Learning Firefox OS Application Development

Learning Firefox OS Application Development
Author: Tanay Pant
Publisher: Packt Publishing Ltd
Total Pages: 166
Release: 2015-10-09
Genre: Computers
ISBN: 1783989416


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Learn to design, build, and deploy your Firefox OS applications, built with web technologies, to the Firefox Marketplace About This Book Create beautiful and interactive Firefox OS applications by applying your knowledge of web development Cater your applications to a huge number of users by porting them to the Firefox OS A step-by-step learning workflow with real-life applications to demonstrate the concepts Who This Book Is For This is a practical guide that uses hands-on examples to teach you how to create applications for Firefox OS and also how to port applications to Firefox Marketplace. This book is intended for developers who want to build applications for Firefox OS. An understanding of HTML5, JavaScript, and CSS is required. What You Will Learn Install, use, and access the Firefox OS simulator with the help of WebIDE Get to know about application manifest files and the essential difference between web applications and Firefox OS applications Create an application that measures the tapping speed of the user Create an application that allows a user to check in at a place with geolocation tagging Access device-specific features with WebAPIs and implement these by building a photo editing and sharing application Submit your own applications to the Firefox Marketplace and share them with others Professionally maintain the code of your application with the help of Github and deploy your hosted applications to OpenShift In Detail With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS's promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace. Style and approach This book is an easy-to-grasp workflow with practical examples of real-world applications such as Clickr, Check In!, and FotoFox. Each chapter explains the concepts, which are then reinforced as they are demonstrated in an application or a flowchart.

Learning Apache Thrift

Learning Apache Thrift
Author: Krzysztof Rakowski
Publisher: Packt Publishing Ltd
Total Pages: 204
Release: 2015-12-30
Genre: Computers
ISBN: 1785888676


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Make applications cross-communicate using Apache Thrift! About This Book Leverage Apache Thrift to enable applications written in different programming languages (Java, C++, Python, PHP, Ruby, and so on) to cross-communicate. Learn to make your services ready for real-world applications by using stepwise examples and modifying code from Industry giants. Be a crackerjack at solving Apache Thrift-related issues. Who This Book Is For If you have some experience of developing applications in one or more languages supported by Apache Thrift (C++, Java, PHP, Python, Ruby, and others) and want to broaden your knowledge and skills in building cross-platform, scalable applications, then this book is for you. What You Will Learn Understand the need for cross-language services and the basics of Apache Thrift. Learn how Apache Thrift works and what problems it solves. Determine when to use Apache Thrift instead of other methods (REST API), and when not to use it. Create and run an example application using Apache Thrift. Use Apache Thrift in your applications written in different languages supported by Apache Thrift (PHP, Python, Ruby, Java, and C++). Handle exceptions and deal with errors. Modify code in different languages. Use Apache Thrift in the production environments of big applications. In Detail With modern software systems being increasingly complex, providing a scalable communication architecture for applications in different languages is tedious. The Apache Thrift framework is the solution to this problem! It helps build efficient and easy-to-maintain services and offers a plethora of options matching your application type by supporting several popular programming languages, including C++, Java, Python, PHP, Ruby, Erlang, Perl, Haskell, C#, Cocoa, JavaScript, Node.js, Smalltalk, OCaml, and Delphi. This book will help you set aside the basics of service-oriented systems through your first Apache Thrift-powered app. Then, progressing to more complex examples, it will provide you with tips for running large-scale applications in production environments. You will learn how to assess when Apache Thrift is the best tool to be used. To start with, you will run a simple example application, learning the framework's structure along the way; you will quickly advance to more complex systems that will help you solve various real-life problems. Moreover, you will be able to add a communication layer to every application written in one of the popular programming languages, with support for various data types and error handling. Further, you will learn how pre-eminent companies use Apache Thrift in their popular applications. This book is a great starting point if you want to use one of the best tools available to develop cross-language applications in service-oriented architectures. Style and approach A stepwise guide to learning Apache Thrift, with ready-to-run examples explained comprehensively. Advanced topics supply the inspiration for further work.

Building a Virtual Assistant for Raspberry Pi

Building a Virtual Assistant for Raspberry Pi
Author: Tanay Pant
Publisher: Apress
Total Pages: 109
Release: 2016-07-27
Genre: Computers
ISBN: 1484221672


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Build a voice-controlled virtual assistant using speech-to-text engines, text-to-speech engines, and conversation modules. This book shows you how to program the virtual assistant to gather data from the internet (weather data, data from Wikipedia, data mining); play music; and take notes. Each chapter covers building a mini project/module to make the virtual assistant better. You'll develop the software on Linux or OS X before transferring it to your Raspberry Pi, ready for deploying in your own home-automation or Internet of Things applications. Building a Virtual Assistant for Raspberry Pi walks you through various STTs and TTSs and the implementation of these components with the help of Python. After that you will start implementing logic for handling user queries and commands, so that the user can have conversations with Melissa. You will then work to improve logic handling to detect what the user wants Melissa to do. You will also work on building some useful applications/modules for Melissa, which will allow you to gain interesting information from Melissa such as the time, weather information, and data from Wikipedia. You will develop a music playing application as well as a note taking application for Melissa, laying the foundations for how Melissa can be further extended. Finally, you will learn how to deploy this software to your Raspberry Pi and how you can further scale Melissa to make her more intelligent, interactive and how you can use her in other projects such as home automation as well. What You'll Learn Design the workflow and discover the concepts of building a voice controlled assistant Develop modules for having conversations with the assistant Enable the assistant to retrieve information from the internet Build utilities like a music player and a note taking application for the virtual assistant Integrate this software with a Raspberry Pi Who This Book Is For Anyone who has built a home automation project with Raspberry Pi and now want to enhance it by making it voice-controlled. The book would also interest students from computer science or related disciplines.

Information Systems: Development, Research, Applications, Education

Information Systems: Development, Research, Applications, Education
Author: Stanislaw Wrycza
Publisher: Springer
Total Pages: 212
Release: 2016-09-21
Genre: Computers
ISBN: 3319466429


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This book constitutes the refereed proceedings of the SIGSAND/PLAIS EuroSymposium 2016 titled Information Systems: Development, Research, Applications, Education, held in Gdansk and Sopot, Poland, on September 29, 2016. The objective of this symposium is to promote and develop high-quality research on all issues related to systems analysis and design (SAND). It provides a forum for SAND researchers and practitioners in Europe and beyond to interact, collaborate, and develop their field. The 14 papers presented in this volume were carefully reviewed and selected from 34 submissions. They are organized in topical sections on information systems development, information systems management, and information systems learning.

Build an HTML5 Game

Build an HTML5 Game
Author: Karl Bunyan
Publisher: No Starch Press
Total Pages: 220
Release: 2015-03-01
Genre: Computers
ISBN: 1593276788


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If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

HTML5 Mobile

HTML5 Mobile
Author: Oswald Campesato
Publisher: Mercury Learning and Information
Total Pages: 261
Release: 2013-11-30
Genre: Computers
ISBN: 1938549279


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This book provides HTML5 technologies for developing HTML5 Mobile hybrid mobile applications, primarily for self-directed learners who are comfortable with HTML/Javascript and who want to learn how to create mobile applications using HTML5 for Android and iOS. Readers will learn how to use CSS3 and HTML5 Canvas to render 2D shapes, apply transformations, and create animation effects. Readers will learn about JavaScript toolkits such as jQuery Mobile, PhoneGap, and D3 for creating HTML5 hybrid mobile applications. FEATURES * Discusses various HTML5 APIs with Android and iOS * Contains CSS3 and HTML5 Canvas graphics and animation effects * Uses jQuery Mobile to develop hybrid HTML5 Mobile apps * Uses PhoneGap to develop hybrid HTML5 Mobile apps * Provides supplemental code samples and videos on the DVD eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

RESTful Rails Development

RESTful Rails Development
Author: Silvia Puglisi
Publisher: "O'Reilly Media, Inc."
Total Pages: 304
Release: 2015-10-08
Genre: Computers
ISBN: 1491910836


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The Web is slowly but surely changing from a model in which a human reader browses content on web pages to a model in which services and clients (not necessarily humans) exchange information. And because of this, author Silvia Puglisi explains, it makes more sense to build platforms instead of just products or applications. Platforms are like ecosystems interconnecting different applications, services, users, developers, and partners, and offer many benefits. In this book, you'll learn how to design and develop Representational State Transfer (REST) platforms in Rails. You'll begin with an introduction to Ruby on Rails, and then move quickly through new concepts. At the end of each chapter, you'll have learned something new about building and organically extending a multi-service platform spanning different devices—and will have had some fun in the process. By the end of the book you'll know how to build an architecture composed of different services accessing shared resources through a set of collaborating APIs and applications. Explore the basics of REST and HTTP, including REST architecture and the role of hypermedia Get to know Rails and Ruby on Rails Learn about API development and create an API Take a thorough look at REST, including Asynchronous REST and testing RESTful services Work with data streams as you map them onto an application UI and integrate external APIs in your application Learn about device-independent development Use data analytics to recognize important events, develop key metrics, and track them Explore various tools you can use to build your own data analytic platform Learn how to scale a Rails application successfully Examine privacy and security issues and the implications of handling and collecting user data

Mobile HTML5

Mobile HTML5
Author: Estelle Weyl
Publisher: "O'Reilly Media, Inc."
Total Pages: 592
Release: 2013-11-13
Genre: Computers
ISBN: 1491948884


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Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you’ll learn how to develop web apps that not only work on iOS, Android, Blackberry, and Windows Phone, but also perform well and provide good user experience. With lots of code and markup examples, you’ll learn best practices for using HTML5 features, including new web forms, SVG, Canvas, localStorage, and related APIs. You’ll also get an in-depth look at CSS3, and discover how to design apps for large monitors and tiny screens alike. Learn HTML5’s elements, syntax, and semantics Build forms that provide enhanced usability with less JavaScript Explore HTML5 media APIs for graphics, video, and audio Enable your applications to work offline, using AppCache, localStorage, and other APIs Learn what you need to know about CSS3 selectors and syntax Dive into CSS3 features such as multiple backgrounds, gradients, border-images, transitions, transforms, and animations Make your web applications usable, responsive, and accessible. Design for performance, user experience, and reliability on all platforms

Development of a Remote Laboratory for Engineering Education

Development of a Remote Laboratory for Engineering Education
Author: Ning Wang
Publisher: CRC Press
Total Pages: 119
Release: 2020-04-03
Genre: Computers
ISBN: 1000050106


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The field of information technology continues to advance at a brisk pace, including the use of Remote Laboratory (RL) systems in education and research. To address the needs of remote laboratory development for such purposes, the authors present a new state-of-the-art unified framework for RL system development. Included are solutions to commonly encountered RL implementation issues such as third-party plugin, traversing firewalls, cross platform running, and scalability, etc. Additionally, the book introduces a new application architecture of remote lab for mobile-optimized RL application development for Mobile Learning (M-Learning). It also shows how to design and organize the remote experiments at different universities and make available a framework source code. The book is intended to serve as a complete guide for remote lab system design and implementation for an audience comprised of researchers, practitioners and students to enable them to rapidly and flexibly implement RL systems for a range of fields.

Study of Engineering and Career

Study of Engineering and Career
Author: J Vinay Kumar
Publisher: Notion Press
Total Pages: 328
Release: 2018-04-20
Genre: Education
ISBN: 1642493074


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There are many ways to apply knowledge to achieve a successful career. Different people have used different ideologies get to the top. What are the characteristics that will help you achieve success? This book caters not only to students stepping into the engineering fields or the corporate world for the first time but also to those who are stuck in the wrong profession. The book highlights the importance of knowing your field of education, the importance of personality, finding the right opportunity in different fields of work, choosing the right first employer, and other important decisions related to your career. This book is an essential read for anyone who wants to enter the field of engineering. The volume includes a good number of illustrations with detailed notes.