Advanced IOS App Development: Core Motion

Advanced IOS App Development: Core Motion
Author:
Publisher:
Total Pages:
Release: 2017
Genre:
ISBN:


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Add motion detection and reporting to your iOS apps with Core Motion. Learn to push and pull motion data from the accelerometer, gyroscope, and other hardware.

Ultimate iOS App Development Guide

Ultimate iOS App Development Guide
Author: Surabhi Chopada
Publisher: Orange Education Pvt Ltd
Total Pages: 303
Release: 2024-08-31
Genre: Computers
ISBN: 8197651299


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TAGLINE Build Your Dream iOS Apps: A Project-Based Learning Approach KEY FEATURES ● Gain a thorough understanding of core iOS development concepts and techniques, with a focus on practical application. ● Build five end-to-end iOS applications, including a to-do list app, a weather app, a fitness tracker with HealthKit, and an image recognition app with Core ML, to apply your skills in real-world scenarios. ● Understand the complete process of testing, debugging, and deploying your apps to the App Store, preparing you for real-world deployment. DESCRIPTION Ultimate iOS App Development Guide is your gateway to the dynamic world of iOS App development and guides you through the core concepts and techniques essential for iOS app creation. Each chapter delves into crucial components of iOS development, with clear explanations and practical examples to apply your knowledge in real-world scenarios. Structured into 10 chapters, the book begins with fundamental concepts, providing a solid foundation for beginners. Each subsequent chapter builds on this foundation with practical projects, blending theoretical iOS and Swift concepts with hands-on implementation. These carefully selected projects are designed to develop your application development skills, whether you're a novice or looking to deepen your expertise. This book serves as a robust resource, supporting your growth as an iOS developer. You'll create exciting projects that range from a simple to-do list app to advanced projects like HealthKit and Core ML integration, helping you grasp specific concepts thoroughly. The book also covers the app distribution process to the App Store, making it a comprehensive resource for both budding developers and seasoned professionals looking to broaden their expertise. WHAT WILL YOU LEARN ● Gain an overview of the iOS development ecosystem, including tools, frameworks, and key concepts. ● Learn the process of setting up your development environment and creating your first iOS app. ● Master the fundamental syntax and features of Swift programming language. ● Develop a fully functional to-do list app, learning core iOS development practices and UI design principles. ● Understand how to work with APIs by building a weather app that fetches real-time data. ● Explore how to integrate popular social media platforms into your app, allowing users to share content seamlessly. ● Build a fitness tracking app using HealthKit, learning to work with health data and sensors. ● Discover machine learning on iOS by creating an image recognition app with Core ML and Vision frameworks. ● Learn best practices for testing and debugging your apps, and understand the process of deploying your app to the App Store. ● Dive into advanced iOS development topics to enhance your skills and tackle more complex projects. WHO IS THIS BOOK FOR? This book is tailored for budding iOS developers seeking a solid foundation, senior developers aiming to broaden their expertise, or mobile app architects looking to deepen their skills in iOS app development. This book bridges the gap between theoretical knowledge and practical application, making it a valuable resource for those aspiring to excel in the iOS domain. A basic understanding of programming concepts and familiarity with macOS would be a plus to understand this book better. TABLE OF CONTENTS 1. Introduction to iOS Development 2. Getting Started with iOS App Development 3. Swift Programming Language Basics 4. Building a To-Do List App 5. Developing a Weather App 6. Integrating Social Media 7. Creating Fitness Tracking App Using HealthKit 8. Building an Image Recognition App Using Core ML and VisionKit 9. Testing, Debugging, and Deployment 10. Advance Concepts Index

Core Motion and Core Location

Core Motion and Core Location
Author: JD Gauchat
Publisher: J.D Gauchat
Total Pages: 70
Release: 2018-01-02
Genre:
ISBN:


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Learn how to use the Core Motion and Core Location frameworks to access the device's sensors from an iOS application. After reading this guide, you will know how to detect the devices movements, how to determine what the user is doing (walking, running, driving, etc.), and how to get its current location. Table of Contents SENSORS Core Motion Motion Device Motion Activity Pedometer Altimeter Core Location Authorization Getting the Location Background Location Regions Geocoding QUICK REFERENCE CMMotionManager CMDeviceMotion CMMotionActivityManager CMMotionActivity CMPedometer CMPedometerData CMAltimeter CMAltitudeData CLLocationManager CLLocationManagerDelegate CLLocation CLLocationManager CLCircularRegion CLLocationCoordinate2D CLGeocoder CLPlacemark This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. If you don't know how to program in Swift or how to create an application with Xcode, download our guides Introduction to Swift and Interface Builder. For a complete course on app development for iOS, read our book iOS Apps for Masterminds. This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

Core Motion and Core Location in iOS 12

Core Motion and Core Location in iOS 12
Author: J.D Gauchat
Publisher: J.D. Gauchat
Total Pages: 54
Release: 2018-08-18
Genre: Computers
ISBN:


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Learn how to use the Core Motion and Core Location frameworks to access the device's sensors from an iOS application. After reading this guide, you will know how to detect the devices movements, how to determine what the user is doing (walking, running, driving, etc.), and how to get its current location. Table of Contents SENSORS Core Motion Motion Device Motion Activity Pedometer Altimeter Core Location Authorization Getting the Location Background Location Regions Geocoding This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. For a complete course on app development for iOS, read our book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.

Creating iOS 5 Apps

Creating iOS 5 Apps
Author: Richard Warren
Publisher: Peachpit Press
Total Pages: 858
Release: 2011-12-13
Genre: Computers
ISBN: 0132698218


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With more than 250 million iOS devices sold Apple’s booming mobile platform provides a large and rapidly growing app market for developers, and with the release of the iOS 5 SDK, Apple has provided their richest, most exciting set of development tools yet. In this book, iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. Richard provides a complete introduction to iPhone and iPad development, emphasizing the newest technologies and best practices for iOS 5. After a tour of the inner workings of an iOS project and an invaluable examination of Objective-C, you will hone your app-developing skills by developing a complete, full-featured application. You start by building the app’s user interface. This will cover everything from linking View Controllers in the Storyboard to drawing custom views. Next, you will use iCloud storage and Core data to manage your app’s data model, synchronizing your data across multiple devices. Then you tackle more advanced topics, including Core Animation, Core Motion, Core Location and Core Image. Finally, Richard shows you how to test, polish and prepare your apps for submission to the iTunes App Store. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from an iOS programming expert A solid introduction to the Objective-C language and important Cocoa design patterns Information on key iOS 5 technologies, including Automatic Reference Counting, Storyboards, iCloud storage, Container View Controllers, Custom Control Appearances, Core Image, and integrated Twitter support.

Mastering IOS Development

Mastering IOS Development
Author: Keith Welch
Publisher:
Total Pages:
Release: 2014
Genre:
ISBN: 9781771372145


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"In this iOS Motion Framework training course, expert author Keith Welch teaches you about the core motion framework, which allows your applications to receive and process motion data from device hardware. You will start by learning about the core motion framework and how to access motion data. Keith will then teach you how to use the gyroscope and accelerometer. Finally, this video tutorial will cover location and direction, such as using the compass, geocoding, and displaying the current location.By the completion of this computer based training course, you will have developed the knowledge and skills needed to work with the core motion framework when developing your iOS apps. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page.

iOS 6 Programming Pushing the Limits

iOS 6 Programming Pushing the Limits
Author: Rob Napier
Publisher: John Wiley & Sons
Total Pages: 784
Release: 2012-11-20
Genre: Technology & Engineering
ISBN: 1118449975


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Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.

Advanced IOS App Development: Core Animation

Advanced IOS App Development: Core Animation
Author:
Publisher:
Total Pages:
Release: 2018
Genre:
ISBN:


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Leverage the Core Animation API to bring your iOS app interactions and visuals to life with stunning, complex animations.

Learning IOS Development

Learning IOS Development
Author: Maurice Sharp
Publisher: Addison-Wesley Professional
Total Pages: 591
Release: 2014
Genre: Computers
ISBN: 0321862961


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This book offers the perfect hands-on introduction to iOS development, covering everything your students need to know about Objective-C, XCode, and modern iOS user interface development. With sample projects and end-of-chapter exercises, this book is ideal for classroom instruction. The authors get started fast with Objective-C, covering basic syntax, memory management, Foundation Classes, development paradigms, blocks, threads, and more. Next, they show how to use XCode and related tools to build projects, instrument and efficiently debug code, and deploy apps. In the next part, hey turn to interfaces, covering design, content construction, View Controllers, Views, Animations, Touch, Table Views, and even a taste of Core Data.