Teaching to Learn

Teaching to Learn
Author: Kim Senior
Publisher: Springer
Total Pages: 115
Release: 2016-11-04
Genre: Education
ISBN: 9463007202


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This graphic novel is about pedagogy. It is not a work of fiction. Rather, this is a representation of the critical encounters between two teacher educators, twelve pre-service teachers and thirteen Year 8 and Year 9 secondary students as they consider what it means to learn to teach. Situated in a government high school over a one-year period, high school students were asked to take on the role of mentors to a cohort of primary and secondary pre-service teachers as issues of teaching/learning and curriculum/assessment were explored. The graphic novel is drawn from actual data: fragments from journals, letters, emails, photographs, drawings, and field notes from an ethnographic research project. The reader is brought into a ‘classroom’ and acquainted with the often tangled and fragmented nature of living pedagogy. In this way the discourses of identity and power, practices of schooling, and the wonder of praxis are made visible and open to scrutiny. It brings to life stories of learning to teach and learning to learn.

The Graphic Novel Classroom

The Graphic Novel Classroom
Author: Maureen Bakis
Publisher: Corwin Press
Total Pages: 177
Release: 2011-11-08
Genre: Education
ISBN: 1412936845


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Secondary language arts teacher Maureen Bakis shows how to engage adolescents by using graphic novels to teach 21st-century skills, improve reading comprehension, and promote literacy learning.

Teaching Graphic Novels

Teaching Graphic Novels
Author: Katie Monnin
Publisher: Maupin House Publishing, Inc.
Total Pages: 258
Release: 2010
Genre: Comics & Graphic Novels
ISBN: 1934338400


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Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!

To Teach

To Teach
Author: William Ayers
Publisher: Teachers College Press
Total Pages: 145
Release: 2010-06
Genre: Comics & Graphic Novels
ISBN: 080775062X


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"This graphic novel brings to life William Ayers's bestselling memoir To teach : the journey of a teacher, third edition. From Ayers's early days teaching kindergarten, readers follow this renowned educational theorist on his 'voyage of discovery and surprise.'"--Cover, p. [4].

Teaching Comics and Graphic Narratives

Teaching Comics and Graphic Narratives
Author: Lan Dong
Publisher: McFarland
Total Pages: 281
Release: 2014-01-10
Genre: Education
ISBN: 0786492643


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The essays in this collection discuss how comics and graphic narratives can be useful primary texts and learning tools in college and university classes across different disciplines. There are six sections: American Studies, Ethnic Studies, Women's and Gender Studies, Cultural Studies, Genre Studies, and Composition, Rhetoric and Communication. With a combination of practical and theoretical investigations, the book brings together discussions among teacher-scholars to advance the scholarship on teaching comics and graphic narratives--and provides scholars with useful references, critical approaches, and particular case studies.

Teaching the Graphic Novel

Teaching the Graphic Novel
Author: Stephen E. Tabachnick
Publisher: Modern Language Association of America
Total Pages: 0
Release: 2009-01-01
Genre: Language Arts & Disciplines
ISBN: 9781603290616


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Graphic novels are now appearing in a great variety of courses: composition, literature, drama, popular culture, travel, art, translation. The thirty-four essays in this volume explore issues that the new art form has posed for teachers at the university level. Among the subjects addressed are•terminology (graphic narrative vs. sequential art, comics vs. comix)•the three outstanding comics-producing cultures today: the American, the Japanese (manga), and the Franco-Belgian (the bande dessinée)•the differences between the techniques of graphic narrative and prose narrative,and between the reading patterns for each•the connections between the graphic novel and film•the lives of the new genre's practitioners (e.g., Robert Crumb, Harvey Pekar)•women's contributions to the field (e.g., Lynda Barry)•how the graphic novel has been used to probe difficult moments in history (the Holocaust, 9/11), deal with social and racial injustice, and voice political satire•postmodernism in the graphic novel (e.g., in the work of Chris Ware)•how the American superhero developed in the Depression and World War II•comix and the 1960s counterculture•the challenges of teaching graphic novels that contain violence and sexual contentThe volume concludes with a selected bibliography of the graphic novel and sequential art.

Holler If You Hear Me, Comic Edition

Holler If You Hear Me, Comic Edition
Author: Gregory Michie
Publisher: Teachers College Press
Total Pages: 177
Release: 2020
Genre: Education
ISBN: 0807778184


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This graphic memoir of teaching in urban America is a brilliant reimagining of the classic text by Gregory Michie, Holler If You Hear Me: The Education of a Teacher and His Students. Michie is joined by illustrator Ryan Alexander-Tanner and 10 artists—most of them young people of color—to bring a fresh, vibrant energy to the original tale of struggle and hope in the classroom. First published in 1999, the text has become one of the most enduring teacher memoirs of our time. Using comics to tell the story, this edition weaves back and forth, like the original, between Michie’s awakening as a young teacher and the first-person stories of his students. Set in 1990s Chicago, but startlingly relevant today, this powerful adaptation of a long-time educator favorite is sure to inspire a new generation of teachers, students, and anyone who is concerned about the future of public education. “It is a great and marvelous thing to be reminded that to change the world we need only to change ourselves. Greg Michie and his students give me that hope.” —Sandra Cisneros, author of The House on Mango Street “Individually and as a collection, these stories remind educators of their primary purpose: to fully see the young people they teach with and learn from each day. Interpreted and adapted by a group of incredible young artists, this new edition is a particular gift to those eager to see with young people, shifting our lens toward empathy and justice as we learn the value of seeing school through their eyes.” —Carla Shalaby, Coordinator of Social Justice Initiatives and Community Internships, University of Michigan School of Education “What moved me when I first read Holler years ago as a new teacher, and moves me even more now with the new graphic novel, is Greg’s willingness to keep listening to young people, to keep valuing their inherent brilliance, and to keep seeking ways to make his instruction respond directly to relevant issues. I cannot wait to share Holler If You Hear Me, Comic Edition.” —Kim Parker, cofounder of #DisruptTexts, and assistant director of the Teacher Training Center at the Shady Hill School in Cambridge, Massachusetts

Teaching Early Reader Comics and Graphic Novels

Teaching Early Reader Comics and Graphic Novels
Author: Katie Monnin
Publisher: Maupin House Publishing, Inc.
Total Pages: 130
Release: 2011
Genre: Comics & Graphic Novels
ISBN: 1936700239


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Engage even the youngest readers with Dr. Monnin's standards-based lessons and strategic approach to teaching comics and graphic novels to early readers! Examples from a wide variety of comics and graphic novels--including multicultural models--and recommended reading lists help teachers of grades K-6 seamlessly teach print-text and image literacies together. Teaching Early Reader Comics and Graphic Novels shows you how to address the unique needs of striving readers, connect reading and writing, teach the necessary terminology, and apply the standards to any graphic novel or comic for emerging through advanced readers. A companion blog, www.teachinggraphicnovels.blogspot.com, offers free downloads, teaching tips, and updates on new comics and graphic novels you can use in your classroom. Tap into the power of comics and graphic novels to engage all learners!

Worth A Thousand Words

Worth A Thousand Words
Author: Meryl Jaffe
Publisher: John Wiley & Sons
Total Pages: 176
Release: 2018-12-27
Genre: Education
ISBN: 1119394325


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Use graphic novels to teach visual and verbal literacy While our kids today are communicating outside the classroom in abbreviated text bursts with visual icons, teachers are required to teach them to critically listen, think, and read and write complex texts. Graphic novels are a uniquely poised vehicle we can use to bridge this dissonance between student communication skills and preferences with mandated educational goals. Worth a Thousand Words details how and why graphic novels are complex texts with advanced-level vocabulary, and demonstrates how to read and analyze these texts. It includes practical advice on how to integrate these books into both ELA and content-area classrooms and provides an extensive list of appropriate graphic novels for K-8 students, lesson suggestions, paired graphic/prose reading suggestions, and additional resources for taking these texts further. Provides research to back up why graphic novels are such powerful educational tools Helps you engage diverse student learners with exciting texts Shows you how to make lessons more meaningful Offers advice on implementing new literary mediums into your classroom Perfect for parents and teachers in grades K-8, Worth a Thousand Words opens up an exciting new world for teaching children visual and verbal literacy.