Handbook of regular patterns

Handbook of regular patterns
Author: Peter S. Stevens
Publisher:
Total Pages: 400
Release: 1980
Genre: Design
ISBN:


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Handbook of Regular Patterns

Handbook of Regular Patterns
Author: Peter Smith Stevens
Publisher:
Total Pages:
Release: 1984
Genre: Design
ISBN:


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Handbook of Regular Patterns

Handbook of Regular Patterns
Author: Peter S. Stevens
Publisher: MIT Press (MA)
Total Pages: 400
Release: 1981
Genre: Design
ISBN: 9780262690881


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Examines the structural anatomy of patterns, shows how reflections, rotations, and translations create symmetrical patterns, and shows examples from textiles, pottery, mosaics, natural forms, and Escher prints

Analysis Patterns

Analysis Patterns
Author: Martin Fowler
Publisher: Addison-Wesley Professional
Total Pages: 398
Release: 1997
Genre: Object-oriented methods (Computer science).
ISBN: 9780201895421


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Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.

The Beginner's Guide to Writing Knitting Patterns

The Beginner's Guide to Writing Knitting Patterns
Author: Kate Atherley
Publisher: Penguin
Total Pages: 130
Release: 2016-03-14
Genre: Crafts & Hobbies
ISBN: 1632504367


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Create custom knitting patterns to share and sell! Writing clear, easy-to-follow knitting patterns is easier than you think! In The Beginner's Guide to Writing Knitting Patterns, knitting expert Kate Atherley provides everything you need to know to share your projects with fellow knitters. This one-stop guide includes concrete guidelines with lots of examples on everything from pattern writing basics, to schematics and charts, to handling multiple sizes, establishing a personal style sheet, and more. The book addresses the details of how to create complete, clear and easy-to-use knitting patterns, for any type of design, and for any level of knitter. You'll also find details on: • Pattern structure and elements • Formatting and layout • How to go from test knitting to a final publication • Online platforms, processes, and good business practices • An introduction to important copyright laws A basic pattern template and resources are also provided. Whether you're looking to share a project with a close friend or your growing online customer base, The Beginner's Guide to Writing Knitting Patterns is the comprehensive guide that can help you translate your project into a set of instructions that any knitter can follow.

The Patterns Handbook

The Patterns Handbook
Author: Linda Rising
Publisher: Cambridge University Press
Total Pages: 574
Release: 1998-06-28
Genre: Computers
ISBN: 9780521648189


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This book contains seminal articles and essays that illustrate the growing importance of patterns in application development.

The Quilter's Negative Space Handbook

The Quilter's Negative Space Handbook
Author: Sylvia Schaefer
Publisher: C&T Publishing Inc
Total Pages: 116
Release: 2019-02-01
Genre: Crafts & Hobbies
ISBN: 1617456802


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Break down the process of modern quilt design with a scientific approach to design principles. Applying the concept of negative space in 8 key ways, you’ll start with traditional blocks or quilts and transform them into modern masterpieces, step -by -step. Each chapter teaches skills, such as removing elements or disintegration, with a quilt project for each technique! Complete with tips on piecing, choosing fabrics, and machine quilting for an artistic finish, this book has something for every quilter.

A Pattern Language

A Pattern Language
Author: Christopher Alexander
Publisher: Oxford University Press
Total Pages: 1216
Release: 2018-09-20
Genre: Architecture
ISBN: 0190050357


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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.

Design Patterns in Ruby

Design Patterns in Ruby
Author: Russ Olsen
Publisher: Pearson Education
Total Pages: 558
Release: 2007-12-10
Genre: Computers
ISBN: 0132702509


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Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.