Digital War

Digital War
Author: William Merrin
Publisher: Routledge
Total Pages: 379
Release: 2018-07-27
Genre: Political Science
ISBN: 1317480406


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Digital War offers a comprehensive overview of the impact of digital technologies upon the military, the media, the global public and the concept of ‘warfare’ itself. This introductory textbook explores the range of uses of digital technology in contemporary warfare and conflict. The book begins with the 1991 Gulf War, which showcased post-Vietnam technological developments and established a new model of close military and media management. It explores how this model was reapplied in Kosovo (1999), Afghanistan (2001) and Iraq (2003), and how, with the Web 2.0 revolution, this informational control broke down. New digital technologies allowed anyone to be an informational producer leading to the emergence of a new mode of ‘participative war’, as seen in Gaza, Iraq and Syria. The book examines major political events of recent times, such as 9/11 and the War on Terror and its aftermath. It also considers how technological developments such as unmanned drones and cyberwar have impacted upon global conflict and explores emerging technologies such as soldier-systems, exo-skeletons, robotics and artificial intelligence and their possible future impact. This book will be of much interest to students of war and media, security studies, political communication, new media, diplomacy and IR in general.

The Digital War

The Digital War
Author: Winston Ma
Publisher: John Wiley & Sons
Total Pages: 416
Release: 2021-01-19
Genre: Business & Economics
ISBN: 1119748917


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What new directions in China’s digital economy mean for us all China is the largest homogenous digital market on Earth: unified by language, culture, and mobile payments. Not only a consumer market of unrivaled size, it’s also a vast and hyperactive innovation ecosystem for new technologies. And as China’s digital economy moves from a consumer-focused phase to an enterprise-oriented one, Chinese companies are rushing to capitalize on ways the newer wave of tech—the Internet of Things, AI, blockchain, cloud computing, and data analytics (iABCD)—can unlock value for their businesses from non-traditional angles. In China’s Data Economy, Winston Ma—investment professional, capital markets attorney, adjunct professor of digital economy, and bestselling author—details the profound global implications of this new direction, including how Chinese apps for services such as food delivery expand so quickly they surpass their U.S. models within a couple of years, and how the sheer scale and pace of Chinese innovation might lead to an AI arms race in which China and the U.S. vie aggressively for leadership. How China’s younger netizens participate in their evolving digital economy as consumers, creators, and entrepreneurs Why Online/Office (OMO, Online-merge-with-Offline) integration is viewed as the natural next step on from the O2O (Online-to-Offline) model used in the rest of the world The ways in which traditional Chinese industries such as retail, banking, and insurance are innovating to stay in the game What emerging markets can learn from China as they leapfrog past the personal computer age altogether, diving straight into the mobile-first economy Anyone interested in what’s next for Chinese digital powerhouses—investors, governments, entrepreneurs, international business players—will find this an essential guide to what lies ahead as China’s flexes new digital muscles to create new forms of value and challenge established tech giants across the world.

Digital World War

Digital World War
Author: Haroon Ullah
Publisher: Yale University Press
Total Pages: 341
Release: 2017-10-24
Genre: Political Science
ISBN: 030021023X


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The role of social media in the events of the Arab Spring and its aftermath in the Muslim world has stimulated much debate, yet little in the way of useful insight. Now Haroon Ullah, a scholar and diplomat with deep knowledge of politics and societies in the Middle East, South Asia, and Southeast Asia, draws the first clear picture of the unprecedented impact of Twitter, Facebook, and other means of online communication on the recent revolutions that blazed across Muslim nations. The author carefully analyzes the growth of social media throughout the Muslim world, tracing how various organizations learned to employ such digital tools to grow networks, recruit volunteers, and disseminate messages. In Egypt, where young people rose against the regime; in Pakistan, where the youth fought against the intelligence and military establishments; and in Syria, where underground Islamists had to switch alliances, digital communications played key roles. Ullah demonstrates how social media have profoundly changed relationships between regimes and voters, though not always for the better. Looking forward he identifies trends across the Muslim world and the implications of these for regional and international politics.

Digital War

Digital War
Author: Robert L. Bateman
Publisher:
Total Pages: 328
Release: 1999
Genre: History
ISBN:


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High tech and the military--panacea or Pandora's box? This thought-provoking book from some of the young lions of military strategy and tactics provides some startling answers.

Digital War Reporting

Digital War Reporting
Author: Donald Matheson
Publisher: John Wiley & Sons
Total Pages: 306
Release: 2013-08-30
Genre: Social Science
ISBN: 074563950X


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Digital War Reporting examines war reporting in a digital age. It shows how new technologies open up innovative ways for journalists to convey the horrors of warfare while, at the same time, creating opportunities for propaganda, censorship and control. Topics discussed include: How is the role of the war reporter evolving as digital technologies become ever more prominent? What is the rhetoric of war in digital journalism? How does an emphasis on liveness, immediacy or realness shape public perceptions of the nature of warfare itself? Is technology widening the gap between 'us' and 'them', or are new kinds of empathy being established with distant others as time, space and place are effectively compressed? A key focus is journalists' use of digital imagery, real-time video and audio reports, multimedia databases – as well as satellites, broadband, podcasting, and mobile telephones – in the reporting of a range of wars, conflicts and crises. The examples analysed range from 24-hour television news coverage of the Persian Gulf War, the first 'internet war' in Kosovo, digital photography, from September 11 to Abu Ghraib, and bloggers in Iraq, including journalists, soldiers and ordinary citizens. Digital War Reporting is required reading for students, researchers and journalists.

Digital Civil War

Digital Civil War
Author: Peter Daou
Publisher: Melville House
Total Pages: 288
Release: 2019-04-30
Genre: Political Science
ISBN: 1612197884


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A deep look into the raging social media battles between red and blue Americans and the growing threat to US democracy from right-wing extremism. The Far Right’s rise to power has ignited a digital civil war that rages across multiple fronts and multiple platforms. It is waged with words and images that are designed to inflict psychological harm, to injure through verbal violence, to intimidate and incite, to wreak havoc with rhetoric. The combatants are citizens, activists, politicians, pundits, coders, conspiracists, trolls, agitators, hackers, and journalists. At stake are the nation’s bedrock principles: equal rights, fair elections, freedom of speech, racial justice, and the rule of law. In Digital Civil War: Confronting the Far-Right Menace, Peter Daou, a veteran digital media adviser to major political figures, provides a firsthand account from the war’s front lines. He explains that the unceasing toxicity of social media—often treated as an aberration—is a feature, not a bug, of digital warfare. A better understanding of how the underlying value systems and moral arguments of the warring parties play out online, Daou argues, aids us in confronting the Far Right’s takeover of the Republican Party and the consequent assault on truth, facts, and the foundations of our democracy.

Worm

Worm
Author: Mark Bowden
Publisher: Grove/Atlantic, Inc.
Total Pages: 215
Release: 2011-09-27
Genre: True Crime
ISBN: 0802195121


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From the bestselling author of Black Hawk Down, the gripping story of the Conficker worm—the cyberattack that nearly toppled the world. The Conficker worm infected its first computer in November 2008, and within a month had infiltrated 1.5 million computers in 195 countries. Banks, telecommunications companies, and critical government networks—including British Parliament and the French and German military—became infected almost instantaneously. No one had ever seen anything like it. By January 2009, the worm lay hidden in at least eight million computers, and the botnet of linked computers it had created was big enough that an attack might crash the world. In this “masterpiece” (The Philadelphia Inquirer), Mark Bowden expertly lays out a spellbinding tale of how hackers, researchers, millionaire Internet entrepreneurs, and computer security experts found themselves drawn into a battle between those determined to exploit the Internet and those committed to protecting it.

Geniuses at War

Geniuses at War
Author: David A. Price
Publisher: Knopf
Total Pages: 257
Release: 2021-06-22
Genre: History
ISBN: 0525521542


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The dramatic, untold story of the brilliant team whose feats of innovation and engineering created the world’s first digital electronic computer—decrypting the Nazis’ toughest code, helping bring an end to WWII, and ushering in the information age. • Winner, Institute of Electrical and Electronics Engineers Middleton Award for "a book ... that both exemplifies exceptional scholarship and reaches beyond academic communities toward a broad public audience." • A Kirkus Best Book of 2022 • Planning the invasion of Normandy, the Allies knew that decoding the communications of the Nazi high command was imperative for its success. But standing in their way was an encryption machine they called Tunny (British English for “tuna”), which was vastly more difficult to crack than the infamous Enigma cipher. To surmount this seemingly impossible challenge, Alan Turing, the Enigma codebreaker, brought in a maverick English working-class engineer named Tommy Flowers who devised the ingenious, daring, and controversial plan to build a machine that would calculate at breathtaking speed and break the code in nearly real time. Together with the pioneering mathematician Max Newman, Flowers and his team produced—against the odds, the clock, and a resistant leadership—Colossus, the world’s first digital electronic computer, the machine that would help bring the war to an end. Drawing upon recently declassified sources, David A. Price’s Geniuses at War tells, for the first time, the full mesmerizing story of the great minds behind Colossus and chronicles the remarkable feats of engineering genius that marked the dawn of the digital age.

@WAR

@WAR
Author: Shane Harris
Publisher: Houghton Mifflin Harcourt
Total Pages: 293
Release: 2014
Genre: Computers
ISBN: 0544251792


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An investigation into how the Pentagon, NSA, and other government agencies are uniting with corporations to fight in cyberspace, the next great theater of war.

America's Digital Army

America's Digital Army
Author: Robertson Allen
Publisher: U of Nebraska Press
Total Pages: 275
Release: 2017
Genre: Games & Activities
ISBN: 1496200616


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"America's Digital Army is an ethnographic study of the link between interactive entertainment and military power, drawing on Robertson Allen's fieldwork observing video game developers, military strategists, U.S. Army marketing agencies, and an array of defense contracting companies that worked to produce the official U.S. Army video game, America's Army. Allen uncovers the methods by which gaming technologies such as America's Army, with military funding and themes, engage in a militarization of American society that constructs everyone, even nonplayers of games, as virtual soldiers available for deployment. America's Digital Army examines the army's desire for "talented" soldiers capable of high-tech work; beliefs about America's enemies as reflected in the game's virtual combatants; tensions over best practices in military recruiting; and the sometimes overlapping cultures of gamers, game developers, and soldiers. Allen reveals how binary categorizations such as soldier versus civilian, war versus game, work versus play, and virtual versus real become blurred--if not broken down entirely--through games and interactive media that reflect the U.S. military's ludic imagination of future wars, enemies, and soldiers."--