3D Art Essentials

3D Art Essentials
Author: Ami Chopine
Publisher: Taylor & Francis
Total Pages: 290
Release: 2012-08-06
Genre: Computers
ISBN: 113613221X


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Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

3D Animation Essentials

3D Animation Essentials
Author: Andy Beane
Publisher: John Wiley & Sons
Total Pages: 357
Release: 2012-01-25
Genre: Computers
ISBN: 1118239059


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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

The 3D Art Book

The 3D Art Book
Author: Tristan Eaton
Publisher: Prestel Publishing
Total Pages: 0
Release: 2011
Genre: Art, Modern
ISBN: 9783791345499


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This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.

Essential Skills for 3D Modeling, Rendering, and Animation

Essential Skills for 3D Modeling, Rendering, and Animation
Author: Nicholas Bernhardt Zeman
Publisher: CRC Press
Total Pages: 264
Release: 2014-11-06
Genre: Computers
ISBN: 1482224143


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The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines

The Art of 3D

The Art of 3D
Author: Isaac V. Kerlow
Publisher: John Wiley & Sons
Total Pages: 470
Release: 2004
Genre: Architecture
ISBN: 9780471430360


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Publisher Description

Anatomy for 3D Artists

Anatomy for 3D Artists
Author: Matthew Lewis
Publisher: 3D TOTAL PUB
Total Pages: 0
Release: 2015
Genre: Anatomy, Artistic
ISBN: 9781909414242


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A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.

Game Design Essentials

Game Design Essentials
Author: Briar Lee Mitchell
Publisher: John Wiley & Sons
Total Pages: 319
Release: 2012-03-05
Genre: Computers
ISBN: 1118239334


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An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

Design Basics

Design Basics
Author: Joyce Rutter Kaye
Publisher: Rockport Publishers
Total Pages: 0
Release: 2002
Genre: Color in design
ISBN: 9781564968548


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Features dozens of examples of graphic designs, focusing on the elements of layout, type and color.

Art Fundamentals

Art Fundamentals
Author: Gilles Beloeil
Publisher: 3dtotal Publishing
Total Pages: 0
Release: 2013
Genre: Art
ISBN: 9781909414006


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A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.

Essentials of 3D Biofabrication and Translation

Essentials of 3D Biofabrication and Translation
Author: Anthony Atala
Publisher: Academic Press
Total Pages: 441
Release: 2015-07-17
Genre: Science
ISBN: 0128010150


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Essentials of 3D Biofabrication and Translation discusses the techniques that are making bioprinting a viable alternative in regenerative medicine. The book runs the gamut of topics related to the subject, including hydrogels and polymers, nanotechnology, toxicity testing, and drug screening platforms, also introducing current applications in the cardiac, skeletal, and nervous systems, and organ construction. Leaders in clinical medicine and translational science provide a global perspective of the transformative nature of this field, including the use of cells, biomaterials, and macromolecules to create basic building blocks of tissues and organs, all of which are driving the field of biofabrication to transform regenerative medicine. Provides a new and versatile method to fabricating living tissue Discusses future applications for 3D bioprinting technologies, including use in the cardiac, skeletal, and nervous systems, and organ construction Describes current approaches and future challenges for translational science Runs the gamut of topics related to the subject, from hydrogels and polymers to nanotechnology, toxicity testing, and drug screening platforms