented languages and DI libraries. What's Inside Refactoring existing code into loosely coupled code DI techniques that work with statically typed OO languages Integration with common .NET frameworks Updated examples illustrating DI in .NET Core About the Reader For intermediate OO developers. About the Authors Mark Seemann is a programmer, software architect, and speaker who has been working with software since 1995, including six years with Microsoft. Steven van Deursen is a seasoned .NET developer and architect, and the author and maintainer of the Simple Injector DI library. Table of Contents PART 1 Putting Dependency Injection on the map The basics of Dependency Injection: What, why, and how Writing tightly coupled code Writing loosely coupled code PART 2 Catalog DI patterns DI anti-patterns Code smells PART 3 Pure DI Application composition Object lifetime Interception Aspect-Oriented Programming by design Tool-based Aspect-Oriented Programming PART 4 DI Containers DI Container introduction The Autofac DI Container The Simple Injector DI Container The Microsoft.Extensions.DependencyInjection DI Container