A Killer by Design

A Killer by Design
Author: Ann Wolbert Burgess
Publisher: Hachette Books
Total Pages: 330
Release: 2021-12-07
Genre: True Crime
ISBN: 0306924889


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A vivid behind-the-scenes look into the creation of the FBI's Behavioral Science Unit and the evolution of criminal profiling, written by the pioneering forensic nurse who transformed the way the FBI studies, profiles, and catches serial killers. Lurking beneath the progressive activism and sex positivity in the 1970-80s, a dark undercurrent of violence rippled across the American landscape. With reported cases of sexual assault and homicide on the rise, the FBI created a specialized team—the "Mindhunters" better known as the Behavioral Science Unit—to track down the country's most dangerous criminals. And yet narrowing down a seemingly infinite list of potential suspects seemed daunting at best and impossible at worst—until Dr. Ann Wolbert Burgess stepped on the scene. In A Killer By Design, Burgess reveals how her pioneering research on sexual assault and trauma caught the attention of the FBI, and steered her right into the middle of a chilling serial murder investigation in Nebraska. Over the course of the next two decades, she helped the budding unit identify, interview, and track down dozens of notoriously violent offenders, including Ed Kemper ("The Co-Ed Killer"), Dennis Rader ("("BTK"), Henry Wallace ("The Taco Bell Strangler"), Jon Barry Simonis ("The Ski-Mask Rapist"), and many others. As one of the first women trailblazers within the FBI's hallowed halls, Burgess knew many were expecting her to crack under pressure and recoil in horror—but she was determined to protect future victims at any cost. This book pulls us directly into the investigations as she experienced them, interweaving never-before-seen interview transcripts and crime scene drawings alongside her own vivid recollections to provide unprecedented insight into the minds of deranged criminals and the victims they left behind. Along the way, Burgess also paints a revealing portrait of a formidable institution on the brink of a seismic scientific and cultural reckoning—and the men forced to reconsider everything they thought they knew about crime. Haunting, heartfelt, and deeply human, A Killer By Design forces us to confront the age-old question that has long plagued our criminal justice system: "What drives someone to kill, and how can we stop them?" As Featured on ABC 20/20 One of Amazon's "Best True Crime" Books A "Best Book of the Month" Pick for Amazon (December 2021) An Apple Audio "Must-Listen" (December 2021)

Summary of Ann Burgess's A Killer by Design

Summary of Ann Burgess's A Killer by Design
Author: Everest Media,
Publisher: Everest Media LLC
Total Pages: 47
Release: 2022-05-26T22:59:00Z
Genre: True Crime
ISBN:


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Please note: This is a companion version & not the original book. Sample Book Insights: #1 I was drawn to the psychiatric units at Spring Grove State Hospital, because I realized that the majority of the women there had been victims of sexual assault. They had been attacked, and then forced to manage the trauma on their own, silently, or face the likely consequence of being blamed for instigating their own assault. #2 I began interviewing patients in the psychiatric ward, focusing on the male patients who had committed serious offenses such as sexual assault or rape. I wanted to know how they thought about their crimes and their victims. #3 I was interested in studying the psychology of rape, sexual assault, and sexual violence, and I wanted to change the cultural perception that served to enable their proliferation. I quit my job to start a new career in academics. #4 The importance of control was shown to me by my male patients at Spring Grove State Hospital. Control caused stigma, and stigma kept the problem strictly buttoned up.

Designing for the iPad

Designing for the iPad
Author: Chris Stevens
Publisher: John Wiley & Sons
Total Pages: 352
Release: 2011-01-04
Genre: Computers
ISBN: 0470976934


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Get in the game of developing successful apps for the iPad Designing for the iPad presents unique challenges for developers and requires an entirely different mindset of elements to consider when creating apps. Written by a highly successful iPad software developer, this book teaches you how to think about the creation process differently when designing iPad apps and escorts you through the process of building applications that have the best chance for success. You'll learn how to take advantage of the iPad's exciting new features and tackle an array of new design challenges so that you can make your app look spectacular, work intuitively, and sell, sell, sell! Bestselling iPad app developer Chris Stevens shares insight and tips for creating a unique and sellable iPad app Walks you through sketching out an app, refining ideas, prototyping designs, organizing a collaborative project, and more Highlights new code frameworks and discusses interface design choices Offers insider advice on using the latest coding options to make your app a surefire success Details iPad design philosophies, the difference between industrial and retail apps, and ways to design for multiple screen orientations Designing for the iPad escorts you through the steps of developing apps for the iPad, from pencil sketch all the way through to the iPad App Store.

Pro Objective-C Design Patterns for iOS

Pro Objective-C Design Patterns for iOS
Author: Carlo Chung
Publisher: Apress
Total Pages: 372
Release: 2011-08-28
Genre: Computers
ISBN: 1430233311


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It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the element you need to make the jump from journeyman to master. All too often, developers grind through building good apps on willpower and a vigorous focus on code development, leaving them unaware of and unable to benefit from the underlying structural and functional design patterns. Pro Objective-C Design Patterns for iOS will teach you those design patterns that have always been present at some level in your code, but were never recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any developer working in the iOS application arena. You’ll learn to master classic patterns like singleton, abstract factory, chain of responsibility, and observer. You’ll also discover less well-known but useful patterns like memento, composite, command, and mediator.

Social Media Design For Dummies

Social Media Design For Dummies
Author: Janine Warner
Publisher: John Wiley & Sons
Total Pages: 358
Release: 2014-06-16
Genre: Computers
ISBN: 1118707818


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Learn to design professional and effective social media profiles! Whether you're trying to attract a new employer or get new fans to notice your brand, your social media profiles need to distinguish you from the masses. Packed with the secrets behind the hottest Facebook timelines, Twitter backgrounds, and LinkedIn profiles, this fun-but-straightforward guide shows you how to create eye-catching social media profiles with a professional, cohesive design. Includes online resources and downloadable templates that allow you to make your own profiles quick and easy Reveals techniques for making a memorable and unique Twitter background, Facebook profile and page, LinkedIn profile, Google+ profile, and more Details ways in which to use Pinterest boards and cover photos to showcase your brand Shows you how to make the most of Rebelmouse and YouTube. Social Media Design For Dummies is a must-have introductory guide to creating a professional, effective, and cohesive design that will better communicate your brand's story to future partners, employers, and customers.

A Wealth of Thought

A Wealth of Thought
Author: Franz Boas
Publisher: University of Washington Press
Total Pages: 380
Release: 2015-09-14
Genre: Art
ISBN: 0295998601


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Although Franz Boas--one of the most influential anthropologists of the twentieth century--is best known for his voluminous writings on cultural, physical, and linguistic anthropology, he is also recognized for breaking new ground in the study of so-called primitive art. His writings on art have major historical value because they embody a profound change in art history. Nineteenth-century scholars assumed that all art lay on a continuum from primitive to advanced: artworks of all nonliterate peoples were therefore examples of early stages of development. But Boas’s case studies from his own fieldwork in the Pacific Northwest demonstrated different tenets: the variety of history, the influence of diffusion, the symbolic and stylistic variation in art styles found among groups and sometimes within one group, and the role of imagination and creativity on the part of the artist. This volume presents Boas’s most significant writings on art (dated 1889-1916), many originally published in obscure sources now difficult to locate. The original illustrations and an extensive, combined bibliography are included. Aldona Jonaitis’s careful compilation of articles and the thorough historical and theoretical framework in which she casts them in her introductory and concluding essays make this volume a valuable reference for students of art history and Northwest anthropology, and a special delight for admirers of Boas.

A Killer Stitch

A Killer Stitch
Author: Maggie Sefton
Publisher: Penguin
Total Pages: 282
Release: 2007-05-01
Genre: Fiction
ISBN: 1101207299


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The House of Lambspun has been bombarded for the holidays. In the midst of overflowing bins of sumptuous yarn, unexpected winter romance now buzzes, in chorus with the spindles of shy new spinning instructor Lucy Adair. But when a rancher is found dead in Bellevue Canyon, avid knitter and sometime-sleuth Kelly Flynn quickly puts these festive pastimes aside. With his reputation for lovin’ and leavin’ the ladies of Fort Connor, it seems a little strange that the victim’s final admirer was a fiancée...none other than the hopelessly bereaved Lucy Adair. Unluckily, Kelly also finds herself linked to the prime suspect in the case—a rejected ex-lover of the playboy rancher. Charged with keeping both spinner and spurned from going over the edge, she’ll discover more than a few secrets tangled on this triad’s bobbin. Delicious recipe and knitting pattern included!

Game Design Workshop

Game Design Workshop
Author: Tracy Fullerton
Publisher: CRC Press
Total Pages: 480
Release: 2004-01-03
Genre: Performing Arts
ISBN: 1578202221


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As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

Designing Connected Products

Designing Connected Products
Author: Claire Rowland
Publisher: "O'Reilly Media, Inc."
Total Pages: 726
Release: 2015-05-18
Genre: Computers
ISBN: 1449372724


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Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

Game Design Deep Dive: Horror

Game Design Deep Dive: Horror
Author: Joshua Bycer
Publisher: CRC Press
Total Pages: 135
Release: 2021-10-08
Genre: Computers
ISBN: 1000451100


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The Game Design Deep Dive series examines a specific game system or mechanic over the course of the history of the industry. This entry will examine the history and design of the horror genre and elements in video games. The author analyzes early video game examples, including the differences between survival, action-horror, and psychological horror. Thanks to recent hits like Five Night’s at Freddy’s, Bendy and the Ink Machine, and recent Resident Evil titles, the horror genre has seen a strong resurgence. For this book in the Game Design Deep Dive series, Joshua Bycer will go over the evolution of horror in video games and game design, and what it means to create a terrifying and chilling experience. FEATURES • Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint • Includes real game examples to highlight the discussed topics and mechanics • Explores the philosophy and aspects of horror that can be applied to any medium • Serves as a perfect companion for someone building their first game or as part of a game design classroom Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.