Automated Sound Design

Automated Sound Design
Author: Eric Lyon
Publisher: A-R Editions, Inc.
Total Pages: 426
Release:
Genre: Music
ISBN: 0895798948


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Sound design is a ubiquitous subject for electronic musicians working across a staggering array of contemporary musical styles and practices. There is an extensive literature covering the creation of Foley effects, and another body of literature addressing domain-specific applications of sound design technique, e.g., how to make bass sounds for Dubstep or how to produce drum sounds for Trap. There is also a computer music literature that focuses on the mathematics of digital signal processing as it pertains to implementing classic digital synthesis and processing techniques. Automated Sound Design addresses the topic from a different perspective, demonstrating the power of sound design when enhanced by automated structures implemented with computer programming. Through the techniques and projects developed in this book, the reader will learn how to create sound design scenarios that generate classes of sounds with controlled unpredictability and unlimited variety of output. This adventure will reveal new ways to work with additive synthesis, frequency modulation, analysis-transformation synthesis, drum machines, Black MIDI, and spatialization for binaural listening.

Sound Design for Low & No Budget Films

Sound Design for Low & No Budget Films
Author: Patrick Winters
Publisher: Taylor & Francis
Total Pages: 281
Release: 2017-01-23
Genre: Art
ISBN: 131755793X


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Don’t let your indie film be sabotaged by bad sound! One of the weakest technical aspects of a low or no budget short or feature film is usually the sound, and in Sound Design for Low and No Budget Films, author Patrick Winters explains what filmmakers need to do to fix that. Learn how to improve the sound quality of your low budget film with specific tools and practices for achieving a better sound track, including detailed, step-by-step explanations of how to edit your production track, create a sound design, record and edit ADR, Foley and sound effects, music, and much more. Focusing on the essential details indie filmmakers need to know, Winters teaches you how to turn a thin and distracting sound track into one that makes your film shine. This practical guide offers: • In-depth focus on hands-on, step-by-step instruction for achieving great sound in post-production, including recording and editing sound effects, ADR and Foley—even without expensive equipment and software. • Techniques specifically designed for low and no budget projects, perfect for both students and aspiring indie filmmakers. • A simple and direct style that any aspiring filmmaker or student can understand without already knowing the industry jargon.

Sound Design for Film

Sound Design for Film
Author: Tim Harrison
Publisher: The Crowood Press
Total Pages: 438
Release: 2021-08-23
Genre: Performing Arts
ISBN: 178500915X


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Sound Design for Film offers an in-depth study of one of cinema's most powerful storytelling tools, exploring the creative landscape and proposing a variety of contemporary approaches to audio design. Opening up a hidden world of narrative techniques, experienced designer Tim Harrison provides key insights into how sound works on audiences to guide them through stories. Topics covered include: the creative process from script to delivery; visualizing your design ideas; developing characters and settings, and using motif and metaphor. Also covered is recording foley and sound effects along with editing and manipulating audio and the final mix. Serving as a tool for creative reflection and development, this unique book offers invaluable approaches for enhancing your storytelling skills, wherever you are on your filmmaking journey.

Sound for Moving Pictures

Sound for Moving Pictures
Author: Neil Hillman
Publisher: CRC Press
Total Pages: 171
Release: 2021-04-26
Genre: Music
ISBN: 100037629X


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Sound for Moving Pictures presents a new and original sound design theory called the Four Sound Areas framework, offering a conceptual template for constructing, deconstructing and communicating all types of motion picture soundtracks; and a way for academics and practitioners to better understand and utilize the deeper, emotive capabilities available to all filmmakers through the thoughtful use of sound design. The Four Sound Areas framework presents a novel approach to sound design that enables the reader to more fully appreciate audience emotions and audience engagement, and provides a flexible, practical model that will allow professionals to more easily create and communicate soundtracks with greater emotional significance and meaning. Of obvious benefit to sound specialists, as well as motion picture professionals such as film producers, directors and picture editors, Sound for Moving Pictures also provides valuable insight for others interested in the subject; such as those involved with teaching soundtrack analysis, or those researching the wider topics of film studies and screen writing.

The Foley Grail

The Foley Grail
Author: Vanessa Theme Ament
Publisher: Taylor & Francis
Total Pages: 200
Release: 2009
Genre: Computers
ISBN: 0240811259


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Helps to create custom sound effects that are the mainstay of soundtracks for films, broadcast, animation and games. This title also demonstrates how Foley is designed, crafted and edited for any project - right down to the nuts and bolts of spotting, cueing, and performing sounds.

Sound Design Theory and Practice

Sound Design Theory and Practice
Author: Leo Murray
Publisher: Routledge
Total Pages: 206
Release: 2019-05-22
Genre: Social Science
ISBN: 1317298233


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Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.

Exploring Sound Design for Interactive Media

Exploring Sound Design for Interactive Media
Author: Joseph Cancellaro
Publisher: Cengage Learning
Total Pages: 276
Release: 2006
Genre: Art
ISBN:


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This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such interactive spaces as Web sites, games, and virtual worlds. Readers are introduced to the essentials of recording and reproduction, the key strategies for successful sound design, and the musical and psychological aspects of sound. The practical and theoretical knowledge presented in this book facilitates the important transition from the techniques of linear sound design used in film and video to the non-linear sound design techniques associated with adaptive audio spaces.

Studying Sound

Studying Sound
Author: Karen Collins
Publisher: MIT Press
Total Pages: 248
Release: 2020-09-01
Genre: Science
ISBN: 0262044137


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An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters. The book begins with an examination of the distinction between hearing and listening (with exercises to train the ears) and then offers an overview of sound as an acoustic phenomenon. It introduces recording sound, covering basic recording accessories as well as theories about recording and perception; explores such spatial effects as reverberation and echo; and surveys other common digital sound effects, including tremolo, vibrato, and distortion. It introduces the theory and practice of mixing; explains surround and spatial sound; and considers sound and meaning, discussing ideas from semiotics and psychology. Finally, drawing on material presented in the preceding chapters, the book explores in detail using sound to support story, with examples from radio plays, audio dramas, and podcasts. Studying Sound is suitable for classroom use or independent study.

Foundations in Sound Design for Interactive Media

Foundations in Sound Design for Interactive Media
Author: Michael Filimowicz
Publisher: Routledge
Total Pages: 355
Release: 2019-06-21
Genre: Technology & Engineering
ISBN: 135160385X


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This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Sound Design Mastery with FL Studio

Sound Design Mastery with FL Studio
Author: Bru A1
Publisher: Independently Published
Total Pages: 0
Release: 2024-08-11
Genre: Music
ISBN:


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Sound Design Mastery with FL Studio: Crafting Professional Sounds Unlock the full potential of FL Studio with "Sound Design Mastery with FL Studio: Crafting Professional Sounds," your ultimate guide to creating distinctive and professional-quality audio. This comprehensive book takes you on a journey through the art of sound design, covering everything from foundational concepts to advanced techniques. Whether you're a beginner or a seasoned producer, this book provides you with the tools, techniques, and inspiration needed to elevate your sound design skills. Explore FL Studio's powerful built-in synthesizers like Sytrus and Harmor, and learn how to create a wide range of sounds using various synthesis methods, including subtractive, FM, additive, wavetable, and granular synthesis. Delve into the world of sampling with FL Studio's robust tools such as Edison, DirectWave, FPC, and Slicex. Discover effective sampling strategies, including field recording, resampling, and creative sampling, to transform raw audio into unique sound elements. Master the art of FX chain creation and signal processing with detailed explanations of essential effects like EQ, compression, reverb, delay, and distortion. Learn how to build intricate FX chains and use third-party VST effects to shape and enhance your sounds. This book also covers advanced sound design techniques such as layering, modulation, and automation. Explore genre-specific sound design strategies for electronic music, hip hop, trap, film scoring, and game audio. Each chapter includes practical examples and hands-on projects, allowing you to apply what you've learned and develop your skills through real-world applications. In addition to sound design techniques, you'll find troubleshooting tips for common issues, workflow optimization strategies, and creative tips to keep your inspiration flowing. Stay organized, experiment freely, and collaborate effectively to overcome obstacles and push the boundaries of your creativity. "Sound Design Mastery with FL Studio: Crafting Professional Sounds" is more than just a manual; it's a complete resource for anyone looking to create exceptional audio. Whether you're producing music, designing sounds for films, or creating audio for games, this book will help you achieve professional results with FL Studio. Take your sound design to the next level and transform your audio projects with this essential guide.