Computer Bible Games with Visual Basic 2019 Edition

Computer Bible Games with Visual Basic 2019 Edition
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 694
Release: 2019-12-04
Genre: Computers
ISBN: 9781951077143


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COMPUTER BIBLE GAMES WITH VISUAL BASIC 2019 EDITION is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build VISUAL BASIC Windows Forms applications and games. Students learn about project design, the VISUAL BASIC toolbox, and many elements of the VISUAL BASIC language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL BASIC is presented using a combination of over 700 pages of course notes and actual VISUAL BASIC examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. The tutorial actually teaches the student to program so the teacher or parent does not need to learn programming or teach programming to the student themselves. COMPUTER BIBLE GAMES WITH VISUAL BASIC requires a minimum of Microsoft Windows 10 and above and the free Microsoft Visual Studio Community 2019 Edition available from Microsoft. The VISUAL BASIC source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Computer Bible Games with Visual C# 2019 Edition

Computer Bible Games with Visual C# 2019 Edition
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 716
Release: 2019-12-04
Genre: Computers
ISBN: 9781951077167


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COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build Visual C# Windows Forms applications and games. Students learn about project design, the Visual C# toolbox, and many elements of the Visual C# language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is presented using a combination of over 700 pages of course notes and actual Visual C# examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. COMPUTER BIBLE GAMES WITH VISUAL C# requires a minimum of Microsoft Windows 10 and the free Microsoft Visual Studio Community 2019 Edition which is available from Microsoft. The Visual C# source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (BibleByteBooks.com) after textbook registration.

Computer Bible Games with Visual C#

Computer Bible Games with Visual C#
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 706
Release: 2017-09-24
Genre: Computers
ISBN: 9781937161729


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COMPUTER BIBLE GAMES WITH VISUAL C# (R) is a self-paced semester long self-study "beginning" programming tutorial consisting of 13 chapters explaining (in simple, easy-to-follow terms) how to build a Visual C# Windows applications and games. Students learn about project design, the Visual C# toolbox, and many elements of the Visual C# language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, a video game, and several Computer Bible Games. We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. For after-school fun we also added several classic Computer Games ported to Visual C#. The Computer Bible Game projects built include, in increasing complexity: * Noah's Ark - Race the turtles to Noah's Ark before the Great Flood starts * Elijah and the Ravens - Help Elijah catch the falling bread as he is fed by the ravens * Daniel and the Lions - Shoot Prayers at the lions to protect Daniel in the Lion's Den COMPUTER BIBLE GAMES WITH VISUAL C#(R) is presented using a combination of over 700 pages of color course notes and actual Visual C# examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. COMPUTER BIBLE GAMES WITH VISUAL C# requires a minimum of Microsoft Windows 7 and the free Microsoft Visual Studio Community Edition (2015 & above) both available from Microsoft. The Visual C# source code, and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registration. This tutorial is appropriate for high school students and adults.

Computer Bible Games with Visual Basic

Computer Bible Games with Visual Basic
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 686
Release: 2017-09-24
Genre: Computers
ISBN: 9781937161712


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COMPUTER BIBLE GAMES WITH VISUAL BASIC is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build VISUAL BASIC Windows applications and games. Students learn about project design, the VISUAL BASIC toolbox, and many elements of the VISUAL BASIC language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL BASIC is presented using a combination of over 700 pages of course notes and actual VISUAL BASIC examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. The tutorial actually teaches the student to program so the teacher or parent does not need to learn programming or teach programming to the student themselves. COMPUTER BIBLE GAMES WITH VISUAL BASIC requires a minimum of Microsoft Windows 7 and above and the Microsoft VISUAL Studio Community Edition (2015 & Above) both available from Microsoft. The VISUAL BASIC source code and all needed multimedia files are available for download from the publisher's website (www.BibleByteBooks.com) after book registration.

Computer Bible Games for Microsoft Small Basic - Full Color Edition

Computer Bible Games for Microsoft Small Basic - Full Color Edition
Author: Philip Conrod
Publisher: BibleByte Books
Total Pages: 578
Release: 2013-08
Genre: Computers
ISBN: 9781937161538


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COMPUTER BIBLE GAMES FOR MICROSOFT SMALL BASIC is designed to help beginning students understand Small Basic programming concepts while developing "fun and simple" learning games and Computer Bible Games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids to help prepare them for more complex programming languages like Visual Basic, Visual C# and Java. Small Basic also includes a "graduate code" button which automatically converts the student's source code into Microsoft Visual Basic. The Computer Bible Games For Small Basic tutorial consists of over 550 FULL-COLOR self-study notes explaining (in simple, easy-to-follow terms) how to build Small Basic applications. You will learn about program design, text window applications, graphics window applications and many elements of the Small Basic language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer programs to illustrate the fun of Small Basic programming. The Computer Bible Games for Small Basic Tutorial includes the following Computer Bible Games that your student can learn to program and play in Microsoft Small Basic: Noah's Ark, Daniel and the Lions, Elijah and the Ravens, The Good Shepherd, The Prodigal Son, The Lost Coin, and Bible Scramble. The learning programs include a unit conversion program, savings calculator, a sub-sandwich builder, a card wars game, a number guessing game, a state capitals game, a times table program, a stop watch, a simple drawing program, fun logic games and a fun video game. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires Windows 8, Windows 7, XP, or Vista, ability to view and print documents saved in an Adobe Acrobat format, and the Microsoft Small Basic development environment (Version 1.0 or higher).

Computer Bible Games for Microsoft Small Basic

Computer Bible Games for Microsoft Small Basic
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 576
Release: 2017-11-28
Genre: Computers
ISBN: 9781937161064


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COMPUTER BIBLE GAMES FOR MICROSOFT SMALL BASIC is designed to help beginning programming students understand Microsoft Small Basic programming concepts while developing "fun and simple" learning games and computer Bible games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids and teens.

Computer Bible Games with Java - 11th Edition

Computer Bible Games with Java - 11th Edition
Author: Biblebyte Books
Publisher: Biblebyte Books
Total Pages: 612
Release: 2019-11-27
Genre: Computers
ISBN: 9781951077044


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COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Computer Bible Games with Java

Computer Bible Games with Java
Author: Biblebyte Books
Publisher: 8th Edition
Total Pages: 612
Release: 2017-09-23
Genre: Computers
ISBN: 9781937161057


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COMPUTER BIBLE GAMES WITH JAVA teaches Java Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS or Linux. To complete this Java tutorial you need to have a copy of the Java Development Kit (JDK) Standard Edition (JDK8-SE) installed on your computer. The Java Development Kit SE is a free product that can be downloaded from the Oracle website. Oracle's website also contains the complete downloading and installation instructions for the latest version of Java. Our Java tutorials use the free NetBeans 8 IDE (Integrated Development Environment) for building and testing Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Computer Bible Games for Microsoft Small Basic

Computer Bible Games for Microsoft Small Basic
Author: Philip Conrod
Publisher: BibleByte Books
Total Pages: 578
Release: 2010-07-01
Genre: Computers
ISBN: 9781937161033


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Computer Bible Games for Microsoft Small Basic is designed to help beginner Christian school students understand Small Basic programming concepts while developing "fun and simple" learning games and Computer Bible Games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids to help prepare them for more complex programming languages like Visual Basic, Visual C# and Java. Small Basic also includes a "graduate code" button which automatically converts the student's source code into Microsoft Visual Basic.The Computer Bible Games for Small Basic tutorial consists of 13 chapters explaining (in simple, easy-to-follow terms) how to build Small Basic applications. You will learn about program design, text window applications, graphics window applications and many elements of the Small Basic language . Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer programs to illustrate the fun of Small Basic programming. The Computer Bible Games for Small Basic Tutorial includes the following Computer Bible Games that your student can learn to program and play in Microsoft Small Basic: Noah's Ark, Daniel and the Lions, Elijah and the Ravens, The Good Shepherd, The Prodigal Son, The Lost Coin, and Bible Scamble.The "learning programs" include a unit conversion program, savings calculator, a sub-sandwich builder, a cardwars game, a number guessing game, a state capitals game, a times table program, a stop watch, a simple drawing program, fun logic games and a fun video game. Finished programs can even be published on-line to share programs with others.No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires Windows 7, XP, or Vista, ability to view and print documents saved in Microsoft Word format, and the Microsoft Small Basic development environment (Version 0.9 or higher).

Computer Graphics from Scratch

Computer Graphics from Scratch
Author: Gabriel Gambetta
Publisher: No Starch Press
Total Pages: 250
Release: 2021-05-13
Genre: Computers
ISBN: 1718500769


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Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.