Basic Sensors in iOS

Basic Sensors in iOS
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
Total Pages: 107
Release: 2011-07-22
Genre: Computers
ISBN: 1449315429


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What really sets the iPhone apart from laptops and PCs is its use of onboard sensors, including those that are location-enabled. This concise book takes experienced iPhone and Mac developers on a detailed tour of iPhone and iPad hardware by explaining how these sensors work, and what they're capable of doing. With this book, you'll build sample applications for each sensor, and learn hands-on how to take advantage of the data each sensor produces. You'll gain valuable experience that you can immediately put to work inside your own iOS applications for the iPhone, iPod touch, and iPad. This book helps you focus on: Camera: learn how to take pictures and video, create video thumbnails, customize video, and save media to the photo album Audio: use the media picker controller and access the iPod music library in your own application, and enable your app to record and play sampled audio Accelerometer: write an application that uses this sensor to determine device orientation Magnetometer: learn how this sensor verifies compass headings Core Motion: use this framework to receive motion data from both the accelerometer and the vibrational gyroscope This short book is part of a collection that will, along with new material, be compiled into a larger book, iOS Sensor Programming. The other books in this collection are Augmented Reality in iOS, Geolocation in iOS, and iOS Sensor Apps with Arduino.

Basic Sensors in IOS

Basic Sensors in IOS
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
Total Pages: 107
Release: 2011-07-29
Genre: Computers
ISBN: 1449308465


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"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.

iOS Sensor Programming

iOS Sensor Programming
Author: Alasdair Allan
Publisher: O'Reilly Media, Incorporated
Total Pages: 0
Release: 2012-07-15
Genre: Computers
ISBN: 9781449382650


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Although developers have covered a lot of topics and activities with nearly 200,000 apps for the iPhone, they have yet to tap the riches of location-based and augmented reality applications. This book shows you how to use iPhone's sensors -- the three-axis accelerometer, GPS, digital compass, and camera -- to build cutting-edge location-aware apps that interact with the physical world. You can easily access iPhone's sensors, but interpreting the data you get back from them is tricky. Harder still is combining the input from several sensors with outside data sets. This book shows you how to put it all together. It's ideal for experienced iPhone programmers, game programmers, augmented reality programmers, and geo hackers. Get an introduction to the hot topic of programming iPhone's built-in sensors Learn how to create sensor-aware apps that respond to a user's location Understand the basics of augmented reality programming Build apps that combine data from the accelerometer, GPS, digital compass, and camera This book is based on a collection of books that was published earlier, along with additional material not available elsewhere. The books in this collection are Augmented Reality in iOS, Geolocation in iOS, iOS Sensor Apps with Arduino, and Basic Sensors in iOS.

iOS Sensor Apps with Arduino

iOS Sensor Apps with Arduino
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
Total Pages: 125
Release: 2011-09-13
Genre: Technology & Engineering
ISBN: 1449317154


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Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol

iOS Sensor Programming

iOS Sensor Programming
Author: Alasdair Allan
Publisher: O'Reilly Media, Incorporated
Total Pages: 0
Release: 2013-03-15
Genre: Technology & Engineering
ISBN: 9781449338589


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Although developers have covered a lot of topics and activities with more than 725,000 apps for iOS devices, they have yet to tap the riches of location-based and augmented reality applications. This book shows you how to use iPhone's sensors -- the three-axis accelerometer, GPS, digital compass, and camera -- to build cutting-edge location-aware apps that interact with the physical world. You can easily access iPhone's sensors, but interpreting the data you get back from them is tricky. Harder still is combining the input from several sensors with outside data sets. This book shows you how to put it all together. It's ideal for experienced iPhone programmers, game programmers, augmented reality programmers, and geo hackers. Get an introduction to the hot topic of programming iPhone's built-in sensors Learn how to create sensor-aware apps that respond to a user's location Understand the basics of augmented reality programming Build apps that combine data from the accelerometer, GPS, digital compass, and camera Connect iOS devices to Arduino and connect to external sensors This book is based on a collection of books that was published earlier, along with additional material not available elsewhere. The books in this collection are Augmented Reality in iOS, Geolocation in iOS, iOS Sensor Apps with Arduino, and Basic Sensors in iOS.

IOS Sensor Apps with Arduino

IOS Sensor Apps with Arduino
Author: Alasdair Allan
Publisher:
Total Pages: 107
Release: 2011
Genre: Application software
ISBN: 9781449312794


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"Learn how to connect the Arduino platform to any iOS device; build a simple application to control your Arduino directly from an iPad; gather measurements from an ultrasonic range finder and display them on your iPhone; connect an iPhone, iPad, or iPod Touch to an XBee radio network; explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol"--Provided by publisher.

Programming IOS 6

Programming IOS 6
Author: Matt Neuburg
Publisher: "O'Reilly Media, Inc."
Total Pages: 1186
Release: 2013
Genre: Computers
ISBN: 1449365760


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Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking

Making Sense of Sensors

Making Sense of Sensors
Author: Omesh Tickoo
Publisher: Apress
Total Pages: 126
Release: 2016-12-30
Genre: Computers
ISBN: 1430265930


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Make the most of the common architectures used for deriving meaningful data from sensors. This book provides you with the tools to understand how sensor data is converted into actionable knowledge and provides tips for in-depth work in this field. Making Sense of Sensors starts with an overview of the general pipeline to extract meaningful data from sensors. It then dives deeper into some commonly used sensors and algorithms designed for knowledge extraction. Practical examples and pointers to more information are used to outline the key aspects of Multimodal recognition. The book concludes with a discussion on relationship extraction, knowledge representation, and management. In today’s world we are surrounded by sensors collecting various types of data about us and our environments. These sensors are the primary input devices for wearable computers, IoT, and other mobile devices. The information is presented in way that allows readers to associate the examples with their daily lives for better understanding of the concepts. What You'll Learn Look at the general architecture for sensor based data Understand how data from common domains such as inertial, visual and audio is processed Master multi-modal recognition using multiple heterogeneous sensors Transition from recognition to knowledge through relationship understanding between entities Leverage different methods and tools for knowledge representation and management Who This Book Is For New college graduates and professionals interested in acquiring knowledge and the skills to develop innovative solutions around today's sensor-rich devices.

Pro iPhone Development with Swift 4

Pro iPhone Development with Swift 4
Author: Molly Maskrey
Publisher: Apress
Total Pages: 457
Release: 2018-02-08
Genre: Computers
ISBN: 1484233816


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Acquire and master the information required to take you to the next level beyond basic iPhone development using Swift. In this follow up work to the best selling Beginning iPhone Development with Swift, you’ll learn how to improve your apps by managing the performance of your programs using parallelization, getting data in and out of the cloud, using gestures, the camera, 3D touch, sensors as well as newer features having debuted this year. In its fourth edition, Pro iPhone Development with Swift 4 covers the additional information you want to know to extend your apps into the next level. What You Will Learn Add parallel functionality using Grand Central Dispatch Use the camera and access photos Use SiriKit Who This Book is For Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

Core Motion and Core Location in iOS 12

Core Motion and Core Location in iOS 12
Author: J.D Gauchat
Publisher: J.D. Gauchat
Total Pages: 54
Release: 2018-08-18
Genre: Computers
ISBN:


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Learn how to use the Core Motion and Core Location frameworks to access the device's sensors from an iOS application. After reading this guide, you will know how to detect the devices movements, how to determine what the user is doing (walking, running, driving, etc.), and how to get its current location. Table of Contents SENSORS Core Motion Motion Device Motion Activity Pedometer Altimeter Core Location Authorization Getting the Location Background Location Regions Geocoding This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. For a complete course on app development for iOS, read our book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.