Computing Fundamentals

Computing Fundamentals
Author: Faithe Wempen
Publisher: John Wiley & Sons
Total Pages: 746
Release: 2014-11-26
Genre: Computers
ISBN: 1119039622


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The absolute beginner's guide to learning basic computer skills Computing Fundamentals, Introduction to Computers gets you up to speed on basic computing skills, showing you everything you need to know to conquer entry-level computing courses. Written by a Microsoft Office Master Instructor, this useful guide walks you step-by-step through the most important concepts and skills you need to be proficient on the computer, using nontechnical, easy-to-understand language. You'll start at the very beginning, getting acquainted with the actual, physical machine, then progress through the most common software at your own pace. You'll learn how to navigate Windows 8.1, how to access and get around on the Internet, and how to stay connected with email. Clear instruction guides you through Microsoft Office 2013, helping you create documents in Word, spreadsheets in Excel, and presentations in PowerPoint. You'll even learn how to keep your information secure with special guidance on security and privacy. Maybe you're preparing for a compulsory computing course, brushing up for a new job, or just curious about how a computer can make your life easier. If you're an absolute beginner, this is your complete guide to learning the essential skills you need: Understand the basics of how your computer works Learn your way around Windows 8.1 Create documents, spreadsheets, and presentations Send email, surf the Web, and keep your data secure With clear explanations and step-by-step instruction, Computing Fundamentals, Introduction to Computers will have you up and running in no time.

Computer Fundamentals

Computer Fundamentals
Author: Anita Goel
Publisher: Pearson Education India
Total Pages: 596
Release: 2010-09
Genre: Computers
ISBN: 9788131733097


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Computer Fundamentals is specifically designed to be used at the beginner level. It covers all the basic hardware and software concepts in computers and its peripherals in a very lucid manner.

Fundamentals of Natural Computing

Fundamentals of Natural Computing
Author: Leandro Nunes de Castro
Publisher: CRC Press
Total Pages: 674
Release: 2006-06-02
Genre: Computers
ISBN: 1420011448


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Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu

Fundamentals of Computing

Fundamentals of Computing
Author: Allen B. Tucker
Publisher:
Total Pages:
Release: 1992
Genre: Electronic data processing
ISBN: 9780070654495


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Computing Fundamentals

Computing Fundamentals
Author: J. Stanley Warford
Publisher: Springer Science & Business Media
Total Pages: 615
Release: 2013-12-01
Genre: Computers
ISBN: 3322916030


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The book introduces the reader to computer programming, i.e. algorithms and data structures. It covers many new programming concepts that have emerged in recent years including object-oriented programming and design patterns. The book emphasizes the practical aspects of software construction without neglecting their solid theoretical foundation.

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics
Author: Peter Shirley
Publisher: CRC Press
Total Pages: 784
Release: 2009-07-21
Genre: Computers
ISBN: 1439865523


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With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical fo

Fundamentals of Computer Organization and Design

Fundamentals of Computer Organization and Design
Author: Sivarama P. Dandamudi
Publisher: Springer Science & Business Media
Total Pages: 1065
Release: 2006-05-31
Genre: Technology & Engineering
ISBN: 0387215662


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A new advanced textbook/reference providing a comprehensive survey of hardware and software architectural principles and methods of computer systems organization and design. The book is suitable for a first course in computer organization. The style is similar to that of the author's book on assembly language in that it strongly supports self-study by students. This organization facilitates compressed presentation of material. Emphasis is also placed on related concepts to practical designs/chips. Topics: material presentation suitable for self- study; concepts related to practical designs and implementations; extensive examples and figures; details provided on several digital logic simulation packages; free MASM download instructions provided; and end-of-chapter exercises.

Computer Fundamentals

Computer Fundamentals
Author: Pradeep K. Sinha
Publisher:
Total Pages: 0
Release: 2004-11
Genre: Algebra, Boolean
ISBN: 9788176567527


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Guide to Computing Fundamentals in Cyber-Physical Systems

Guide to Computing Fundamentals in Cyber-Physical Systems
Author: Dietmar P.F. Möller
Publisher: Springer
Total Pages: 435
Release: 2016-04-14
Genre: Computers
ISBN: 3319251783


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This book presents an in-depth review of the state of the art of cyber-physical systems (CPS) and their applications. Relevant case studies are also provided, to help the reader to master the interdisciplinary material. Features: includes self-test exercises in each chapter, together with a glossary; offers a variety of teaching support materials at an associated website, including a comprehensive set of slides and lecture videos; presents a brief overview of the study of systems, and embedded computing systems, before defining CPS; introduces the concepts of the Internet of Things, and ubiquitous (or pervasive) computing; reviews the design challenges of CPS, and their impact on systems and software engineering; describes the ideas behind Industry 4.0 and the revolutions in digital manufacturing, including smart and agile manufacturing, as well as cybersecurity in manufacturing; considers the social impact of the changes in skills required by the globalized, digital work environment of the future.

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics
Author: Steve Marschner
Publisher: CRC Press
Total Pages: 749
Release: 2018-10-24
Genre: Computers
ISBN: 1315362546


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Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts