Halo and Philosophy

Halo and Philosophy
Author: Luke Cuddy
Publisher: Open Court Publishing
Total Pages: 242
Release: 2011
Genre: Games & Activities
ISBN: 0812697189


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"To the uninitiated--and even some initiates--First Person Shooter (FPS) games are sordid exercises in mindless violence, destroying the sensibilities of teenage videogame addicts. But there's more to Halo than this superficial stereotype. For many former youthful devotees, Halo has been the cosmic bridge to understanding and even wisdom." --

Halo and Philosophy

Halo and Philosophy
Author: Luke Cuddy
Publisher: Open Court
Total Pages: 242
Release: 2011-04-12
Genre: Philosophy
ISBN: 0812697286


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Since the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves. Halo’s unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo’s music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player’s experience of war tell us anything about actual war? Is there meaning to Master Chief’s rough existence? How does it affect the player’s ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo’s post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity? These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

This Is Not Goodbye...It's Halo

This Is Not Goodbye...It's Halo
Author: Victoria Feldman
Publisher:
Total Pages: 120
Release: 1994-11
Genre: Future life
ISBN: 9780964269705


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BioShock and Philosophy

BioShock and Philosophy
Author: Luke Cuddy
Publisher: John Wiley & Sons
Total Pages: 192
Release: 2015-04-27
Genre: Philosophy
ISBN: 1118915879


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Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes

Philosophy Through Video Games

Philosophy Through Video Games
Author: Jon Cogburn
Publisher: Routledge
Total Pages: 368
Release: 2009-09-10
Genre: Games & Activities
ISBN: 113585968X


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How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

Facebook and Philosophy

Facebook and Philosophy
Author: D. E. Wittkower
Publisher: Open Court
Total Pages: 325
Release: 2010-09-15
Genre: Philosophy
ISBN: 0812697200


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Facebook and Philosophy is an entertaining, multi-faceted exploration of what Facebook means for us and for our relationships. With discussions ranging from the nature of friendship and its relationship to "friending," to the (debatable) efficacy of "online activism," this book is the most extensive and systematic attempt to understand Facebook yet. And with plenty of new perspectives on Twitter and Web 2.0 along the way, this fun, thought-provoking book is a serious and significant contribution for anyone working with social media, whether in academia, journalism, public relations, activism, or business. Exploring far-reaching questions — Can our interactions on Facebook help us care about each other more? Does Facebook signal the death of privacy, or (perhaps worse yet) the death of our desire for privacy? — Facebook and Philosophy is vital reading for anyone involved in social networks today.

The Halo Effect

The Halo Effect
Author: Phil Rosenzweig
Publisher: Simon and Schuster
Total Pages: 380
Release: 2008-12-09
Genre: Business & Economics
ISBN: 1847397026


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Why do some companies prosper while others fail? Despite great amounts of research, many of the studies that claim to pin down the secret of success are based in pseudoscience. THE HALO EFFECT is the outcome of that pseudoscience, a myth that Philip Rosenzweig masterfully debunks in THE HALO EFFECT. THE HALO EFFECT highlights the tendency of experts to point to the high financial performance of a successful company and then spread its golden glow to all of the company's attributes - clear strategy, strong values, and brilliant leadership. But in fact, as Rosenzweig clearly illustrates, the experts are not just wrong, but deluded. Rosenzweig suggests a more accurate way to think about leading a company, a robust and clearheaded approach that can save any business from ultimate failure.

Halo 4

Halo 4
Author: Alexander Musa
Publisher:
Total Pages: 0
Release: 2012
Genre: Games & Activities
ISBN: 9780307895707


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* Hard Cover - Features a hard cover with exclusive artwork, unique treatments, and limited edition numbering for collectability. * EXCLUSIVE Content - Includes an additional 48 pages of 'Behind-The-Scenes' content, interviews, concept art, and photos from 343 Industries. * EXCLUSIVE Map Cards - 10 War Games specific Dry-Erase Cards with MLG pro tips. * EXCLUSIVE Free Download - Includes free download for the Cryptum Avatar T-Shirt. * MLG Pro Strategy - Get expert advice for every War Game map and game type from MLG pro Halo players and MLG tournament champions- Michael "Strongside" Cavanaugh, Michael "Flamesword" Chavez, Marcus "Elumnite" Lovejoy, and Brett "Naded" Leonard. * Free Online Updates - Complete the Spartan Ops weekly episodic campaign. Redeem the digital access code provided to learn key strategies, watch gameplay video from the devs, and complete all missions. * Critical Appendix - Details info on Achievements, Emblems, and Multiplayer medals. * Become a Legend - Offers the very best tactics to get you through the campaign with a Heroic walkthrough and Legendary tips.

Halo

Halo
Author: Tom Maddox
Publisher: Createspace Independent Publishing Platform
Total Pages: 338
Release: 2018-10-28
Genre:
ISBN: 9781729601549


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In the latter half of the twenty-first century, freelance data-auditor Mikhail Gonzales has been contracted to monitor an AI-controlled orbiting colony. Complications arise when an experimental treatment for a critically injured man is opposed by Gonzales' employer, the SenTrax corporation

The Green Halo

The Green Halo
Author: Erazim Kohak
Publisher: Open Court
Total Pages: 240
Release: 2011-04-15
Genre: Philosophy
ISBN: 0812697561


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The Green Halo is a highly readable introduction to the vast field of contemporary ecological thought. It is a basic education in environmental philosophy and a welcome propadeutic for understanding the most crucial problem facing humankind in the coming century: How can humans live on this earth so that they do not destroy the preconditions for their own existence?