Creative Evolutionary Systems

Creative Evolutionary Systems
Author: Peter Bentley
Publisher: Morgan Kaufmann
Total Pages: 618
Release: 2002
Genre: Computers
ISBN: 1558606734


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Written for computer scientists and students, and computer literate artists, designers and specialists in evolutionary computation, this text brings together the most advanced work in the use of evolutionary computation for creative results.

Creative Evolution

Creative Evolution
Author: Henri Bergson
Publisher:
Total Pages: 444
Release: 1911
Genre: Evolution
ISBN:


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The Art of Artificial Evolution

The Art of Artificial Evolution
Author: Juan J. Romero
Publisher: Springer Science & Business Media
Total Pages: 465
Release: 2007-11-13
Genre: Computers
ISBN: 3540728775


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This comprehensive book gives an up-to-date survey of the relevant bioinspired computing research fields – such as evolutionary computation, artificial life, swarm intelligence and ant colony algorithms – and examines applications in art, music and design. The editors and contributors are researchers and artists with deep experience of the related science, tools and applications, and the book includes overviews of historical developments and future perspectives.

Evolutionary Design by Computers

Evolutionary Design by Computers
Author: Peter Bentley
Publisher: Morgan Kaufmann
Total Pages: 482
Release: 1999-05-28
Genre: Computers
ISBN: 9781558606050


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"Evolutionary Design By Computers offers an enticing preview of the future of computer-aided design: Design by Darwin." Lawrence J. Fogel, President, Natural Selection, Inc. "Evolutionary design by computers is the major revolution in design thinking of the 20th century and this book is the best introduction available." Professor John Frazer, Swire Chair and Head of School of Design, the Hong Kong Polytechnic University, Author of "An Evolutionary Architecture" "Peter Bentley has assembled and edited an important collection of papers that demonstrate, convincingly, the utility of evolutionary computation for engineering solutions to complex problems in design." David B. Fogel, Editor-in-Chief, IEEE Transactions on Evolutionary Computation Some of the most startling achievements in the use of computers to automate design are being accomplished by the use of evolutionary search algorithms to evolve designs. Evolutionary Design By Computers provides a showcase of the best and most original work of the leading international experts in Evolutionary Computation, Engineering Design, Computer Art, and Artificial Life. By bringing together the highest achievers in these fields for the first time, including a foreword by Richard Dawkins, this book provides the definitive coverage of significant developments in Evolutionary Design. This book explores related sub-areas of Evolutionary Design, including: design optimization creative design the creation of art artificial life. It shows for the first time how techniques in each area overlap, and promotes the cross-fertilization of ideas and methods.

The Systems Model of Creativity

The Systems Model of Creativity
Author: Mihaly Csikszentmihalyi
Publisher: Springer
Total Pages: 334
Release: 2015-01-27
Genre: Psychology
ISBN: 940179085X


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This first volume of the Collected Works of Mihaly Csikszentmihalyi represents his work on Art and Creativity. Starting with his seminal 1964 study on creativity up to his 2010 publication in Newsweek, the volume spans over four decades of research and writing and clearly shows Csikszentmihalyi’s own development as an academic, psychologist, researcher and person. Unconventional and unorthodox in his approach, Csikszentmihalyi chose the topic of creativity as a field of study believing it would help him be a better psychologist and advance his understanding of how to live a better life. The chapters in this volume trace the history of the study of creativity back to the days of Guilford and research on IQ and Jacob Getzels’ work on creativity and intelligence. Firmly grounded in that history, yet extending it in new directions, Mihaly Csikszentmihalyi started his life-long study on artistic creativity. His first extensive study at the School of the Art Institute of Chicago enabled him to observe, test and interview fine art students drawing in a studio. The study formed the very basis of all his work on the subject and has resulted in several articles, represented in this volume, on such creativity-related concepts as problem solving versus problem finding, the personality of the artist, the influence of the social context, creativity as a social construction, developmental issues and flow. The main contribution to the topic of creativity and also the main concept explored in this volume, is the Systems Model of Creativity. Seven chapters in this volume discuss the development of this conceptual model and theory.

Life Finds a Way

Life Finds a Way
Author: Andreas Wagner
Publisher: Oneworld
Total Pages: 320
Release: 2021-05-04
Genre: Creative ability
ISBN: 9781786077738


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How can new insights into evolution help us solve problems in life, art, business and science?

Cartesian Genetic Programming

Cartesian Genetic Programming
Author: Julian F. Miller
Publisher: Springer Science & Business Media
Total Pages: 358
Release: 2011-09-18
Genre: Computers
ISBN: 3642173101


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Cartesian Genetic Programming (CGP) is a highly effective and increasingly popular form of genetic programming. It represents programs in the form of directed graphs, and a particular characteristic is that it has a highly redundant genotype–phenotype mapping, in that genes can be noncoding. It has spawned a number of new forms, each improving on the efficiency, among them modular, or embedded, CGP, and self-modifying CGP. It has been applied to many problems in both computer science and applied sciences. This book contains chapters written by the leading figures in the development and application of CGP, and it will be essential reading for researchers in genetic programming and for engineers and scientists solving applications using these techniques. It will also be useful for advanced undergraduates and postgraduates seeking to understand and utilize a highly efficient form of genetic programming.

Design Computing and Cognition ’04

Design Computing and Cognition ’04
Author: Asko Riitahuhta
Publisher: Springer Science & Business Media
Total Pages: 625
Release: 2013-06-29
Genre: Computers
ISBN: 1402023936


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Artificial intelligence provides an environmentally rich paradigm within which design research based on computational constructions can be carried out. This has been one of the foundations for the developing field called "design computing". Recently, there has been a growing interest in what designers do when they design and how they use computational tools. This forms the basis of a newly emergent field called "design cognition" that draws partly on cognitive science. This new conference series aims to provide a bridge between the two fields of "design computing" and "design cognition". The papers in this volume are from the "First International Conference on Design Computing and Cognition" (DCC'04) held at the Massachusetts Institute of Technology, USA. They represent state-of-the art research and development in design computing and cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing.

Design Computing and Cognition ’04

Design Computing and Cognition ’04
Author: John S. Gero
Publisher: Springer Science & Business Media
Total Pages: 652
Release: 2004-07
Genre: Architecture
ISBN: 9781402023927


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Artificial intelligence provides an environmentally rich paradigm within which design research based on computational constructions can be carried out. This has been one of the foundations for the developing field called "design computing". Recently, there has been a growing interest in what designers do when they design and how they use computational tools. This forms the basis of a newly emergent field called "design cognition" that draws partly on cognitive science. This new conference series aims to provide a bridge between the two fields of "design computing" and "design cognition". The papers in this volume are from the "First International Conference on Design Computing and Cognition" (DCC'04) held at the Massachusetts Institute of Technology, USA. They represent state-of-the art research and development in design computing and cognition. They are of particular interest to researchers, developers and users of advanced computation in design and those who need to gain a better understanding of designing.