Getting Started with Arduino and Node.js

Getting Started with Arduino and Node.js
Author: Agus Kurniawan
Publisher: PE Press
Total Pages: 68
Release: 2012-12-18
Genre: Computers
ISBN:


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This book helps to anyone to learn how to integrate Arduino hardware and node.js. ***TOC*** Preface 1. Preparing Development Environment 1.1 Arduino 1.1.1 Arduino Uno 1.1.2 Arduino Leonardo 1.1.3 Arduino Mega 2560 1.1.4 Arduino Due 1.2 Electronic Components 1.2.1 Arduino Starter Kit 1.2.2 Fritzing 1.2.3 Cooking-Hacks: Arduino Starter Kit 1.2.4 Arduino Sidekick Basic kit 1.3 Node.js 1.4 Arduino Software 1.5 Testing 2. Hello World 2.1 Arduino World 2.1.1 Arduino Hardware Driver on Windows 8 2.1.2 Simple Testing 2.2 Arduino and Node.js 2.3 Testing for Arduino and Node.js 3. Sensor Node.js 3.1 Sensor Devices 3.2 Reading Sensor 3.3 Publishing Sensor Data 4. LED Controller 4.1 LED Controller Device 4.2 Arduino Implementation 4.3 Controlling Device from Node.js 5. Button and Switch 5.1 Getting Data from Button and Switch 5.2 Arduino Implementation 5.3 Executing Command to Node.js

JavaScript Electronics

JavaScript Electronics
Author: Mate Marschalko
Publisher:
Total Pages: 141
Release: 2018-11-28
Genre:
ISBN: 9781790464913


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In this book, among many other projects, you will learn how to build a Smart JavaScript Talking Plant with electronic sensors, data logging, SMS notifications, all served from a Node.js server on your own computer. All projects and concepts are discussed from the very basics, with no prior knowledge of electronics required! You will also be able to get started with beginner level JavaScript experience. Introductory topics: Running JavaScript outside the browser Intro to electronic development boards and the Arduino UNO Electricity and circuit building basics Building a simple web server, a RESTful API server, and a real-time WebSocket server with Node.js Example projects: Blinking an LED light and using an electronic button Reading data from simple temperature and light sensors Controlling your operating system with electronics and changing the volume with a potentiometer Setting up a motion sensing alarm with light and sound Connecting sensors to a desk plant including a soil moisture sensors Sending notifications via SMS text messages or a post on Twitter Logging sensor data and displaying it in a HTML and CSS web app and a dynamic chart Making the plant talk with speech synthesis and letting it complain about its environmental conditions

Introduction to JavaScript Electronics

Introduction to JavaScript Electronics
Author: Mate Marschalko
Publisher:
Total Pages: 49
Release: 2018-12-02
Genre:
ISBN: 9781790516902


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This book is the perfect beginners guide to building electronic circuits with the Arduino UNO development board and programming your simple prototypes with JavaScript and Node.js!The book and the examples in it can be finished in less than 3 hours!After a quick introduction, you will learn how to run JavaScript code outside the browser and send instructions to and read sensor data from the Arduino UNO. We will build our first circuit with an LED light and switch it on and off with a few lines of code. Next, we will connect a temperature sensor and a light sensor and access their sensor readings from your computer and the your JavaScript application.By the time you finish the book you will get to work with and understand some basic circuit building components like breadboards, resistors, jumper wires and simple analog sensors like the LM35 and the LDR.Even though the introduction to these techniques are quick and efficient the important principles are exaplained in more detail, like calculating the correct resistors for your circuit or how voltage divider circuits work.All this knowledge will enable you to build your very own electronic projects from scratch and start working with more complex sensors and components!

JavaScript Robotics

JavaScript Robotics
Author: Backstop Media
Publisher: Maker Media, Inc.
Total Pages: 442
Release: 2015-04-13
Genre: Technology & Engineering
ISBN: 1457186918


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JavaScript Robotics is on the rise. Rick Waldron, the lead author of this book and creator of the Johnny-Five platform, is at the forefront of this movement. Johnny-Five is an open source JavaScript Arduino programming framework for robotics. This book brings together fifteen innovative programmers, each creating a unique Johnny-Five robot step-by-step, and offering tips and tricks along the way. Experience with JavaScript is a prerequisite.

Getting Started with Arduino and Go

Getting Started with Arduino and Go
Author: Agus Kurniawan
Publisher: PE Press
Total Pages: 81
Release:
Genre: Computers
ISBN:


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Arduino is an open-source platform used for building electronics projects. This book helps you how to get started with Arduino and Go. Several illustration samples are provided to accelerate your learning. The following is highlight topics in this book: * Preparing Development Environment * Hello World: Arduino and Go * Exploring Go Packages for Arduino * Analog Sensor * Working with PWM: RGB LED

Connecting Arduino to the Web

Connecting Arduino to the Web
Author: Indira Knight
Publisher: Apress
Total Pages: 402
Release: 2018-06-13
Genre: Computers
ISBN: 1484234804


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Create physical interfaces that interact with the Internet and web pages. With Arduino and JavaScript you can create interactive physical displays and connected devices that send data to or receive data from the web. You'll take advantage of the processes needed to set up electronic components, collect data, and create web pages able to interact with electronic components. Through exercises, projects, and explanations, this book will give you the core front end web development and electronics skills needed to create connected physical interfaces and build compelling visualizations with a range of JavaScript libraries. By the end of the book you will have developed fully working interactive prototypes capable of sending data to and receiving data from a physical interface. Most importantly, Connecting Arduino to the Web will give you a taste of what is possible and the knowledge to create your own connected physical interfaces and bring the web into your electronics projects. What You'll Learn Build an Internet of Things dashboard that updates with electronics attached to an Arduino Use components to interact with online 3D displays Create web pages with HTML and CSS Set up a Node.js server Use WebSockets to process live data Interact with scalable vector graphics (SVG) Who This Book Is For Technologists, developers, and enthusiasts looking to extend their skills, be able to develop physical prototypes with connected devices, and with an interest in getting started with IoT. Also, those excited by the possibilities of connecting the physical and the web.

JavaScript Electronics

JavaScript Electronics
Author: Mate Marschalko
Publisher: Createspace Independent Publishing Platform
Total Pages: 142
Release: 2018-02-08
Genre:
ISBN: 9781548255527


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In this book, among many other projects, you will learn how to build a Smart JavaScript Talking Plant with electronic sensors, data logging, SMS notifications, all served from a Node.js server on your own computer. All projects and concepts are discussed from the very basics, with no prior knowledge of electronics required! You will also be able to get started with beginner level JavaScript experience. Introductory topics: Running JavaScript outside the browser Intro to electronic development boards and the Arduino UNO Electricity and circuit building basics Building a simple web server, a RESTful API server, and a real-time WebSocket server with Node.js Example projects: Blinking an LED light and using an electronic button Reading data from simple temperature and light sensors Controlling your operating system with electronics and changing the volume with a potentiometer Setting up a motion sensing alarm with light and sound Connecting sensors to a desk plant including a soil moisture sensors Sending notifications via SMS text messages or a post on Twitter Logging sensor data and displaying it in a HTML and CSS web app and a dynamic chart Making the plant talk with speech synthesis and letting it complain about its environmental conditions

Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
Total Pages: 130
Release: 2011-09-06
Genre: Computers
ISBN: 1449317189


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Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the information you need is here! Inside, you’ll learn about: Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need an Arduino Uno or earlier model, along with USB A-B cable and an LED. The easy-to-use Arduino development environment is free to download. Join hundreds of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, Getting Started with Arduino gets you in on all the fun!

Arduino I

Arduino I
Author: Steven F. Barrett
Publisher: Morgan & Claypool Publishers
Total Pages: 224
Release: 2020-04-17
Genre: Technology & Engineering
ISBN: 1681738198


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This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open-source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. In June 2019, Joel Claypool and I met to plan the fourth edition of Arduino Microcontroller Processing for Everyone! Our goal has been to provide an accessible book on the rapidly changing world of Arduino for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To make the book more accessible to better serve our readers, we decided to change our approach and provide a series of smaller volumes. Each volume is written to a specific audience. This book, Arduino I: Getting Started is written for those looking for a quick tutorial on the Arduino environment, platforms, interface techniques, and applications. Arduino II will explore advanced techniques, applications, and systems design. Arduino III will explore Arduino applications in the Internet of Things (IoT). Arduino I: Getting Started covers three different Arduino products: the Arduino UNO R3 equipped with the Microchip ATmega328, the Arduino Mega 2560 equipped with the Microchip ATmega2560, and the wearable Arduino LilyPad.

Node.js for Embedded Systems

Node.js for Embedded Systems
Author: Patrick Mulder
Publisher: "O'Reilly Media, Inc."
Total Pages: 264
Release: 2016-10-10
Genre: Computers
ISBN: 1491928964


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How can we build bridges from the digital world of the Internet to the analog world that surrounds us? By bringing accessibility to embedded components such as sensors and microcontrollers, JavaScript and Node.js might shape the world of physical computing as they did for web browsers. This practical guide shows hardware and software engineers, makers, and web developers how to talk in JavaScript with a variety of hardware platforms. Authors Patrick Mulder and Kelsey Breseman also delve into the basics of microcontrollers, single-board computers, and other hardware components. Use JavaScript to program microcontrollers with Arduino and Espruino Prototype IoT devices with the Tessel 2 development platform Learn about electronic input and output components, including sensors Connect microcontrollers to the Internet with the Particle Photon toolchain Run Node.js on single-board computers such as Raspberry Pi and Intel Edison Talk to embedded devices with Node.js libraries such as Johnny-Five, and remotely control the devices with Bluetooth Use MQTT as a message broker to connect devices across networks Explore ways to use robots as building blocks for shared experiences