Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free -form Shape Design

Minimum Curvature Variation Curves, Networks and Surfaces for Fair Free -form Shape Design
Author: University of California, Berkeley. Computer Science Division
Publisher:
Total Pages: 528
Release: 1992
Genre: Computational geometry
ISBN:


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We present the details of the techniques outlined above and describe the trade-offs between some alternative approaches. Solutions to difficult interpolation problems and comparisons with traditional methods are provided. Both demonstrate the superiority of curvature variation as a fairness metric and efficacy of optimization as a tool in shape design, albeit at significant computational cost.

Designing Fair Curves and Surfaces

Designing Fair Curves and Surfaces
Author: Nickolas S. Sapidis
Publisher: SIAM
Total Pages: 316
Release: 1994-01-01
Genre: Computers
ISBN: 0898713323


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The authors define fairness mathematically, demonstrate how newly developed curve and surface schemes guarantee fairness, and assist the user in identifying and removing shape aberrations in a surface model without destroying the principal shape characteristics of the model. A valuable resource for engineers working in CAD, CAM, or computer-aided engineering.

Curve and Surface Design

Curve and Surface Design
Author: Hans Hagen
Publisher: SIAM
Total Pages: 205
Release: 1992-01-01
Genre: Mathematics
ISBN: 0898712815


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This collection of ideas and results on topics of curve and surface design is intended for research in the academic environment as well as for practical use in industrial applications. Main emphasis is on minimal energy splines and geometric spline curves, and on techniques beyond tensor product surfaces.

Hierarchical and Geometrical Methods in Scientific Visualization

Hierarchical and Geometrical Methods in Scientific Visualization
Author: Gerald Farin
Publisher: Springer Science & Business Media
Total Pages: 363
Release: 2012-12-06
Genre: Technology & Engineering
ISBN: 3642557872


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The nature of the physical Universe has been increasingly better understood in recent years, and cosmological concepts have undergone a rapid evolution (see, e.g., [11], [2],or [5]). Although there are alternate theories, it is generally believed that the large-scale relationships and homogeneities that we see can only be explainedby having the universe expand suddenlyin a very early “in?ationary” period. Subsequent evolution of the Universe is described by the Hubble expansion, the observation that the galaxies are ?ying away from each other. We can attribute di?erent rates of this expansion to domination of di?erent cosmological processes, beginning with radiation, evolving to matter domination, and, relatively recently, to vacuum domination (the Cosmological Constant term)[4]. We assume throughout that we will be relying as much as possible on observational data, with simulations used only for limited purposes, e.g., the appearance of the Milky Wayfrom nearbyintergalactic viewpoints. The visualization of large-scale astronomical data sets using?xed, non-interactive animations has a long history. Several books and ?lms exist, ranging from “Cosmic View: The Universe in Forty Jumps” [3] by Kees Boeke to “Powers of 10” [6,13] by Charles and Ray Eames, and the recent Imax ?lm “Cosmic Voyage” [15]. We have added our own contribution [9], “Cosmic Clock,” which is an animation based entirely on the concepts and implementation described in this paper.

Geometric Methods and Applications

Geometric Methods and Applications
Author: Jean Gallier
Publisher: Springer Science & Business Media
Total Pages: 584
Release: 2012-12-06
Genre: Mathematics
ISBN: 1461301378


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As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this book fills the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, or robotics that do not cover the underlying geometric concepts in detail. Gallier offers an introduction to affine, projective, computational, and Euclidean geometry, basics of differential geometry and Lie groups, and explores many of the practical applications of geometry. Some of these include computer vision, efficient communication, error correcting codes, cryptography, motion interpolation, and robot kinematics. This comprehensive text covers most of the geometric background needed for conducting research in computer graphics, geometric modeling, computer vision, and robotics and as such will be of interest to a wide audience including computer scientists, mathematicians, and engineers.

Geometric Modelling

Geometric Modelling
Author: R. Albrecht
Publisher: Springer Science & Business Media
Total Pages: 360
Release: 2012-12-06
Genre: Computers
ISBN: 3709175844


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Experts from university and industry are presenting new technologies for solving industrial problems and giving many important and practicable impulses for new research. Topics explored include NURBS, product engineering, object oriented modelling, solid modelling, surface interrogation, feature modelling, variational design, scattered data algorithms, geometry processing, blending methods, smoothing and fairing algorithms, spline conversion. This collection of 24 articles gives a state-of-the-art survey of the relevant problems and issues in geometric modelling.

Curves and Surfaces for Computer-Aided Geometric Design

Curves and Surfaces for Computer-Aided Geometric Design
Author: Gerald Farin
Publisher: Elsevier
Total Pages: 498
Release: 2014-06-28
Genre: Mathematics
ISBN: 1483296997


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A leading expert in CAGD, Gerald Farin covers the representation, manipulation, and evaluation of geometric shapes in this the Third Edition of Curves and Surfaces for Computer Aided Geometric Design. The book offers an introduction to the field that emphasizes Bernstein-Bezier methods and presents subjects in an informal, readable style, making this an ideal text for an introductory course at the advanced undergraduate or graduate level. The Third Edition includes a new chapter on Topology, offers new exercises and sections within most chapters, combines the material on Geometric Continuity into one chapter, and updates existing materials and references. Implementation techniques are addressed for practitioners by the inclusion of new C programs for many of the fundamental algorithms. The C programs are available on a disk included with the text. System Requirements: IBM PC or compatibles, DOS version 2.0 or higher. Covers representation, manipulation, and evaluation of geometric shapes Emphasizes Bernstein-Bezier methods Written in an informal, easy-to-read style

Subdivision Surface Modeling Technology

Subdivision Surface Modeling Technology
Author: Wenhe Liao
Publisher: Springer
Total Pages: 317
Release: 2017-10-11
Genre: Computers
ISBN: 9811035156


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This book offers a comprehensive introduction to Subdivision Surface Modeling Technology focusing not only on fundamental theories but also on practical applications. It furthers readers’ understanding of the contacts between spline surfaces and subdivision surfaces, enabling them to master the Subdivision Surface Modeling Technology for analyzing subdivision surfaces. Subdivision surface modeling is a popular technology in the field of computer aided design (CAD) and computer graphics (CG) thanks to its ability to model meshes of any topology. The book also discusses some typical Subdivision Surface Modeling Technologies, such as interpolation, fitting, fairing, intersection, as well as trimming and interactive editing. It is a valuable tool, enabling readers to grasp the main technologies of subdivision surface modeling and use them in software development, which in turn leads to a better understanding of CAD/CG software operations.