Game of Knowns

Game of Knowns
Author: Karl Kruszelnicki
Publisher: Macmillan
Total Pages: 292
Release: 2013
Genre: Science
ISBN: 9781742613345


Download Game of Knowns Book in PDF, Epub and Kindle

There are Known Knowns,Known Unknowns, andUnknown Unknowns. And then there is Dr Karl. The inimitable Dr Karl reigns once more in his Dynasty of 34 Science Books with scintillating science scenarios, techie tales and tasty morsels to sate even the most haemoglobin-thirsty of his army of followers. In Game of Knowns, he divulges why psychopaths make good kings, how smartphones dumb down our conversations, why the left side of your face is the most attractive, how the female worker bee gets a raw deal and why we drink beer faster when it is served in a curved glass. He discloses the amazing opportunities that 3D Printing will bring, the magic of hoverboards, solemnly shares why dark matter matters, and spills the scientific basis of wealth distribution. Thereby Science is decreed to be the only true ruler of the kingdom, and there is none better to claim the Throne than Australia's most trusted and knowledge-thirsty scientist - Dr Karl.

Game of Knowns

Game of Knowns
Author: Karl Kruszelnicki
Publisher: Macmillan
Total Pages: 304
Release: 2014-10
Genre: Science
ISBN: 9781743533789


Download Game of Knowns Book in PDF, Epub and Kindle

There are Known Knowns, Known Unknowns, and Unknown Unknowns. And then there is Dr Karl. "Dr Karl is Australia's incumbent President of Science" The Age"There's no topic on which Dr Karl does not have an interestingly expressed opinion" The Weekly ReviewThe inimitable Dr Karl, Master Geek and National Living Treasure, reigns once more in his Dynasty of 34 Science Books with scintillating science scenarios, techie tales and tasty morsels to sate even the most haemoglobin-thirsty of his army of followers.In Game of Knowns, he divulges why psychopaths make good kings, how smartphones dumb down our conversations, why the left side of your face is the most attractive, how the female worker bee gets a raw deal and why we drink beer faster when it is served in a curved glass. He discloses the amazing opportunities that 3D Printing will bring, the magic of hoverboards, solemnly shares why dark matter matters, and spills the scientific basis of wealth distribution. Thereby Science is decreed to be the only true ruler of the kingdom, and there is none better to claim the Throne than Australia's most trusted and knowledge-thirsty scientist - Dr Karl.Fans of Adam Spencer will love Game of Knowns.

The Infinite Game

The Infinite Game
Author: Simon Sinek
Publisher: Penguin
Total Pages: 272
Release: 2019-10-15
Genre: Business & Economics
ISBN: 0735213526


Download The Infinite Game Book in PDF, Epub and Kindle

From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

The Game of Life and how to Play it

The Game of Life and how to Play it
Author: Florence Scovel Shinn
Publisher:
Total Pages: 108
Release: 1925
Genre: Conduct of life
ISBN:


Download The Game of Life and how to Play it Book in PDF, Epub and Kindle

Seven Games: A Human History

Seven Games: A Human History
Author: Oliver Roeder
Publisher: W. W. Norton & Company
Total Pages: 326
Release: 2022-01-25
Genre: History
ISBN: 1324003782


Download Seven Games: A Human History Book in PDF, Epub and Kindle

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Game of Privilege

Game of Privilege
Author: Lane Demas
Publisher: UNC Press Books
Total Pages: 384
Release: 2017-08-09
Genre: Sports & Recreation
ISBN: 1469634236


Download Game of Privilege Book in PDF, Epub and Kindle

This groundbreaking history of African Americans and golf explores the role of race, class, and public space in golf course development, the stories of individual black golfers during the age of segregation, the legal battle to integrate public golf courses, and the little-known history of the United Golfers Association (UGA)--a black golf tour that operated from 1925 to 1975. Lane Demas charts how African Americans nationwide organized social campaigns, filed lawsuits, and went to jail in order to desegregate courses; he also provides dramatic stories of golfers who boldly confronted wider segregation more broadly in their local communities. As national civil rights organizations debated golf’s symbolism and whether or not to pursue the game’s integration, black players and caddies took matters into their own hands and helped shape its subculture, while UGA participants forged one of the most durable black sporting organizations in American history as they fought to join the white Professional Golfers’ Association (PGA). From George F. Grant’s invention of the golf tee in 1899 to the dominance of superstar Tiger Woods in the 1990s, this revelatory and comprehensive work challenges stereotypes and indeed the fundamental story of race and golf in American culture.

Known and Strange Things

Known and Strange Things
Author: Teju Cole
Publisher: Random House
Total Pages: 433
Release: 2016-08-09
Genre: Political Science
ISBN: 0812989791


Download Known and Strange Things Book in PDF, Epub and Kindle

A blazingly intelligent first book of essays from the award-winning author of Open City and Every Day Is for the Thief NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Time • The Guardian • Harper's Bazaar • San Francisco Chronicle • The Atlantic • Financial Times • Kirkus Finalist for the PEN/Diamonstein-Spielvogel Award for the Art of the Essay and PEN/Jean Stein Book Award With this collection of more than fifty pieces on politics, photography, travel, history, and literature, Teju Cole solidifies his place as one of today’s most powerful and original voices. On page after page, deploying prose dense with beauty and ideas, he finds fresh and potent ways to interpret art, people, and historical moments, taking in subjects from Virginia Woolf, Shakespeare, and W. G. Sebald to Instagram, Barack Obama, and Boko Haram. Cole brings us new considerations of James Baldwin in the age of Black Lives Matter; the African American photographer Roy DeCarava, who, forced to shoot with film calibrated exclusively for white skin tones, found his way to a startling and true depiction of black subjects; and (in an essay that inspired both praise and pushback when it first appeared) the White Savior Industrial Complex, the system by which African nations are sentimentally aided by an America “developed on pillage.” Persuasive and provocative, erudite yet accessible, Known and Strange Things is an opportunity to live within Teju Cole’s wide-ranging enthusiasms, curiosities, and passions, and a chance to see the world in surprising and affecting new frames. Praise for Known and Strange Things “On every level of engagement and critique, Known and Strange Things is an essential and scintillating journey.”—Claudia Rankine, The New York Times Book Review (Editors’ Choice) “A heady mix of wit, nostalgia, pathos, and a genuine desire to untangle the world, or at the least, to bask in its unending riddles.”—The Atlantic “Brilliant . . . [Known and Strange Things] reveals Cole’s extraordinary talent and his capacious mind.”—Time “[Known and Strange Things] showcases the magnificent breadth of subjects [Cole] is able to plumb with . . . passion and eloquence.”—Harper’s Bazaar “[Cole is] one of the most vibrant voices in contemporary writing.”—LA Times “Cole has fulfilled the dazzling promise of his novels Every Day Is for the Thief and Open City. He ranges over his interests with voracious keenness, laser-sharp prose, an open heart and a clear eye.”—The Guardian “Remarkably probing essays . . . Cole is one of only a very few lavishing his focused attention on that most approachable (and perhaps therefore most overlooked) art form, photography.”—Chicago Tribune “There’s almost no subject Cole can’t come at from a startling angle. . . . His [is a] prickly, eclectic, roaming mind.”—The Boston Globe “[Cole] brings a subtle, layered perspective to all he encounters.”—Vanity Fair “In page after page, Cole upholds the sterling virtue of good writing combined with emotional and intellectual engagement.”—The New Statesman “[Known and Strange Things possesses] a passion for justice, a deep sympathy for the poor and the powerless around the world, and a fiery moral outrage.”—Poets and Writers

Game Hacking

Game Hacking
Author: Nick Cano
Publisher: No Starch Press
Total Pages: 305
Release: 2016-07-01
Genre: Computers
ISBN: 1593276699


Download Game Hacking Book in PDF, Epub and Kindle

You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Games People Play

Games People Play
Author: Eric Berne
Publisher:
Total Pages: 0
Release: 1978
Genre: Interpersonal relations
ISBN:


Download Games People Play Book in PDF, Epub and Kindle

Elements of Game Design

Elements of Game Design
Author: Robert Zubek
Publisher: MIT Press
Total Pages: 251
Release: 2020-08-18
Genre: Computers
ISBN: 0262362872


Download Elements of Game Design Book in PDF, Epub and Kindle

An introduction to the basic concepts of game design, focusing on techniques used in commercial game production. This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.