Digital Media and Innovation

Digital Media and Innovation
Author: Richard A. Gershon
Publisher: SAGE Publications
Total Pages: 355
Release: 2016-02-11
Genre: Language Arts & Disciplines
ISBN: 1483322548


Download Digital Media and Innovation Book in PDF, Epub and Kindle

Digital Media and Innovation, by Richard A. Gershon, takes an in-depth look at how smart, creative companies have transformed the business of media and telecommunications by introducing unique and original products and services. Today's media managers are faced with the same basic question: what are the best methods for staying competitive over time? In one word: innovation. From electronic commerce (Amazon, Google) to music and video streaming (Apple, Pandora, and Netflix), digital media has transformed the business of retail selling and personal lifestyle. This text will introduce current and future media industry professionals to the people, companies, and strategies that have proven to be real game changers by offering the marketplace a unique value proposition for the consumer.

Confronting the Challenges of Participatory Culture

Confronting the Challenges of Participatory Culture
Author: Henry Jenkins
Publisher: MIT Press
Total Pages: 146
Release: 2009-06-05
Genre: Technology & Engineering
ISBN: 0262513625


Download Confronting the Challenges of Participatory Culture Book in PDF, Epub and Kindle

Many teens today who use the Internet are actively involved in participatory cultures—joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in blogging or podcasting). A growing body of scholarship suggests potential benefits of these activities, including opportunities for peer-to-peer learning, development of skills useful in the modern workplace, and a more empowered conception of citizenship. Some argue that young people pick up these key skills and competencies on their own by interacting with popular culture; but the problems of unequal access, lack of media transparency, and the breakdown of traditional forms of socialization and professional training suggest a role for policy and pedagogical intervention. This report aims to shift the conversation about the "digital divide" from questions about access to technology to questions about access to opportunities for involvement in participatory culture and how to provide all young people with the chance to develop the cultural competencies and social skills needed. Fostering these skills, the authors argue, requires a systemic approach to media education; schools, afterschool programs, and parents all have distinctive roles to play. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning

AVICOM Tagungsband

AVICOM Tagungsband
Author: Michael H. Faber
Publisher: BoD – Books on Demand
Total Pages: 170
Release: 2020-06-08
Genre: Language Arts & Disciplines
ISBN: 3751904506


Download AVICOM Tagungsband Book in PDF, Epub and Kindle

How has the audiovisual and digital communication of museums and other cultural institutions changed in the past decades? What changes can be observed in media design? With which audiovisual possibilities can cultural assets be reconstructed or shown and conveyed in their lost historical context? How to restore or reconstruct damaged or destroyed audiovisual cultural property, e.g. old film documents? Such aspects were the focus of the AVICOM conference, which took place in 2019 as part of the General Conference of the International Council of Museums in Kyoto. Selected lectures are published now in this richly illustrated book. Media experts and museum professionals also present examples of good cultural mediation through special applications, websites, virtual or augmented reality and in the form of interactive and virtual exhibitions and museums. Another focus is the use of media for cooperation with social minorities and marginalized groups, as well as for reducing barriers and promoting inclusion.

Beyond Productivity

Beyond Productivity
Author: National Research Council
Publisher: National Academies Press
Total Pages: 269
Release: 2003-05-02
Genre: Computers
ISBN: 0309088682


Download Beyond Productivity Book in PDF, Epub and Kindle

Computer science has drawn from and contributed to many disciplines and practices since it emerged as a field in the middle of the 20th century. Those interactions, in turn, have contributed to the evolution of information technology â€" new forms of computing and communications, and new applications â€" that continue to develop from the creative interactions between computer science and other fields. Beyond Productivity argues that, at the beginning of the 21st century, information technology (IT) is forming a powerful alliance with creative practices in the arts and design to establish the exciting new, domain of information technology and creative practicesâ€"ITCP. There are major benefits to be gained from encouraging, supporting, and strategically investing in this domain.

Culture of Innovation

Culture of Innovation
Author: Hasan Bakhshi
Publisher:
Total Pages: 88
Release: 2010
Genre: Arts
ISBN: 9781848750890


Download Culture of Innovation Book in PDF, Epub and Kindle

" ... the report proposes a framework for innovation that can be used by both arts funders and art organisations. It describes the rich ways that arts and cultural organisations innovate in audience reach, push out artistic frontiers and create economic and cultural value. Culture of innovation is the outcome of a novel research-led collaboration between NESTA, the National Theatre and the Tate ..." --foreword.

Designing Culture

Designing Culture
Author: Anne Balsamo
Publisher: Duke University Press
Total Pages: 309
Release: 2011-07-19
Genre: Computers
ISBN: 0822344459


Download Designing Culture Book in PDF, Epub and Kindle

The cultural theorist and media designer Anne Balsamo calls for transforming learning practices to inspire culturally attuned technological imaginations.

Cultures of Participation

Cultures of Participation
Author: Birgit Eriksson
Publisher: Routledge
Total Pages: 311
Release: 2019-09-05
Genre: Social Science
ISBN: 1000707938


Download Cultures of Participation Book in PDF, Epub and Kindle

This book examines cultural participation from three different, but interrelated perspectives: participatory art and aesthetics; participatory digital media, and participatory cultural policies and institutions. Focusing on how ideals and practices relating to cultural participation express and (re)produce different "cultures of participation", an interdisciplinary team of authors demonstrate how the areas of arts, digital media, and cultural policy and institutions are shaped by different but interrelated contextual backgrounds. Chapters offer a variety of perspectives and strategies for empirically identifying "cultures of participation" and their current transformations and tensions in various regional and national settings. This book will be of interest to academics and cultural leaders in the areas of museum studies, media and communications, arts, arts education, cultural studies, curatorial studies and digital studies. It will also be relevant for cultural workers, artists and policy makers interested in the participatory agenda in art, digital media and cultural institutions.

Design for Social Innovation

Design for Social Innovation
Author: Mariana Amatullo
Publisher: Routledge
Total Pages: 487
Release: 2021-11-29
Genre: Architecture
ISBN: 1000464512


Download Design for Social Innovation Book in PDF, Epub and Kindle

The United Nations, Australia Post, and governments in the UK, Finland, Taiwan, France, Brazil, and Israel are just a few of the organizations and groups utilizing design to drive social change. Grounded by a global survey in sectors as diverse as public health, urban planning, economic development, education, humanitarian response, cultural heritage, and civil rights, Design for Social Innovation captures these stories and more through 45 richly illustrated case studies from six continents. From advocating to understanding and everything in between, these cases demonstrate how designers shape new products, services, and systems while transforming organizations and supporting individual growth. How is this work similar or different around the world? How are designers building sustainable business practices with this work? Why are organizations investing in design capabilities? What evidence do we have of impact by design? Leading practitioners and educators, brought together in seven dynamic roundtable discussions, provide context to the case studies. Design for Social Innovation is a must-have for professionals, organizations, and educators in design, philanthropy, social innovation, and entrepreneurship. This book marks the first attempt to define the contours of a global overview that showcases the cultural, economic, and organizational levers propelling design for social innovation forward today.

Collaborating for Museum Innovation

Collaborating for Museum Innovation
Author: Chuan Li
Publisher: Taylor & Francis
Total Pages: 195
Release: 2024-09-16
Genre: Business & Economics
ISBN: 1040135242


Download Collaborating for Museum Innovation Book in PDF, Epub and Kindle

This book is a fresh reflection on the study of museum innovation, with special attention paid to the enabling role of collaboration within the process. It sets out to capture the innovation dynamics of museums and explore to what extent and how collaborative arrangement can contribute to different types of innovative activities in the museum sector. The book presents a holistic review of museum innovation from multiple perspectives of, among others, economics, sociology, museology, and organisational study, while adopting an interdisciplinary approach to explore and analyse the innovation process and collaboration mechanism from the viewpoint of economics and sociology. The research presented is based on three interdependent aspects: first, a holistic definition and taxonomy of innovation in museum organisations; second, qualitative and quantitative analysis of the enabling role of collaboration in technological, cultural, and organisational innovation in museums; and third, multiple case studies for the identification and evaluation of effective collaboration models in different types of innovation. This is a problem-oriented study, which avoids focusing on those large and super museums that have been well-documented in prior studies; instead, it concentrates on small- and medium-sized museums, which account for more than 85% of museums in the world and have become the main resources of cultural tourism and the creative economy at a regional level. Primarily written for postgraduates, researchers, and academics interested in innovation study, innovation in cultural and creative sectors, and museum study, the findings may also have important implications on innovation management and policy for regional museums and public authorities.