Library Programming Made Easy

Library Programming Made Easy
Author: Michelle Demeter
Publisher: Rowman & Littlefield
Total Pages: 180
Release: 2019-04-30
Genre: Language Arts & Disciplines
ISBN: 1538117029


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This book provides in-depth practical advice and examples of public and academic library programming activities. Included in this volume are methods for identifying target audiences, activities and ways to find and generate even more ideas, tools for assessment and budgeting, and tips on planning programs from inception to execution.

Modern Programming Made Easy

Modern Programming Made Easy
Author: Adam L. Davis
Publisher: Apress
Total Pages: 193
Release: 2020-01-17
Genre: Computers
ISBN: 1484255690


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Get up and running fast with the basics of programming using Java as an example language. This short book gets you thinking like a programmer in an easy and entertaining way. Modern Programming Made Easy teaches you basic coding principles, including working with lists, sets, arrays, and maps; coding in the object-oriented style; and writing a web application. This book is largely language agnostic, but mainly covers the latest appropriate and relevant release of Java, with some updated references to Groovy, Scala, and JavaScript to give you a broad range of examples to consider. You will get a taste of what modern programming has to offer and set yourself up for further study and growth in your chosen language. What You'll Learn Write code using the functional programming style Build your code using the latest releases of Java, Groovy, and more Test your code Read and write from files Design user interfaces Deploy your app in the cloud Who This Book Is For Anyone who wants to learn how to code. Whether you're a student, a teacher, looking for a career change, or just a hobbyist, this book is made for you.

C Programming made easy!

C Programming made easy!
Author: Shaikh Nooruddin
Publisher: VIEH GROUP
Total Pages: 291
Release:
Genre: Computers
ISBN:


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Have you never programmed a computer before, and think or have been told that C is a good programming language to get started with. It is! Maybe you have some experience with other programming languages, but want to learn C. It's a great language to add to your resume! Or perhaps you are stuck in a low paying programming job, and want to move up to a better, more senior position. Learning C can help you! The fact is, learning how to program in C is not only an excellent programming language to get started with, but it will also make you a better programming in other computer languages! Why learn C ? C is often considered to be the mother of all languages because so many other languages have been based on it. Though C is simple it is one of the most powerful languages ever created. Considering it was created over 40 years ago, it is still used heavily and is usually in the top 5 or 10 most popular and most widely programming languages in the world. Learning C can actually make you a better programming in other languages like C++, Java, or C# by equipping you with a mental model of what the computer is actually doing when you run your programs. By learning how things really work "under the hood", and understand memory space, CPU architecture and so on, you can create more efficient programs, and obtain a huge advantage over other programmers in the process. If you want to become a better developer, learning C is a great way to start! Why taking this book is the best decision you can make. By the end of this book, you will understand the fundamentals of the C Programming Language, and make yourself more marketable for entry level programming positions. You will understand variables and the different data types, be able to utilize functions and arrays, understand the concept of pointers, learn about control flow (decision statements and iteration). You will be in a position to apply for real-time programming positions, and truly understand the core language that most modern languages are based on! If you have previously used the C programming language, then this book will deepen your understanding of it. If you have never used it, no problem, you will see that it can help you become a more efficient C developer. The book will be constantly refined in the future based on student feedback! This book does not skip on the details. You will learn how to write high quality code and become an excellent problem solver. This book does not just present how to code in the C programming language, but, also includes all the details on "why" you are doing the things you are doing. After reading this book, you will fully understand the concepts of the C Programming language.

SAS Macro Programming Made Easy, Third Edition

SAS Macro Programming Made Easy, Third Edition
Author: Michele M. Burlew
Publisher: SAS Institute
Total Pages: 457
Release: 2014-06-16
Genre: Computers
ISBN: 1629591513


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This book provides beginners with a thorough foundation in SAS macro programming. The macro facility is a popular part of SAS. Macro programming is a required skill for many SAS programming jobs, and the SAS Advanced Programming Certification Exam tests macro processing concepts. Whether you're looking to become certified, land a job, or increase your skills, you'll benefit from SAS Macro Programming Made Easy, Third Edition. By following Michele Burlew's examples and step-by-step instructions, you'll be able to rapidly perform repetitive programming tasks, to pass information between programming steps more easily, and to make your programming easier to read. Updated for SAS 9.4, this book teaches you the elements of the macro facility (macro variables, macro programs, macro language), how to write a macro program, techniques for macro programming, tips on using the macro facility, how the macro facility fits into SAS, and about the interfaces between the macro facility and other components of SAS. Beginning macro programmers will learn to write SAS macro programs quickly and efficiently. More experienced programmers will find this book useful to refresh their conceptual knowledge and expand on their macro programming skills. Ultimately, any user interested in automating their programs—including analysts, programmers, and report writers—will find Michele Burlew's book an excellent tutorial. -- Michele M. Burlew

Reference and Information Services

Reference and Information Services
Author: Kay Ann Cassell
Publisher: American Library Association
Total Pages: 532
Release: 2013
Genre: Language Arts & Disciplines
ISBN: 1555708595


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Search skills of today bear little resemblance to searches through print publications. Reference service has become much more complex than in the past, and is in a constant state of flux. Learning the skill sets of a worthy reference librarian can be challenging, unending, rewarding, and-- yes, fun.

Haskell Programming from First Principles

Haskell Programming from First Principles
Author: Christopher Allen
Publisher:
Total Pages:
Release: 2016-07-01
Genre:
ISBN: 9781945388033


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Haskell Programming makes Haskell as clear, painless, and practical as it can be, whether you're a beginner or an experienced hacker. Learning Haskell from the ground up is easier and works better. With our exercise-driven approach, you'll build on previous chapters such that by the time you reach the notorious Monad, it'll seem trivial.

Librarian's Guide to Passive Programming

Librarian's Guide to Passive Programming
Author: Emily T. Wichman
Publisher: Bloomsbury Publishing USA
Total Pages: 269
Release: 2012-03-07
Genre: Language Arts & Disciplines
ISBN:


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Learn the concept of passive programming and get started easily with plans for implementing a wide array of intergenerational programs in libraries with this professional primer. Libraries are an integral part of the community, a fact that can often be overlooked in today's world of home-based online research. Passive programs encourage patrons to linger—either in the library or on the library's website—and promote a connection to the library's collections, its services, and the community. Librarian's Guide to Passive Programming: Easy and Affordable Activities for All Ages presents plans for 32 passive programs designed to capture the attention of library patrons. Each chapter—which contains programs grouped thematically—details the steps necessary to reproduce the programs, and includes supporting handouts, activities, and photographs. This helpful guide also examines what passive programming is, why passive programming is relevant, and offers strategies across all aspects of its implementation—from developing program ideas to evaluating program success.

Programming for Adults

Programming for Adults
Author: Raymond Ranier
Publisher: Rowman & Littlefield
Total Pages: 272
Release: 2005
Genre: Adult services in public libraries
ISBN: 0810851555


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This book addresses all aspects of the programming process, from idea to execution, from crafts and entertainment to film, arts and science. Included are sources of funding, contracts and agreements, programming to meet the library's mission, and program evaluation.

The C++ Standard Library

The C++ Standard Library
Author: Nicolai M. Josuttis
Publisher: Addison-Wesley
Total Pages: 1190
Release: 2012-05-25
Genre: Computers
ISBN: 0132977737


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The Best-Selling C++ Resource Now Updated for C++11 The C++ standard library provides a set of common classes and interfaces that greatly extend the core C++ language. The library, however, is not self-explanatory. To make full use of its components–and to benefit from their power–you need a resource that does far more than list the classes and their functions. The C++ Standard Library: A Tutorial and Reference, Second Edition, describes this library as now incorporated into the new ANSI/ISO C++ language standard (C++11). The book provides comprehensive documentation of each library component, including an introduction to its purpose and design; clearly written explanations of complex concepts; the practical programming details needed for effective use; traps and pitfalls; the exact signature and definition of the most important classes and functions; and numerous examples of working code. The book focuses in particular on the Standard Template Library (STL), examining containers, iterators, function objects, and STL algorithms. The book covers all the new C++11 library components, including Concurrency Fractional arithmetic Clocks and timers Tuples New STL containers New STL algorithms New smart pointers New locale facets Random numbers and distributions Type traits and utilities Regular expressions The book also examines the new C++ programming style and its effect on the standard library, including lambdas, range-based for loops, move semantics, and variadic templates. An accompanying Web site, including source code, can be found at www.cppstdlib.com.

Crafting Interpreters

Crafting Interpreters
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 1021
Release: 2021-07-27
Genre: Computers
ISBN: 0990582949


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Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.