Practical FPGA Programming in C

Practical FPGA Programming in C
Author: David Pellerin
Publisher: Prentice Hall
Total Pages: 472
Release: 2005
Genre: Computers
ISBN:


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FPGA brings high performance applications to market quickly – this book covers the many emerging platforms in a proven, effective manner.

FPGA Programming for Beginners

FPGA Programming for Beginners
Author: Frank Bruno
Publisher: Packt Publishing Ltd
Total Pages: 369
Release: 2021-03-05
Genre: Computers
ISBN: 1789807794


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Get started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboard Key Features Explore different FPGA usage methods and the FPGA tool flow Learn how to design, test, and implement hardware circuits using SystemVerilog Build real-world FPGA projects such as a calculator and a keyboard using FPGA resources Book DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You’ll then cover SystemVerilog RTL designs and their implementations. Next, you’ll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and show you how to create a keyboard using PS/2. Finally, you’ll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you’ll design. By the end of this SystemVerilog FPGA book, you’ll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learn Understand the FPGA architecture and its implementation Get to grips with writing SystemVerilog RTL Make FPGA projects using SystemVerilog programming Work with computer math basics, parallelism, and pipelining Explore the advanced topics of AXI and keyboard interfacing with PS/2 Discover how you can implement a VGA interface in your projects Who this book is for This FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.

Advanced FPGA Design

Advanced FPGA Design
Author: Steve Kilts
Publisher: John Wiley & Sons
Total Pages: 354
Release: 2007-06-18
Genre: Technology & Engineering
ISBN: 0470127880


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This book provides the advanced issues of FPGA design as the underlying theme of the work. In practice, an engineer typically needs to be mentored for several years before these principles are appropriately utilized. The topics that will be discussed in this book are essential to designing FPGA's beyond moderate complexity. The goal of the book is to present practical design techniques that are otherwise only available through mentorship and real-world experience.

FPGA Prototyping by Verilog Examples

FPGA Prototyping by Verilog Examples
Author: Pong P. Chu
Publisher: John Wiley & Sons
Total Pages: 528
Release: 2011-09-20
Genre: Computers
ISBN: 1118210611


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FPGA Prototyping Using Verilog Examples will provide you with a hands-on introduction to Verilog synthesis and FPGA programming through a “learn by doing” approach. By following the clear, easy-to-understand templates for code development and the numerous practical examples, you can quickly develop and simulate a sophisticated digital circuit, realize it on a prototyping device, and verify the operation of its physical implementation. This introductory text that will provide you with a solid foundation, instill confidence with rigorous examples for complex systems and prepare you for future development tasks.

A Practical Guide for Simulation and FPGA Implementation of Digital Design

A Practical Guide for Simulation and FPGA Implementation of Digital Design
Author: Bekkay Hajji
Publisher: Springer Nature
Total Pages: 335
Release: 2022-03-21
Genre: Technology & Engineering
ISBN: 9811906157


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This book introduces the FPGA technology used in the laboratory sessions, and provides a step-by-step guide for designing and simulation of digital circuits. It utilizes the VHDL language, which is one of the most common language used to describe the design of digital systems. The Quartus II, Xilinx ISE 14.7 and ModelSim software are used to process the VHDL code and make simulations, and then the Altera and Xilinx FPGA platforms are employed to implement the simulated digital designs. The book is composed of four parts. The first part of this book has two chapters and covers various aspects: FPGA architectures, ASIC vs FPGA comparison, FPGA design flow and basic VHDL concepts necessary to describe the design of digital systems. The second part of the book includes three chapters that deal with the design of digital circuits such as combinational logic circuits, sequential logic circuits and finite state machines. The third part of the book is reserved for laboratory projects carried out on the FPGA platform. It is a largely hands-on lab class for design digital circuits and implementing their designs on the Altera FPGA platform. Finally, the fourth part of this work is devoted to recent applications carried out on FPGAs, in particular advanced techniques in renewable energy systems. The book is primarily intended for students, scholars, and industrial practitioners interested in the design of modern digital systems.

Learning FPGAs

Learning FPGAs
Author: Justin Rajewski
Publisher: "O'Reilly Media, Inc."
Total Pages: 237
Release: 2017-08-16
Genre: Computers
ISBN: 1491965452


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Learn how to design digital circuits with FPGAs (field-programmable gate arrays), the devices that reconfigure themselves to become the very hardware circuits you set out to program. With this practical guide, author Justin Rajewski shows you hands-on how to create FPGA projects, whether you’re a programmer, engineer, product designer, or maker. You’ll quickly go from the basics to designing your own processor. Designing digital circuits used to be a long and costly endeavor that only big companies could pursue. FPGAs make the process much easier, and now they’re affordable enough even for hobbyists. If you’re familiar with electricity and basic electrical components, this book starts simply and progresses through increasingly complex projects. Set up your environment by installing Xilinx ISE and the author’s Mojo IDE Learn how hardware designs are broken into modules, comparable to functions in a software program Create digital hardware designs and learn the basics on how they’ll be implemented by the FPGA Build your projects with Lucid, a beginner-friendly hardware description language, based on Verilog, with syntax similar to C/C++ and Java

Reconfigurable Computing

Reconfigurable Computing
Author: Scott Hauck
Publisher: Elsevier
Total Pages: 945
Release: 2010-07-26
Genre: Computers
ISBN: 0080556019


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Reconfigurable Computing marks a revolutionary and hot topic that bridges the gap between the separate worlds of hardware and software design— the key feature of reconfigurable computing is its groundbreaking ability to perform computations in hardware to increase performance while retaining the flexibility of a software solution. Reconfigurable computers serve as affordable, fast, and accurate tools for developing designs ranging from single chip architectures to multi-chip and embedded systems. Scott Hauck and Andre DeHon have assembled a group of the key experts in the fields of both hardware and software computing to provide an introduction to the entire range of issues relating to reconfigurable computing. FPGAs (field programmable gate arrays) act as the “computing vehicles to implement this powerful technology. Readers will be guided into adopting a completely new way of handling existing design concerns and be able to make use of the vast opportunities possible with reconfigurable logic in this rapidly evolving field. Designed for both hardware and software programmers Views of reconfigurable programming beyond standard programming languages Broad set of case studies demonstrating how to use FPGAs in novel and efficient ways

FPGAs for Software Programmers

FPGAs for Software Programmers
Author: Dirk Koch
Publisher: Springer
Total Pages: 331
Release: 2016-06-17
Genre: Technology & Engineering
ISBN: 3319264087


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This book makes powerful Field Programmable Gate Array (FPGA) and reconfigurable technology accessible to software engineers by covering different state-of-the-art high-level synthesis approaches (e.g., OpenCL and several C-to-gates compilers). It introduces FPGA technology, its programming model, and how various applications can be implemented on FPGAs without going through low-level hardware design phases. Readers will get a realistic sense for problems that are suited for FPGAs and how to implement them from a software designer’s point of view. The authors demonstrate that FPGAs and their programming model reflect the needs of stream processing problems much better than traditional CPU or GPU architectures, making them well-suited for a wide variety of systems, from embedded systems performing sensor processing to large setups for Big Data number crunching. This book serves as an invaluable tool for software designers and FPGA design engineers who are interested in high design productivity through behavioural synthesis, domain-specific compilation, and FPGA overlays. Introduces FPGA technology to software developers by giving an overview of FPGA programming models and design tools, as well as various application examples; Provides a holistic analysis of the topic and enables developers to tackle the architectural needs for Big Data processing with FPGAs; Explains the reasons for the energy efficiency and performance benefits of FPGA processing; Provides a user-oriented approach and a sense for where and how to apply FPGA technology.

FPGA Prototyping by SystemVerilog Examples

FPGA Prototyping by SystemVerilog Examples
Author: Pong P. Chu
Publisher: John Wiley & Sons
Total Pages: 656
Release: 2018-05-04
Genre: Technology & Engineering
ISBN: 1119282705


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A hands-on introduction to FPGA prototyping and SoC design This is the successor edition of the popular FPGA Prototyping by Verilog Examples text. It follows the same “learning-by-doing” approach to teach the fundamentals and practices of HDL synthesis and FPGA prototyping. The new edition uses a coherent series of examples to demonstrate the process to develop sophisticated digital circuits and IP (intellectual property) cores, integrate them into an SoC (system on a chip) framework, realize the system on an FPGA prototyping board, and verify the hardware and software operation. The examples start with simple gate-level circuits, progress gradually through the RT (register transfer) level modules, and lead to a functional embedded system with custom I/O peripherals and hardware accelerators. Although it is an introductory text, the examples are developed in a rigorous manner, and the derivations follow the strict design guidelines and coding practices used for large, complex digital systems. The book is completely updated and uses the SystemVerilog language, which “absorbs” the Verilog language. It presents the hardware design in the SoC context and introduces the hardware-software co-design concept. Instead of treating examples as isolated entities, the book integrates them into a single coherent SoC platform that allows readers to explore both hardware and software “programmability” and develop complex and interesting embedded system projects. The new edition: Adds four general-purpose IP cores, which are multi-channel PWM (pulse width modulation) controller, I2C controller, SPI controller, and XADC (Xilinx analog-to-digital converter) controller. Introduces a music synthesizer constructed with a DDFS (direct digital frequency synthesis) module and an ADSR (attack-decay-sustain-release) envelope generator. Expands the original video controller into a complete stream based video subsystem that incorporates a video synchronization circuit, a test-pattern generator, an OSD (on-screen display) controller, a sprite generator, and a frame buffer. Provides a detailed discussion on blocking and nonblocking statements and coding styles. Describes basic concepts of software-hardware co-design with Xilinx MicroBlaze MCS soft-core processor. Provides an overview of bus interconnect and interface circuit. Presents basic embedded system software development. Suggests additional modules and peripherals for interesting and challenging projects. FPGA Prototyping by SystemVerilog Examples makes a natural companion text for introductory and advanced digital design courses and embedded system courses. It also serves as an ideal self-teaching guide for practicing engineers who wish to learn more about this emerging area of interest.

Using FPGA Modules

Using FPGA Modules
Author: Dennis Bingaman
Publisher:
Total Pages: 270
Release: 2020-03-12
Genre:
ISBN:


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This book is not intended to just be read. In this book you are going to get your hands dirty. It is intended to be a hands-on book with real exercises. You will be guided through a series of projects that use the Opal Kelly XEM-7001 FPGA Module. You may choose to use a different FPGA module, but you will need to modify the projects accordingly. You will have to purchase a small set of electronic components that will be used in all the projects. The book provides a list of them along with all the part numbers for ordering through www.digikey.com, one of the most popular online electronic supply stores. When you have completed this book, you will have hands-on real-world experience in using FPGA modules that you can then apply to any project you like from robotics to home automation to just about anything else you can think of.The programs used to communicate with the FPGA will be written in C++. Again, the goal is not to teach C++ but to provide code for the projects. All the code and VHDL firmware code is available online for the user to download. A little bit of programming skills is required but again we do not use any of the advanced features of C++. All the projects use simple console-based applications, as I did not want to have to go into all the ways of creating windows-based applications.Chapter 1 is an introduction to FPGA's in general, describing what they are, how they are used and what they are used for. Chapter 2 dives into the details of the Opal Kelly XEM7001 FPGA module. Its features and how to communicate with it via a Personal Computer (PC). Chapter 3 dives into the language used to program FPGA's. Specifically, VHDL. This book it not intended to teach VHDL and all the projects will be using the basics of VHDL, not the more advanced features. This chapter does not talk about it in theory alone but we actually will use it with Xilinx Vivado development tool to create VHDL code, synthesize it and run simulations on it. Unlike other books that just talk about VHDL without providing any actual integration of it with real world tools. We will dive into it in great detail using very simple examples. This will help the user learn VHDL within the Vivado tool set. Because developing an FPGA application involves more than just VHDL it also involves other files called XDC files with their own 'mini' language, this is integrated into the exercises of the chapter. You will come out of this chapter with a complete understanding of how to develop an FPGA project from start to finish. In Chapter 4 we delve into creating FPGA projects for the XEM-7001 that will actually do something. Starting with controlling the onboard LED's and moving to more complicated tasks. Chapter 4 is the longest chapter in the book. You will be breadboarding real circuits and then having the FPGA control and use those circuits while observing the results using various test instruments. There is a small investment in various components that you will need. The fun thing is, you get to see the results of your efforts from temperature sensors and other interface chips. You finally get a break at chapter 5! It just talks about communications protocols that FPGA's and Micro-controllers use to talk to other chips. Chapter 6 we pickup on communicating with other chips (ADC's, Temperature Sensors, EEPROM Memory Chips etc.) Again, you are going to be wiring up a lot of circuits and observing the results of your labor. Chapter 7 is probably one of the most fun chapters, here we are interfacing to electro-mechanical motors, from standard motors with attached encoders, to stepper motors ending with servo motors, we get the world moving some! We end this chapter implementing a 'soft-core' micro controller withing the FPGA. Specifically, the Xilinx Micro-Blaze MCS. Yes, you can actually implement a microcontroller inside of an FPGA! Chapter 8 completes the book with instructions on where you may go from here.