Hero System Equipment Guide (6th Ed)

Hero System Equipment Guide (6th Ed)
Author: Steven S. Long
Publisher:
Total Pages: 354
Release: 2010-11
Genre: Games & Activities
ISBN: 9781583661338


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The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures.

HERO System 6th Edition

HERO System 6th Edition
Author: Steven S. Long
Publisher: Hero Games
Total Pages: 466
Release: 2019-04-26
Genre: Games & Activities
ISBN: 9781583661208


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The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of.

Champions Complete

Champions Complete
Author: Derek Hiemforth
Publisher:
Total Pages: 242
Release: 2019-04-05
Genre:
ISBN: 9781583661451


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The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System 6th Edition rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of Champions that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fraction of its former length. CREATE and play the hero that you want. AN excellent purchase for first time players and handy companion for long time players. THE Hero System you know and love, in a condensed and easy to use format. INCLUDES everything a gamemaster needs to create anything from a single session to an extended campaign. Note: This product (Champions Complete/HERO2000) is a stand-alone, moderately priced book for playing Champions: arguably the most popular and longest-running superhero game in roleplaying history. It contains all of the rules necessary to play Champions: The Super Roleplaying Game, with no other book required.

HERO System Basic Rulebook

HERO System Basic Rulebook
Author: Steven S Long
Publisher:
Total Pages: 138
Release: 2019-04-26
Genre: Games & Activities
ISBN: 9781583661222


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The Basic Rulebook contains all of the core HERO System 6th Edition rules, including character creation, combat and adventuring, and equipment - but without all of the options and details found in the standard rulebook. The Basic Rulebook boils the HERO System down to its essential elements so you can easily teach yourself the game, bring new players into your campaign quickly, or refresh your memory on a crucial rule. And when you're ready to move up to the complete HERO System, learning it will be a snap because the Basic Rulebook's already taught you the basics!

Hero System Martial Arts

Hero System Martial Arts
Author: Steven S Long
Publisher:
Total Pages: 322
Release: 2005
Genre: Games & Activities
ISBN: 9781583661246


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Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.

Hero System 5th Edition, Revised

Hero System 5th Edition, Revised
Author: Steven S Long
Publisher:
Total Pages: 594
Release: 2019-04-10
Genre:
ISBN: 9781583660430


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Whatever you want to do, in any genre, time period, or setting, the HERO System lets you do it! Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules!

Fantasy Hero 6th Edition

Fantasy Hero 6th Edition
Author: Steven S Long
Publisher:
Total Pages: 482
Release: 2019-05
Genre: Games & Activities
ISBN: 9781583661291


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Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms -- all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.

Pulp Hero

Pulp Hero
Author: Steven S Long
Publisher:
Total Pages: 346
Release: 2019-04-27
Genre:
ISBN: 9781583660577


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The Twenties and Thirties were a golden age of adventure as two-fisted heroes and daring explorers came to life in the pages of pulp magazines. Now you can create roleplaying games and characters set in this thrilling era!

Word Hero

Word Hero
Author: Jay Heinrichs
Publisher: Crown
Total Pages: 354
Release: 2011-10-04
Genre: Language Arts & Disciplines
ISBN: 0307716376


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Yes, it’s true: you can learn how to be a verbal wizard! Ever hear someone utter an unforgettable phrase and feel yourself reacting with with…well, awe? Ever read a great quote and think I could never come up with anything that clever? Daunting as it may seem, there’s nothing mystical about witcraft. Crafting memorable lines doesn’t require DNA-encoded brilliance. What it does require is some knowledge of the tricks and techniques that make words stick. In Word Hero, Jay Heinrichs rescues the how-to of verbal artistry from cobwebbed textbooks and makes it entirely fresh– even a little mischievous. Fear not: on offer here are not dry, abstract ideas couched in academic jargon. Rather, Heinrichs takes you on an amusing – and amazingly helpful – tour of the mechanisms that make powerful language work. You’ll learn how to slyly plant your words in people’s heads and draw indelible verbal pictures by employing such tools as “crashing symbols,” “rapid repeaters,” “Russian Dolls” and even the powers of Mr. Potato Head. With those tools and others tucked in your utility belt, you might not immediately achieve “wordsmith immortality” but you will become a better speaker, writer, and raconteur…and long after people have forgotten everything else, they’ll remember your priceless lines.

GURPS Lite

GURPS Lite
Author: Sean Punch
Publisher:
Total Pages: 34
Release: 2000
Genre: Games & Activities
ISBN:


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