Commodore 64 Programmer's Reference Guide

Commodore 64 Programmer's Reference Guide
Author:
Publisher: Prentice Hall
Total Pages: 486
Release: 1983-01
Genre: Computers
ISBN: 9780672220562


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Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Programming the Commodore 64

Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
Total Pages: 644
Release: 1985
Genre: Computers
ISBN:


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Dragon 32 Programmer's Reference Guide

Dragon 32 Programmer's Reference Guide
Author: John Vander Reyden
Publisher: Andrews UK Limited
Total Pages: 151
Release: 2022-03-31
Genre: Computers
ISBN: 1789827280


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First published in 1983, this easy-to-follow guide to the Dragon 32 gives users a complete overview of the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. As the original publisher Melbourne House wrote: ***** A comprehensive overview of programming the Dragon 32, covering BASIC, machine language, sound and graphics. The Dragon 32 Programmer's Reference Guide will show you how to exercise the full potential of your Dragon 32, by taking you from simple BASIC routines right through to advanced machine language programs. The book fully examines BASIC and tells you everything you need to know to use every function to its maximum. Each facility is illustrated by example programs. Many professional hints and tips are included, demonstrating the full features of the Dragon 32, especially the graphics and sound potential. For the serious programmer, a memory map is included as well as 'monitor entry points' giving more information about the Dragon 32 than has ever been published anywhere else. This book will take you far beyond the realms of standard Dragon 32 programming. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Mapping the Commodore 64

Mapping the Commodore 64
Author: Sheldon Leemon
Publisher:
Total Pages: 268
Release: 1984
Genre: Commodore 64 (Computer)
ISBN: 9780942386233


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Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Commodore 128

Commodore 128
Author:
Publisher:
Total Pages: 756
Release: 1986
Genre: Commodore 128 (Computer)
ISBN:


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This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.

Commodore 64 Exposed

Commodore 64 Exposed
Author: Bruce Bayley
Publisher: Andrews UK Limited
Total Pages: 201
Release: 2022-03-31
Genre: Computers
ISBN: 1789825458


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First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

The Complete Commodore Inner Space Anthology

The Complete Commodore Inner Space Anthology
Author: Hildon, Karl J. H
Publisher: Milton, Ont. : Transactor Pub.
Total Pages: 122
Release: 1985
Genre: Commodore computers
ISBN: 9780969208600


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OpenGL Programming Guide

OpenGL Programming Guide
Author: Mason Woo
Publisher: Addison Wesley Publishing Company
Total Pages: 708
Release: 1997
Genre: Computers
ISBN: 9780201461381


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Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail every OpenGL feature including the new features introduced in Release 1.1. Numerous programming examples in C show how to use OpenGL functions. Also includes 16 pages of full-color examples.