Developing Games on the Raspberry Pi

Developing Games on the Raspberry Pi
Author: Seth Kenlon
Publisher: Apress
Total Pages: 324
Release: 2018-12-19
Genre: Computers
ISBN: 1484241703


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Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn Confidently write programs in Lua and the LOVE game engine on the Raspberry PiResearch and learn new libraries, methods, and frameworks for more advanced programmingWrite, package, and sell apps for mobile platformsDeliver your games on multiple platforms Who This Book Is ForSoftware engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Beginning Game Programming with Pygame Zero

Beginning Game Programming with Pygame Zero
Author: Stewart Watkiss
Publisher: Apress
Total Pages: 358
Release: 2020-02-04
Genre: Computers
ISBN: 1484256506


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Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. What You'll LearnCode in PythonGenerate sounds and graphics for 2D gamesGrasp object oriented programming with Pygame Zero Who This Book Is ForBeginning game developers interested in working with low-cost and easy-to-learn solutions like Pygame Zero and the Raspberry Pi.

Programming the Raspberry Pi: Getting Started with Python

Programming the Raspberry Pi: Getting Started with Python
Author: Simon Monk
Publisher: McGraw Hill Professional
Total Pages: 193
Release: 2012-11-23
Genre: Computers
ISBN: 0071807845


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Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Game Programming with Code Angel

Game Programming with Code Angel
Author: Mark Cunningham
Publisher:
Total Pages:
Release: 2020
Genre: Computer games
ISBN: 9781484253069


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Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game. You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games. Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game. All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developers and the projects work by encouraging you to 'Learn ... then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.

Python, PyGame and Raspberry Pi Game Development

Python, PyGame and Raspberry Pi Game Development
Author: Sloan Kelly
Publisher: Apress
Total Pages: 200
Release: 2016-12-23
Genre: Computers
ISBN: 1484225171


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Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"-- three fully-working games. These allow you to get started making your own great games. Modify them or build your own exciting titles. What You'll Learn Gain the basics of Python and employ it for game development Design your game Build games using game projects as templates like Bricks, Snake, and Invaders Work with user defined functions, inheritance, composition, and aggregation Add sound to your games Implement finite state machines Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi. This book is also for makers interested in getting into game development.

Raspberry Pi Projects for Kids - Second Edition

Raspberry Pi Projects for Kids - Second Edition
Author: Daniel Bates
Publisher: Packt Publishing Ltd
Total Pages: 146
Release: 2015-04-28
Genre: Computers
ISBN: 1785280430


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This book is for kids who wish to develop games and applications using the Raspberry Pi. No prior experience in programming is necessary; you need only a Raspberry Pi and the required peripherals.

Retro Gaming with Raspberry Pi

Retro Gaming with Raspberry Pi
Author: Barrett Williams
Publisher: Barrett Williams
Total Pages: 107
Release: 2024-08-16
Genre: Computers
ISBN:


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## Retro Gaming with Raspberry Pi Dive into the golden age of video games with "Retro Gaming with Raspberry Pi," the ultimate guide to reliving classic gaming moments through the powerful and versatile Raspberry Pi platform. If the thought of playing Pac-Man, Legend of Zelda, or Super Mario Bros. brings a smile to your face, this eBook is your gateway to nostalgia. ### Unlock the Power of Raspberry Pi Step into a world where simplicity meets versatility. Learn why the Raspberry Pi stands out as the unparalleled choice for retro gaming. Discover the cost-effective and highly adaptable nature of this mini-computer to emulate your favorite classic games effortlessly. ### Comprehensive Setup Guide Getting started is a breeze with our detailed setup guide. From gathering the necessary components to installing the operating system and connecting peripherals, we've covered every step to ensure your system runs smoothly. ### Choose Your Emulation Software Navigate the cluttered world of emulation software with ease. This eBook provides a comprehensive overview of popular emulators, comparing their strengths and weaknesses, and offers step-by-step instructions for installing these emulators on your Raspberry Pi. ### All-in-One RetroPie Solution Why use multiple tools when RetroPie offers them all? Learn to install and configure RetroPie, optimizing performance to achieve the ultimate gaming experience. ### Legalities and ROMs Avoid legal pitfalls by understanding the complexities surrounding ROMs. Our guide will show you where to find legitimate sources so you can game with peace of mind. ### Master the Controls Fine-tune your gaming experience with expert advice on choosing, connecting, and customizing controllers. Whether you prefer modern gamepads or traditional joysticks, we've got you covered. ### Game Development with Pygame Take your passion a step further by creating your own classic games. Introduction to key concepts of game design, along with tools, basic coding with Pygame, and advanced techniques will have you developing your retro games in no time. ### Enhance and Expand Customize your RetroPie experience with unique themes, visual enhancements, and local or online multiplayer setups. Troubleshooting tips and community resources ensure that even when challenges arise, help is at your fingertips. ### Share Your Passion Finally, showcase your projects, capture gameplay moments, and become part of retro gaming communities. Inspire others with your creations and join a like-minded community of enthusiasts. "Retro Gaming with Raspberry Pi" is not just a guide; it's an invitation to journey back to the roots of gaming while embracing modern technology. Start your retro gaming adventure today!

Raspberry Pi Retro Gaming

Raspberry Pi Retro Gaming
Author: Mark Frauenfelder
Publisher: Apress
Total Pages: 368
Release: 2019-11-11
Genre: Computers
ISBN: 1484251539


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Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects—such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player. tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You’ll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames. What You'll Learn Use Tinkercad to design your own cases Get your case 3D printed if you don’t have a 3D printer Design parts for laser cutting or jigsaw cutting Solder and use electronics components, batteries, and power supplies Select and set up different kinds of displays Who This Book Is For Anyone interested in playing retrocomputer games and making their own retro-game players.

Learn Raspberry Pi Game Programming

Learn Raspberry Pi Game Programming
Author: Venkateshwaran Loganathan
Publisher: Apress
Total Pages: 0
Release: 2014-04-25
Genre: Computers
ISBN: 9781430263319


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You like gaming, and you like your Raspberry Pi, so now what? Learn to program games on the Pi! With Learn Raspberry Pi Game Programming, you will learn how to make games using Python and Pygame, a set of Python game modules. And you'll learn how to do all of this on a $35 computer. Even if you've never programmed before, or you have yet to turn on your Raspberry Pi, this book will get you set up both with your Pi and with IDLE, your Python development environment. Next you'll learn Python and Pygame programming basics, and you'll test your code with mini-projects. Finally, you'll put all the pieces together while building a puzzle game that showcases all you've learned, plus you'll get a bonus lesson on the best practices of game programming and how to get users more involved. If you have a Raspberry Pi and you want to really get some useful fun out of it and learn Python in the bargain, then Learn Raspberry Pi Game Programming is just the book for you.

Adventures in Raspberry Pi

Adventures in Raspberry Pi
Author: Carrie Anne Philbin
Publisher: John Wiley & Sons
Total Pages: 256
Release: 2015-01-16
Genre: Juvenile Nonfiction
ISBN: 111904605X


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Start programming quickly with this super-fun guide to Raspberry Pi Adventures in Raspberry Pi, 2nd Edition includes 9 cool projects that show you how to set up and start developing on your Raspberry Pi. Updated for the release of the Rev 3 board, this second edition covers all the latest features and tells you everything you need to know. Written specifically for 11-15 year-olds, this book uses the wildly successful, Raspberry Pi to explain the fundamentals of computing. You'll have a blast learning basic programming and system administration skills, beginning with the very basics of how to plug in the board and turn it on. Each project includes an instructional video so you can jump right in and start going through the lessons on your own. This hands-on book gets you up and running fast, with fun projects that let you explore. Learn how to "talk to" your Raspberry Pi Create games and stories with Scratch Program with Turtle Graphics and Python Code music and create a Raspberry Pi jukebox If you want to get started programming today, Adventures in Raspberry Pi is the ultimate hands-on guide.