Macromedia Flash MX 2004 Game Design Demystified

Macromedia Flash MX 2004 Game Design Demystified
Author: Jobe Makar
Publisher:
Total Pages: 540
Release: 2004
Genre: Computers
ISBN:


Download Macromedia Flash MX 2004 Game Design Demystified Book in PDF, Epub and Kindle

Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
Author: Jobe Makar
Publisher: Macromedia Press
Total Pages: 652
Release: 2003
Genre: Computers
ISBN: 9780201770216


Download Macromedia Flash MX Game Design Demystified Book in PDF, Epub and Kindle

So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Certified Macromedia Flash MX Designer Study Guide

Certified Macromedia Flash MX Designer Study Guide
Author: Christopher Hayes
Publisher: Macromedia Press
Total Pages: 140
Release: 2003
Genre: Computers
ISBN: 9780321126955


Download Certified Macromedia Flash MX Designer Study Guide Book in PDF, Epub and Kindle

Readers will learn how to design, structure and optimize for the most efficient Flash animations possible. Each subject is presented in clear and direct language, with useful and well-explained examples and extensive graphical elements. Sample questions accompany each subject.

Flash MX Games

Flash MX Games
Author: Nik Lever
Publisher: Taylor & Francis
Total Pages: 456
Release: 2003
Genre: Art
ISBN: 0240519035


Download Flash MX Games Book in PDF, Epub and Kindle

Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

The Flash MX Project

The Flash MX Project
Author: Cheryl Brumbaugh-Duncan
Publisher: New Riders
Total Pages: 626
Release: 2002
Genre: Computers
ISBN: 9780735712836


Download The Flash MX Project Book in PDF, Epub and Kindle

This book is broken up into a collection of hands-on seminars that each focus on teaching a specific aspect of Flash MX. The author begins each seminar by teaching core concepts and techniques. Then, in the workshop, she takes the reader step by step through applying those concepts and techniques to an actual Flash movie. By working through the book cover to cover, you can build an entire Flash web site that includes compelling graphics and animation, audio and video, ActionScript-driven activities, games and personalization, components, and XML-driven forms.

Flash MX 2004 Games

Flash MX 2004 Games
Author: Nik Lever
Publisher: Taylor & Francis
Total Pages: 436
Release: 2004
Genre: Art
ISBN: 0240519639


Download Flash MX 2004 Games Book in PDF, Epub and Kindle

Accompanying CD-ROM contains ... "all the source code and files you need to try out each tutorial from the book so you can see exactly how each game was created ... [and] many different types of games provided as examples ... [and] extra coverage of how Flash integrates with Director Shockwave 3D and C++."--Page 4 of cover

Macromedia Flash MX Application Design and Development

Macromedia Flash MX Application Design and Development
Author: Jessica Speigel
Publisher: New Riders Publishing
Total Pages: 574
Release: 2002
Genre: Computers
ISBN:


Download Macromedia Flash MX Application Design and Development Book in PDF, Epub and Kindle

Speigel gets right down to business with instructing how to create three of the most sought-after Flash applications: 1. Full-featured Flash e-commerce site 2. multiplayer game and 3. online community with forum, real-time private messaging and search capabilities.

Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
Author: Derek Franklin
Publisher: Macromedia Press
Total Pages: 782
Release: 2004
Genre: Computers
ISBN: 9780321213433


Download Macromedia Flash MX 2004 ActionScript Book in PDF, Epub and Kindle

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.