AdvancED Flash on Devices

AdvancED Flash on Devices
Author: Scott Janousek
Publisher: Apress
Total Pages: 717
Release: 2009-10-22
Genre: Computers
ISBN: 143021905X


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AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as: How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile How to include platform and context awareness for better adaptation How to adopt an application on multiple devices using dynamic graphical GUI Creating two full working real life touch screen mobile application The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as: How to adopt Flex for multiple mobile device browsers How to create various video players for Flash Lite and Flash 10 and optimize your content. How to take advantage of Flash Media Server Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.

Professional Flash Lite Mobile Development

Professional Flash Lite Mobile Development
Author: Jermaine G. Anderson
Publisher: John Wiley & Sons
Total Pages: 730
Release: 2010-07-08
Genre: Computers
ISBN: 047090433X


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Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

PROFESSIONAL FLASH LITE MOBILE DEVELOPMENT: BUILD FLASH APPLICATIONS FOR MOBILE DEVICES

PROFESSIONAL FLASH LITE MOBILE DEVELOPMENT: BUILD FLASH APPLICATIONS FOR MOBILE DEVICES
Author: Jermaine G. Anderson
Publisher:
Total Pages: 576
Release: 2010-04-01
Genre:
ISBN: 9788126526178


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Market_Desc: This book is written for programmers looking to develop engaging content for mobile devices using the Flash Platform and Flash Lite. While the book assumes previous experience with Flash, it is written to accommodate new Flash developers while providing the information that more advance developers will be seeking. Special Features: " Rapidly growing development platform - Flash lite is poised to establish itself as one of the leading remote development platforms for mobile devices." Award Winning Author - The author is a known member of the Flash and Flash Lite community and was presented with a Best Productivity Application award for one of his Flash Lite applications at Adobe MAX 2004." Through Coverage of Topic - This book provides Flash developers everything they'll need to start developing for mobile devices." Wrox Book - This book will be well positioned in Wrox along with our other Mobile Development books. About The Book: Professional Flash Lite Mobile Development will contain key considerations for developing applications for Flash enabled mobile devices using ActionScript 2.0 and the latest vision of Flash Lite. Along with in depth exploration of the the topic, sample code and walkthroughs from concept to completion will be provided for developing; TV listings guide; image viewers; voting application, weather assistant; and media console, along with an overview of frameworks using PureMVC throughout. In the final chapters, the book provides an overview on extending Flash Lite capabilities, and shows on how to distribute complete applications using the Adobe Distributable Player and Packager.

Foundation Flash Applications for Mobile Devices

Foundation Flash Applications for Mobile Devices
Author: Richard Leggett
Publisher: Apress
Total Pages: 511
Release: 2007-05-01
Genre: Computers
ISBN: 1430203080


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* This is the only up-to-date book on the market that covers Flash mobile application development. * Evidence of demand – large companies such as Nokia and Samsung are Flash-enabling their phones. * The book will support the new FlashLite version available with the next version of Flash, released later on this year.

Flash Lite Mobile Development

Flash Lite Mobile Development
Author: Jermaine G. Anderson
Publisher:
Total Pages: 553
Release: 2010
Genre:
ISBN:


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Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Beginning Flash, Flex, and AIR Development for Mobile Devices

Beginning Flash, Flex, and AIR Development for Mobile Devices
Author: Jermaine G. Anderson
Publisher: John Wiley & Sons
Total Pages: 472
Release: 2011-10-13
Genre: Computers
ISBN: 1118193350


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Easily create cross-platform, standalone native applications for mobile devices using AIR AIR allows you to develop the rich, creative, interactive media experiences for mobile applications. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Adobe Flash Builder. Packed with examples, this book shows you how to build applications for mobile devices using a combination of ActionScript, the Flex framework and AIR. You'll discover how these applications are able to run across multiple mobile and tablet devices, targeting Google Android, Apple iOS, and BlackBerry platforms. Plus, hands-on instructions detail how to leverage the unique hardware and software features that are available to each various device and platform. Serves an ideal starting point for learning to create rich, interactive applications for mobile devices Includes hands-on examples that demonstrate how to best use the variety of hardware and software features Escorts you through mobile app concept to completion with sample code and step-by-step instructions Discusses such topics as enabling multitouch; developing for multiple screen sizes; maintaining app data; and much more Start building standalone mobile applications today with Beginning Flash, Flex, and AIR Development for Mobile Devices.

HTML, CSS, and JavaScript Mobile Development For Dummies

HTML, CSS, and JavaScript Mobile Development For Dummies
Author: William Harrel
Publisher: John Wiley & Sons
Total Pages: 454
Release: 2011-08-15
Genre: Computers
ISBN: 1118157648


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Learn to build and optimize attractive, functional web sites for smartphones Today, mobile devices outnumber desktop and laptop computers three to one. Skill in developing web sites that work on mobile devices is in demand, and this friendly, step-by-step guide shows how to build and optimize sites using HTML5 and other standard web development tools. Building web sites that work for all types of smartphones and tablets, including iPhones, iPads, Android devices, and BlackBerry devices is a skill much in demand as mobile devices outpace both desktop and laptop computers, and this book gets you started. Guides you through creating and optimizing mobile sites with HTML, CSS, and JavaScript Covers HTML5, WebKit extensions, platform variations, accommodating different browsers, security issues, and making mobile sites richer with Flash, graphics, and video Includes code for differences in mobile app design and navigation, including touch devices HTML, CSS, and JavaScript Mobile Web Development For Dummies makes it easy to start developing great sites for mobile devices.

Mobile Marketing

Mobile Marketing
Author: Alex Michael
Publisher: Routledge
Total Pages: 249
Release: 2006
Genre: Business & Economics
ISBN: 0750667478


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Tap into the latest mobile marketing tactics.

Location Aware Apps for Tourism

Location Aware Apps for Tourism
Author: Cathal Greaney
Publisher: Lulu.com
Total Pages: 239
Release: 2012-09-19
Genre: Computers
ISBN: 1291083472


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This book demonstrates the usefulness of the modern smartphone for providing location aware applications to the tourist as an end user. During the course of this book it has been demonstrated that the modern smartphone has the accuracy and responsiveness required to provide excellent location aware functionality to the tourist end user. The GPS section outlines how a developer can leverage this functionality to make apps that use close quarter location positioning to help the average tourist in a host of different ways. It has also been demonstrated that bluetooth and other technologies such as QR coding are effective at providing location aware functionality in situations where GNSS(GPS) is ineffective, such as in indoor environments. Lastly, the book outlines how an engineer could provide augmented location services when GPS is not available by using the RSSI signal from Bluetooth devices.

Mobile Design and Development

Mobile Design and Development
Author: Brian Fling
Publisher: "O'Reilly Media, Inc."
Total Pages: 336
Release: 2009-08-14
Genre: Computers
ISBN: 1449379249


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Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget